Player Matchup

Janus
Janus
Corneliusz
Janus
Level 69
God Stats
78W - 69L
1,547 SR
Queue Stats
352W - 359L
1,440 Elo+
Party 2
Surtr
Surtr
G-KingRagnar
Surtr
Level 192
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 46L
1,488 Elo+
Solo
Ares
Ares
H1H2
Ares
Level 212
God Stats
19W - 14L
1,672 SR
Queue Stats
697W - 754L
1,536 Elo+
Party 3
Loki
Loki
TryToHaveFun
Loki
Level 177
God Stats
2W - 1L
1,579 SR
Queue Stats
193W - 194L
1,501 Elo+
Party 3
Anhur
Anhur
Wezz3r
Anhur
Level 83
God Stats
12W - 13L
1,499 SR
Queue Stats
316W - 329L
1,411 Elo+
Party 2
Team Averages
Level 147
1,559 SR
1,475 Elo+

VS

Team Averages
Level 93
1,476 SR
1,523 Elo+
Hades
Hades
CK-162
Hades
Level 159
God Stats
7W - 6L
1,596 SR
Queue Stats
243W - 240L
1,584 Elo+
Solo
Kuzenbo
Kuzenbo
alfry99
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Chernobog
Chernobog
latorre7
Chernobog
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Odin
Odin
qAlynn
Odin
Level 155
God Stats
1W - 4L
1,378 SR
Queue Stats
389W - 383L
1,482 Elo+
Solo
Lancelot
Lancelot
yato236512
Lancelot
Level 100
God Stats
8W - 8L
1,405 SR
Queue Stats
320W - 259L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
3 / 1 / 6
7,963
531
6,320
5,584
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 2
8,827
588
9,074
13,703
9,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
H1H2
Ares
13
2 / 1 / 9
8,263
551
8,988
9,551
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 3 / 3
8,426
562
8,332
13,114
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Wezz3r
Anhur
15
8 / 2 / 2
9,310
621
10,990
9,166
3,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CK-162
Hades
14
1 / 5 / 1
7,890
526
6,139
13,628
5,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
alfry99
Kuzenbo
10
0 / 6 / 3
5,757
384
4,896
14,413
10,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
latorre7
Chernobog
12
1 / 6 / 0
7,302
487
3,660
10,244
2,878
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
qAlynn
Odin
13
2 / 2 / 1
7,617
508
6,496
13,090
8,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
yato236512
Lancelot
14
4 / 1 / 2
8,110
541
9,314
7,973
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
20
Kills
8
8
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
CK-162
Hades
1
5
1
0.3
W
Janus
3
1
6
6
W
2
1
2
3
W
Ares
H1H2
Ares
2
1
9
6.5
W
5
3
3
2.17
W
Anhur
Wezz3r
Anhur
8
2
2
4.5
L
Kuzenbo
alfry99
Kuzenbo
0
6
3
0.25
L
Chernobog
latorre7
Chernobog
1
6
0
0.17
L
Odin
qAlynn
Odin
2
2
1
1.25
L
Lancelot
yato236512
Lancelot
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,704
Damage
30,505
51,118
Taken
59,348
25,945
Mitigated
31,165
22,287
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
CK-162
Hades
6,139
377
1,172
5,518
13,628
5,059
0
6,378
6,838
70,814
2,256
W
Janus
6,320
362
0
1,428
5,584
1,760
448
2,564
2,936
45,934
0
W
9,074
2,797
0
7,824
13,703
9,382
3
947
12,235
2,768
57,139
W
Ares
H1H2
Ares
8,988
942
0
3,630
9,551
7,010
0
2,514
6,953
26,302
1,067
W
8,332
2,024
0
4,329
13,114
4,362
0
2,973
10,108
0
73,247
W
Anhur
Wezz3r
Anhur
10,990
5,323
0
5,076
9,166
3,431
899
1,831
7,290
0
66,633
L
Kuzenbo
alfry99
Kuzenbo
4,896
1,619
0
295
14,413
10,854
0
4,592
9,581
18,014
0
L
Chernobog
latorre7
Chernobog
3,660
1,838
0
1,854
10,244
2,878
0
1,574
8,670
0
47,798
L
Odin
qAlynn
Odin
6,496
1,247
0
5,084
13,090
8,733
0
2,265
9,990
0
45,321
L
Lancelot
yato236512
Lancelot
9,314
1,984
0
450
7,973
3,641
0
879
7,015
0
61,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,789
Gold Earned
36,676
436
Minions Killed
452
0
Camps Cleared
0
1,576,916
Distance Traveled
1,555,420
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,890
526
148
10
0
281,303
0
W
Janus
7,963
531
90
6
0
307,646
0
W
Surtr
8,827
588
100
7
0
299,306
2
W
Ares
8,263
551
23
2
0
316,864
2
W
Loki
8,426
562
111
7
0
373,320
0
W
Anhur
9,310
621
112
7
0
279,780
0
L
Kuzenbo
5,757
384
16
1
0
323,364
0
L
Chernobog
7,302
487
98
7
0
244,424
4
L
Odin
7,617
508
92
6
0
307,782
0
L
Lancelot
8,110
541
98
7
0
398,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role