Player Matchup

Skadi
Skadi
DonaldGlov3r
Skadi
Level 104
God Stats
6W - 3L
1,464 SR
Queue Stats
42W - 41L
1,375 Elo+
Solo
Yu Huang
Yu Huang
Lusaaset
Yu Huang
Level 209
God Stats
10W - 5L
1,786 SR
Queue Stats
208W - 130L
1,733 Elo+
Solo
Aphrodite
Aphrodite
QCkeeper7
Aphrodite
Level 142
God Stats
95W - 61L
1,598 SR
Queue Stats
258W - 238L
1,505 Elo+
Solo
Arachne
Arachne
Son of Zeus6074
Arachne
Level 65
God Stats
25W - 20L
1,568 SR
Queue Stats
116W - 136L
1,503 Elo+
Solo
King Arthur
King Arthur
julianandres1916
King Arthur
Level 123
God Stats
10W - 7L
1,643 SR
Queue Stats
92W - 95L
1,507 Elo+
Solo
Team Averages
Level 129
1,612 SR
1,524 Elo+

VS

Team Averages
Level 99
1,525 SR
1,519 Elo+
Chronos
Chronos
NekoMarcus
Chronos
Level 126
God Stats
7W - 7L
1,578 SR
Queue Stats
39W - 30L
1,714 Elo+
Solo
Baron Samedi
Baron Samedi
Rangersight
Baron Samedi
Level 123
God Stats
45W - 31L
1,587 SR
Queue Stats
432W - 417L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
Sloth5565834
Gilgamesh
Level 87
God Stats
28W - 29L
1,537 SR
Queue Stats
350W - 374L
1,449 Elo+
Solo
Janus
Janus
TheCoChise07
Janus
Level 125
God Stats
4W - 4L
1,522 SR
Queue Stats
193W - 183L
1,498 Elo+
Solo
Cupid
Cupid
xG2GxGamingx
Cupid
Level 36
God Stats
3W - 4L
1,399 SR
Queue Stats
37W - 53L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,547
468
7,356
8,309
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Yu Huang
Lusaaset
Yu Huang
16
13 / 1 / 1
9,583
685
15,663
6,393
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
QCkeeper7
Aphrodite
12
0 / 1 / 4
6,295
450
4,789
7,394
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
2 / 1 / 4
7,040
503
1,816
9,255
3,076
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
julianandres1916
King Arthur
15
2 / 1 / 3
8,379
599
12,404
14,774
11,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
NekoMarcus
Chronos
11
1 / 5 / 2
6,581
470
4,735
11,640
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Rangersight
Baron Samedi
10
0 / 3 / 2
6,739
481
4,682
12,341
9,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Sloth5565834
Gilgamesh
13
0 / 1 / 3
7,619
544
6,841
14,028
10,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 8 / 1
7,789
556
3,540
10,736
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 1 / 0
7,242
517
6,615
7,275
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
18
Kills
6
6
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Yu Huang
Lusaaset
Yu Huang
13
1
1
13.5
L
Chronos
NekoMarcus
Chronos
1
5
2
0.4
W
Aphrodite
QCkeeper7
Aphrodite
0
1
4
2
L
Baron Samedi
Rangersight
Baron Samedi
0
3
2
0.33
L
Gilgamesh
Sloth5565834
Gilgamesh
0
1
3
1.5
W
2
1
4
4
L
2
8
1
0.31
W
King Arthur
julianandres1916
King Arthur
2
1
3
3.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,028
Damage
26,413
46,125
Taken
56,020
24,423
Mitigated
27,788
18,474
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,356
1,700
0
0
8,309
3,301
593
2,634
5,589
0
49,041
W
Yu Huang
Lusaaset
Yu Huang
15,663
831
0
627
6,393
2,054
0
2,535
3,748
63,696
3,004
L
Chronos
NekoMarcus
Chronos
4,735
735
0
321
11,640
3,239
0
5,715
5,925
46,444
0
W
Aphrodite
QCkeeper7
Aphrodite
4,789
500
3,363
4,881
7,394
4,432
544
1,594
5,800
26,569
0
L
Baron Samedi
Rangersight
Baron Samedi
4,682
163
742
3,306
12,341
9,370
125
3,308
9,033
22,189
0
L
Gilgamesh
Sloth5565834
Gilgamesh
6,841
2,252
0
4,051
14,028
10,991
0
837
13,191
0
52,729
W
1,816
1,002
0
5,558
9,255
3,076
195
2,666
6,473
0
42,775
L
3,540
502
0
1,719
10,736
1,868
0
8,503
2,233
44,848
0
W
King Arthur
julianandres1916
King Arthur
12,404
2,001
0
4,045
14,774
11,560
0
3,265
10,816
882
72,630
L
6,615
2,505
2,206
4,271
7,275
2,320
432
2,384
4,891
0
53,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,844
Gold Earned
35,970
408
Minions Killed
411
0
Camps Cleared
0
1,453,998
Distance Traveled
1,366,700
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,547
468
71
5
0
284,301
0
W
Yu Huang
9,583
685
108
8
0
311,536
3
L
Chronos
6,581
470
66
5
0
255,689
0
W
Aphrodite
6,295
450
47
3
0
262,643
2
L
Baron Samedi
6,739
481
32
2
0
269,967
5
L
Gilgamesh
7,619
544
103
7
0
271,624
0
W
Arachne
7,040
503
70
5
0
317,546
0
L
Janus
7,789
556
114
8
0
295,951
0
W
King Arthur
8,379
599
112
8
0
277,972
3
L
Cupid
7,242
517
96
7
0
273,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role