Player Matchup

Odin
Odin
Diamond III
Aretsof
Odin
Diamond III
Level 159
God Stats
55W - 45L
1,623 SR
Queue Stats
245W - 217L
2,111 MMR
Solo
Merlin
Merlin
Platinum III
DarkPE
Merlin
Platinum III
Level 135
God Stats
0W - 1L
1,166 SR
Queue Stats
204W - 183L
1,807 MMR
Solo
Lancelot
Lancelot
Masters
Kaíiì
Lancelot
Masters
Level 155
God Stats
17W - 13L
1,690 SR
Queue Stats
293W - 250L
2,680 MMR
Party 2
Heimdallr
Heimdallr
Platinum III
Neitthan
Heimdallr
Platinum III
Level 171
God Stats
1W - 1L
1,586 SR
Queue Stats
66W - 54L
1,804 MMR
Solo
Amaterasu
Amaterasu
Masters
SSenku
Amaterasu
Masters
Level 146
God Stats
2W - 1L
1,968 SR
Queue Stats
109W - 64L
2,471 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,607 SR
2,175 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 176
1,712 SR
2,186 MMR
Rama
Rama
Diamond IV
Cªrs
Rama
Diamond IV
Level 188
God Stats
29W - 17L
1,710 SR
Queue Stats
253W - 224L
1,990 MMR
Solo
Cerberus
Cerberus
Platinum IV
DjinnFreecs
Cerberus
Platinum IV
Level 153
God Stats
16W - 17L
1,624 SR
Queue Stats
474W - 482L
1,763 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
JustínBieber
Tsukuyomi
Masters
Level 156
God Stats
51W - 41L
1,662 SR
Queue Stats
501W - 407L
2,603 MMR
Party 1
Athena
Athena
Diamond V
STM 159
Athena
Diamond V
Level 170
God Stats
29W - 19L
1,694 SR
Queue Stats
268W - 259L
2,064 MMR
Solo
Poseidon
Poseidon
Masters
lLucks
Poseidon
Masters
Level 213
God Stats
10W - 3L
1,869 SR
Queue Stats
126W - 98L
2,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aretsof
Odin
15
0 / 8 / 5
9,442
429
8,069
19,649
15,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
DarkPE
Merlin
16
0 / 8 / 3
10,488
477
7,127
12,876
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Kaíiì
Lancelot
19
4 / 5 / 3
11,314
514
9,484
16,281
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heimdallr
Neitthan
Heimdallr
20
1 / 3 / 1
12,462
566
13,243
10,732
4,048
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
SSenku
Amaterasu
20
5 / 2 / 1
14,765
671
11,604
21,837
16,196
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CabrakanThanatosCamazotzAwilix

VS

Bans
AtlasAphroditeRavanaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cªrs
Rama
20
4 / 2 / 4
13,159
598
9,164
14,536
7,040
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
DjinnFreecs
Cerberus
19
0 / 2 / 3
11,396
518
2,093
11,953
12,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
JustínBieber
Tsukuyomi
20
8 / 1 / 10
13,301
605
14,986
16,673
7,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
STM 159
Athena
17
2 / 2 / 13
11,437
520
6,827
19,368
22,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
lLucks
Poseidon
20
12 / 3 / 11
13,424
610
26,023
12,069
4,888
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
10
Kills
26
26
Deaths
10
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Odin
Aretsof
Odin
0
8
5
0.31
W
Rama
Cªrs
Rama
4
2
4
3
L
Merlin
DarkPE
Merlin
0
8
3
0.19
W
Cerberus
DjinnFreecs
Cerberus
0
2
3
0.75
W
Tsukuyomi
JustínBieber
Tsukuyomi
8
1
10
13
L
Lancelot
Kaíiì
Lancelot
4
5
3
1.1
L
Heimdallr
Neitthan
Heimdallr
1
3
1
0.5
L
Amaterasu
SSenku
Amaterasu
5
2
1
2.75
W
Athena
STM 159
Athena
2
2
13
4.25
W
Poseidon
lLucks
Poseidon
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,527
Damage
59,093
81,375
Taken
74,599
45,737
Mitigated
54,317
15,298
Healing
27,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Aretsof
Odin
8,069
723
0
760
19,649
15,729
0
11,003
8,646
0
59,279
W
Rama
Cªrs
Rama
9,164
5,924
0
6,583
14,536
7,040
3,311
321
14,215
0
113,659
L
Merlin
DarkPE
Merlin
7,127
505
0
500
12,876
3,618
0
7,572
5,304
65,617
0
W
Cerberus
DjinnFreecs
Cerberus
2,093
353
0
4,730
11,953
12,264
0
113
11,840
83,901
0
W
Tsukuyomi
JustínBieber
Tsukuyomi
14,986
3,746
0
9,333
16,673
7,323
1,109
2,027
14,646
0
135,242
L
Lancelot
Kaíiì
Lancelot
9,484
1,376
0
4,533
16,281
6,146
0
6,471
9,810
0
89,885
L
Heimdallr
Neitthan
Heimdallr
13,243
5,188
0
3,665
10,732
4,048
1,151
2,895
7,837
0
123,752
L
Amaterasu
SSenku
Amaterasu
11,604
4,647
0
5,840
21,837
16,196
1,870
6,977
14,860
0
129,356
W
Athena
STM 159
Athena
6,827
1,137
0
3,496
19,368
22,802
76
4,080
15,288
23,515
2,336
W
Poseidon
lLucks
Poseidon
26,023
7,207
0
3,115
12,069
4,888
0
2,551
9,518
130,568
1,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,471
Gold Earned
62,717
737
Minions Killed
768
0
Camps Cleared
0
2,190,302
Distance Traveled
2,497,320
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,442
429
83
4
0
429,485
3
W
Rama
13,159
598
223
10
0
422,301
0
L
Merlin
10,488
477
128
6
0
372,337
6
W
Cerberus
11,396
518
148
7
0
406,456
3
W
Tsukuyomi
13,301
605
176
8
0
568,939
0
L
Lancelot
11,314
514
123
6
0
514,619
0
L
Heimdallr
12,462
566
182
8
0
439,370
2
L
Amaterasu
14,765
671
221
10
0
434,491
4
W
Athena
11,437
520
30
1
0
592,543
16
W
Poseidon
13,424
610
191
9
0
507,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role