Player Matchup

Anubis
Anubis
 
Anubis
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Mammothtank101
Persephone
Level 144
God Stats
2W - 0L
1,534 SR
Queue Stats
17W - 21L
1,452 Elo+
Solo
Hou Yi
Hou Yi
MasmaH
Hou Yi
Level 155
God Stats
6W - 0L
1,956 SR
Queue Stats
130W - 137L
1,473 Elo+
Party 2
Fenrir
Fenrir
NIRUCHI7
Fenrir
Level 104
God Stats
9W - 13L
1,430 SR
Queue Stats
290W - 277L
1,480 Elo+
Solo
Sylvanus
Sylvanus
StamaTarr
Sylvanus
Level 106
God Stats
25W - 9L
1,646 SR
Queue Stats
67W - 48L
1,580 Elo+
Solo
Team Averages
Level 143
1,613 SR
1,497 Elo+

VS

Team Averages
Level 77
1,506 SR
1,476 Elo+
Terra
Terra
 
Terra
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Angeliosis
Chang'e
Level 104
God Stats
11W - 9L
1,581 SR
Queue Stats
61W - 51L
1,523 Elo+
Solo
Hun Batz
Hun Batz
LongFan
Hun Batz
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 111L
1,400 Elo+
Party 1
Thor
Thor
Pererodok
Thor
Level 67
God Stats
15W - 27L
1,357 SR
Queue Stats
114W - 145L
1,427 Elo+
Party 1
Martichoras
Martichoras
viklor
Martichoras
Level 145
God Stats
13W - 13L
1,590 SR
Queue Stats
301W - 281L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 1 / 1
8,046
731
5,715
5,836
2,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
Mammothtank101
Persephone
10
3 / 3 / 2
6,871
625
4,154
6,029
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
MasmaH
Hou Yi
10
0 / 1 / 5
5,748
523
4,167
5,951
2,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fenrir
NIRUCHI7
Fenrir
13
6 / 1 / 2
7,299
664
6,867
7,656
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
StamaTarr
Sylvanus
10
4 / 1 / 2
5,823
529
4,204
9,528
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 3 / 1
4,633
421
4,494
7,327
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
Angeliosis
Chang'e
11
3 / 2 / 1
6,837
622
3,905
7,576
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
LongFan
Hun Batz
10
2 / 5 / 2
5,650
514
2,513
7,584
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
7
0 / 6 / 2
4,644
422
2,148
7,294
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
viklor
Martichoras
10
2 / 3 / 0
5,676
516
7,279
7,094
2,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
19
Kills
7
7
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
1
6.5
L
Terra
 
Terra
0
3
1
0.17
L
Chang'e
Angeliosis
Chang'e
3
2
1
1.75
L
Hun Batz
LongFan
Hun Batz
2
5
2
0.6
W
Persephone
Mammothtank101
Persephone
3
3
2
1.33
W
Hou Yi
MasmaH
Hou Yi
0
1
5
2.5
W
Fenrir
NIRUCHI7
Fenrir
6
1
2
7
L
Thor
0
6
2
0.17
W
Sylvanus
StamaTarr
Sylvanus
4
1
2
5
L
Martichoras
viklor
Martichoras
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
20,339
35,000
Taken
36,875
15,269
Mitigated
11,207
14,269
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,715
297
0
3,291
5,836
2,207
0
174
5,622
53,122
2,092
L
Terra
 
Terra
4,494
497
138
1,432
7,327
2,743
0
1,819
5,508
16,225
1,525
L
Chang'e
Angeliosis
Chang'e
3,905
249
217
2,469
7,576
2,127
0
3,198
4,281
34,820
802
L
Hun Batz
LongFan
Hun Batz
2,513
459
0
198
7,584
2,423
0
1,412
6,164
0
33,553
W
Persephone
Mammothtank101
Persephone
4,154
368
0
803
6,029
1,642
39
2,713
3,078
40,181
0
W
Hou Yi
MasmaH
Hou Yi
4,167
813
0
1,254
5,951
2,630
534
1,401
4,550
0
30,657
W
Fenrir
NIRUCHI7
Fenrir
6,867
1,609
0
3,058
7,656
3,954
0
875
6,709
0
59,632
L
Thor
2,148
203
0
1,254
7,294
1,435
0
4,241
3,053
0
16,482
W
Sylvanus
StamaTarr
Sylvanus
4,204
1,325
1,242
4,621
9,528
4,836
536
2,500
7,028
16,647
6,028
L
Martichoras
viklor
Martichoras
7,279
2,291
0
1,110
7,094
2,479
0
2,772
4,322
0
41,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,787
Gold Earned
27,440
364
Minions Killed
270
0
Camps Cleared
0
1,031,210
Distance Traveled
1,040,747
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,046
731
112
10
0
188,160
5
L
Terra
4,633
421
25
2
0
231,857
4
L
Chang'e
6,837
622
76
7
0
235,838
0
L
Hun Batz
5,650
514
60
5
0
254,158
2
W
Persephone
6,871
625
65
6
0
204,716
0
W
Hou Yi
5,748
523
65
6
0
200,319
2
W
Fenrir
7,299
664
95
9
0
264,873
0
L
Thor
4,644
422
23
2
0
133,212
0
W
Sylvanus
5,823
529
27
2
0
173,142
3
L
Martichoras
5,676
516
86
8
0
185,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role