Player Matchup

Morgan Le Fay
Morgan Le Fay
Cwgoated
Morgan Le Fay
Level 41
God Stats
2W - 1L
1,796 SR
Queue Stats
9W - 7L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
JASD2705_
Zhong Kui
Level 87
God Stats
55W - 41L
1,621 SR
Queue Stats
184W - 189L
1,487 Elo+
Solo
Fenrir
Fenrir
PauliusN91
Fenrir
Level 49
God Stats
14W - 14L
1,418 SR
Queue Stats
72W - 86L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
Sloth5565834
Gilgamesh
Level 87
God Stats
27W - 29L
1,547 SR
Queue Stats
340W - 362L
1,458 Elo+
Solo
Anhur
Anhur
TheCoChise07
Anhur
Level 125
God Stats
2W - 3L
1,640 SR
Queue Stats
193W - 183L
1,508 Elo+
Solo
Team Averages
Level 78
1,605 SR
1,464 Elo+

VS

Team Averages
Level 115
1,568 SR
1,502 Elo+
Surtr
Surtr
DakSkeet
Surtr
Level 17
God Stats
6W - 5L
1,224 SR
Queue Stats
41W - 56L
1,456 Elo+
Party 1
Thor
Thor
Devinator1016
Thor
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 58L
1,456 Elo+
Party 1
Anubis
Anubis
NekoMarcus
Anubis
Level 125
God Stats
1W - 0L
1,778 SR
Queue Stats
39W - 30L
1,701 Elo+
Solo
Apollo
Apollo
Umbla200
Apollo
Level 154
God Stats
5W - 4L
1,721 SR
Queue Stats
55W - 51L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
spacepanda23
Gilgamesh
Level 195
God Stats
3W - 1L
1,617 SR
Queue Stats
629W - 622L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cwgoated
Morgan Le Fay
6
0 / 2 / 0
3,461
494
2,724
3,442
878
Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
JASD2705_
Zhong Kui
5
0 / 3 / 0
3,532
505
905
3,859
1,923
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
PauliusN91
Fenrir
8
1 / 0 / 1
4,285
612
1,978
5,051
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Sloth5565834
Gilgamesh
8
2 / 2 / 0
4,496
642
2,271
6,021
2,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
4,035
576
1,705
4,298
1,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DakSkeet
Surtr
7
1 / 2 / 0
4,392
627
3,420
4,594
2,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 1 / 1
4,340
620
2,659
3,838
1,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
NekoMarcus
Anubis
8
3 / 0 / 2
5,165
738
2,664
2,128
718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
Umbla200
Apollo
8
2 / 0 / 3
4,714
673
2,666
3,764
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
spacepanda23
Gilgamesh
8
2 / 0 / 2
5,154
736
2,896
6,241
2,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
10
10
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Cwgoated
Morgan Le Fay
0
2
0
0
W
Surtr
DakSkeet
Surtr
1
2
0
0.5
W
2
1
1
2.5
L
Zhong Kui
JASD2705_
Zhong Kui
0
3
0
0
W
Anubis
NekoMarcus
Anubis
3
0
2
4
L
Fenrir
PauliusN91
Fenrir
1
0
1
1.5
L
Gilgamesh
Sloth5565834
Gilgamesh
2
2
0
1
L
0
3
0
0
W
Apollo
Umbla200
Apollo
2
0
3
3.5
W
Gilgamesh
spacepanda23
Gilgamesh
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,583
Damage
14,305
22,671
Taken
20,565
8,199
Mitigated
7,762
6,090
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Cwgoated
Morgan Le Fay
2,724
475
0
450
3,442
878
0
224
3,218
9,954
0
W
Surtr
DakSkeet
Surtr
3,420
1,459
0
1,807
4,594
2,443
0
0
4,430
237
20,778
W
2,659
916
0
232
3,838
1,250
167
520
3,210
0
13,480
L
Zhong Kui
JASD2705_
Zhong Kui
905
44
0
1,319
3,859
1,923
0
1,992
1,867
13,845
0
W
Anubis
NekoMarcus
Anubis
2,664
526
0
875
2,128
718
628
488
1,640
28,602
579
L
Fenrir
PauliusN91
Fenrir
1,978
602
0
1,220
5,051
1,728
0
123
4,892
0
19,778
L
Gilgamesh
Sloth5565834
Gilgamesh
2,271
648
0
1,794
6,021
2,453
0
67
5,763
0
21,183
L
1,705
1,149
0
1,307
4,298
1,217
0
209
4,089
0
25,055
W
Apollo
Umbla200
Apollo
2,666
1,082
0
2,336
3,764
963
0
1,452
2,312
0
27,537
W
Gilgamesh
spacepanda23
Gilgamesh
2,896
911
0
2,238
6,241
2,388
0
1,169
5,072
0
18,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,809
Gold Earned
23,765
173
Minions Killed
188
0
Camps Cleared
0
645,501
Distance Traveled
708,958
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,461
494
12
2
0
130,656
0
W
Surtr
4,392
627
32
5
0
129,064
0
W
Thor
4,340
620
25
4
0
159,260
0
L
Zhong Kui
3,532
505
24
3
0
86,519
0
W
Anubis
5,165
738
58
8
0
110,390
0
L
Fenrir
4,285
612
42
6
0
162,667
0
L
Gilgamesh
4,496
642
43
6
0
143,006
0
L
Anhur
4,035
576
52
7
0
122,653
1
W
Apollo
4,714
673
48
7
0
145,509
0
W
Gilgamesh
5,154
736
25
4
0
164,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role