Player Matchup

Arachne
Arachne
BriSpon
Arachne
Level 42
God Stats
3W - 4L
1,735 SR
Queue Stats
61W - 72L
1,443 Elo+
Solo
Agni
Agni
ByCamelas
Agni
Level 99
God Stats
4W - 5L
1,444 SR
Queue Stats
117W - 118L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
I_Miss_N64
Cu Chulainn
Level 149
God Stats
16W - 15L
1,472 SR
Queue Stats
424W - 416L
1,475 Elo+
Solo
Fafnir
Fafnir
MrIink
Fafnir
Level 81
God Stats
3W - 10L
1,190 SR
Queue Stats
384W - 385L
1,494 Elo+
Solo
Ishtar
Ishtar
Tobibh
Ishtar
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 145L
1,536 Elo+
Solo
Team Averages
Level 97
1,468 SR
1,500 Elo+

VS

Team Averages
Level 132
1,555 SR
1,533 Elo+
Ravana
Ravana
 
Ravana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Cozsus908
Shiva
Level 90
God Stats
34W - 35L
1,548 SR
Queue Stats
215W - 193L
1,474 Elo+
Solo
Eset
Eset
Hitomichan71
Eset
Level 103
God Stats
36W - 38L
1,498 SR
Queue Stats
491W - 476L
1,440 Elo+
Solo
Artemis
Artemis
Lusaaset
Artemis
Level 209
God Stats
11W - 6L
1,730 SR
Queue Stats
208W - 130L
1,752 Elo+
Solo
Khepri
Khepri
MieShenMi
Khepri
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 139L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BriSpon
Arachne
12
4 / 1 / 1
6,130
613
2,227
8,493
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Agni
11
2 / 3 / 3
6,246
625
6,129
5,953
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
I_Miss_N64
Cu Chulainn
11
3 / 0 / 0
6,643
664
6,675
7,670
6,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
MrIink
Fafnir
10
0 / 3 / 1
5,758
576
1,591
7,719
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Tobibh
Ishtar
10
0 / 2 / 0
5,231
523
3,012
5,761
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 1 / 0
5,855
586
1,825
3,946
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Shiva
Cozsus908
Shiva
8
0 / 2 / 0
5,131
513
2,734
6,562
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
2 / 5 / 1
5,445
545
3,748
7,587
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Lusaaset
Artemis
12
5 / 0 / 1
6,677
668
7,971
4,289
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Khepri
MieShenMi
Khepri
9
1 / 1 / 3
5,825
583
2,470
8,428
6,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
9
Kills
9
9
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
1
0
1
W
Arachne
BriSpon
Arachne
4
1
1
4.5
W
Agni
2
3
3
1.17
L
Shiva
Cozsus908
Shiva
0
2
0
0
L
2
5
1
0.5
W
Cu Chulainn
I_Miss_N64
Cu Chulainn
3
0
0
3
L
Artemis
Lusaaset
Artemis
5
0
1
5.5
L
Khepri
MieShenMi
Khepri
1
1
3
2.5
W
Fafnir
MrIink
Fafnir
0
3
1
0.17
W
Ishtar
Tobibh
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,634
Damage
18,748
35,596
Taken
30,812
18,792
Mitigated
14,906
10,853
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,825
453
0
2,399
3,946
1,347
0
806
3,070
0
49,741
W
Arachne
BriSpon
Arachne
2,227
1,937
0
3,121
8,493
3,106
0
722
7,771
0
43,250
W
Agni
6,129
466
0
480
5,953
1,557
0
3,268
2,685
36,411
696
L
Shiva
Cozsus908
Shiva
2,734
584
0
1,276
6,562
3,486
0
0
6,110
0
28,465
L
3,748
432
0
1,686
7,587
1,874
0
4,656
2,538
26,672
0
W
Cu Chulainn
I_Miss_N64
Cu Chulainn
6,675
1,067
0
1,686
7,670
6,266
5
304
7,366
270
43,380
L
Artemis
Lusaaset
Artemis
7,971
3,156
0
485
4,289
1,349
13
563
3,644
0
50,605
L
Khepri
MieShenMi
Khepri
2,470
271
0
2,265
8,428
6,850
0
1,017
7,267
16,222
0
W
Fafnir
MrIink
Fafnir
1,591
371
0
2,804
7,719
6,520
15
1,223
6,496
12,415
2,352
W
Ishtar
Tobibh
Ishtar
3,012
2,184
0
2,762
5,761
1,343
138
701
5,060
0
45,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,008
Gold Earned
28,933
361
Minions Killed
322
0
Camps Cleared
0
1,023,375
Distance Traveled
934,994
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,855
586
102
10
0
216,918
0
W
Arachne
6,130
613
76
8
0
231,171
0
W
Agni
6,246
625
75
8
0
197,979
0
L
Shiva
5,131
513
52
5
0
124,722
2
L
Eset
5,445
545
45
5
0
186,797
3
W
Cu Chulainn
6,643
664
97
10
0
204,929
2
L
Artemis
6,677
668
98
10
0
195,862
1
L
Khepri
5,825
583
25
3
0
210,695
3
W
Fafnir
5,758
576
24
2
0
202,874
0
W
Ishtar
5,231
523
89
9
0
186,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role