Player Matchup

Sylvanus
Sylvanus
AuD Fraxure
Sylvanus
Level 158
God Stats
7W - 1L
1,721 SR
Queue Stats
196W - 200L
1,478 Elo+
Solo
Fenrir
Fenrir
Crotch-Cereal
Fenrir
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 80L
1,308 Elo+
Solo
Vulcan
Vulcan
Kvwl
Vulcan
Level 121
God Stats
1W - 0L
1,488 SR
Queue Stats
15W - 17L
1,434 Elo+
Party 3
Heimdallr
Heimdallr
joaopedropim
Heimdallr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,547 Elo+
Solo
Nu Wa
Nu Wa
l Guerita l
Nu Wa
Level 59
God Stats
5W - 3L
1,500 SR
Queue Stats
16W - 36L
1,322 Elo+
Party 3
Team Averages
Level 116
1,542 SR
1,418 Elo+

VS

Team Averages
Level 100
1,402 SR
1,387 Elo+
Ymir
Ymir
Dubs187
Ymir
Level 128
God Stats
15W - 19L
1,471 SR
Queue Stats
228W - 225L
1,464 Elo+
Solo
Arachne
Arachne
OkayTitan932002
Arachne
Level 156
God Stats
5W - 6L
1,386 SR
Queue Stats
106W - 120L
1,430 Elo+
Party 2
Ra
Ra
Sylar787
Ra
Level 142
God Stats
3W - 3L
1,545 SR
Queue Stats
259W - 293L
1,412 Elo+
Party 1
Cernunnos
Cernunnos
juanluv96
Cernunnos
Level 69
God Stats
44W - 38L
1,514 SR
Queue Stats
382W - 446L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
puma_fixe5
Kukulkan
Level 4
God Stats
6W - 22L
1,094 SR
Queue Stats
38W - 56L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AuD Fraxure
Sylvanus
16
0 / 0 / 14
10,792
1,079
6,112
8,391
9,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
7 / 4 / 3
10,629
1,063
12,443
11,301
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Kvwl
Vulcan
16
4 / 2 / 9
10,934
1,093
23,473
9,029
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
joaopedropim
Heimdallr
16
6 / 0 / 11
11,096
1,110
14,968
8,402
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
5 / 1 / 10
11,264
1,126
20,195
9,557
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

295

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dubs187
Ymir
14
0 / 4 / 4
9,142
914
7,731
23,858
13,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
6 / 8 / 1
10,730
1,073
14,583
18,993
11,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 1 / 3
9,764
976
10,157
10,488
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
juanluv96
Cernunnos
15
0 / 6 / 0
8,671
867
7,376
17,197
4,504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
puma_fixe5
Kukulkan
15
0 / 3 / 3
9,373
937
3,043
10,956
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
22
Kills
7
7
Deaths
22
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AuD Fraxure
Sylvanus
0
0
14
7
W
7
4
3
2.13
L
Ymir
Dubs187
Ymir
0
4
4
0.5
W
Vulcan
Kvwl
Vulcan
4
2
9
4.25
L
6
8
1
0.81
L
1
1
3
2.5
W
Heimdallr
joaopedropim
Heimdallr
6
0
11
11.5
L
Cernunnos
juanluv96
Cernunnos
0
6
0
0
W
5
1
10
10
L
Kukulkan
puma_fixe5
Kukulkan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,191
Damage
42,890
46,680
Taken
81,492
25,252
Mitigated
36,282
13,240
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AuD Fraxure
Sylvanus
6,112
1,990
4,930
3,471
8,391
9,232
0
3,149
5,133
10,955
4,686
W
12,443
3,519
0
1,021
11,301
5,001
0
3,217
7,301
0
20,928
L
Ymir
Dubs187
Ymir
7,731
937
0
4,845
23,858
13,916
0
16,383
7,299
23,552
0
W
Vulcan
Kvwl
Vulcan
23,473
115
0
0
9,029
3,619
0
5,437
3,528
61,841
0
L
14,583
11,651
0
2,903
18,993
11,702
0
8,652
9,984
0
25,936
L
10,157
175
1,264
1,441
10,488
3,108
0
6,800
3,619
48,089
0
W
Heimdallr
joaopedropim
Heimdallr
14,968
8,700
0
2,448
8,402
3,625
0
3,602
4,727
0
29,460
L
Cernunnos
juanluv96
Cernunnos
7,376
3,869
0
1,653
17,197
4,504
0
11,152
5,997
0
25,717
W
20,195
9,700
0
1,370
9,557
3,775
0
5,143
4,339
39,185
0
L
Kukulkan
puma_fixe5
Kukulkan
3,043
261
0
0
10,956
3,052
0
5,580
5,214
23,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,715
Gold Earned
47,680
233
Minions Killed
222
7
Camps Cleared
5
969,919
Distance Traveled
968,179
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,792
1,079
24
2
2
166,197
0
W
Fenrir
10,629
1,063
17
2
3
223,313
0
L
Ymir
9,142
914
27
3
0
174,542
0
W
Vulcan
10,934
1,093
102
10
0
215,520
0
L
Arachne
10,730
1,073
16
2
5
223,370
1
L
Ra
9,764
976
105
11
0
204,981
0
W
Heimdallr
11,096
1,110
34
3
0
185,357
0
L
Cernunnos
8,671
867
31
3
0
189,670
0
W
Nu Wa
11,264
1,126
56
6
2
179,532
0
L
Kukulkan
9,373
937
43
4
0
175,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role