Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DarkGRG
Ymir
Level 93
God Stats
2W - 1L
1,284 SR
Queue Stats
3W - 2L
1,169 Elo+
Solo
Tyr
Tyr
Rayyer-_-
Tyr
Level 29
God Stats
4W - 7L
1,204 SR
Queue Stats
24W - 30L
1,196 Elo+
Party 1
Nox
Nox
nicococ37
Nox
Level 43
God Stats
4W - 2L
1,510 SR
Queue Stats
25W - 32L
1,196 Elo+
Party 1
Martichoras
Martichoras
trebaje87
Martichoras
Level 158
God Stats
3W - 9L
1,359 SR
Queue Stats
278W - 277L
1,447 Elo+
Solo
Team Averages
Level 88
1,371 SR
1,301 Elo+

VS

Team Averages
Level 68
1,396 SR
1,342 Elo+
Mulan
Mulan
Elbengnom
Mulan
Level 28
God Stats
9W - 10L
1,438 SR
Queue Stats
46W - 68L
1,350 Elo+
Party 2
Da Ji
Da Ji
Fiolgas
Da Ji
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,324 Elo+
Party 2
Maui
Maui
Simia91
Maui
Level 88
God Stats
0W - 2L
1,242 SR
Queue Stats
3W - 15L
1,148 Elo+
Party 2
Janus
Janus
Sky83
Janus
Level 82
God Stats
0W - 4L
1,180 SR
Queue Stats
112W - 116L
1,396 Elo+
Party 2
Skadi
Skadi
TF_DRAGONIGNEO84
Skadi
Level 86
God Stats
34W - 20L
1,620 SR
Queue Stats
264W - 264L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
6 / 3 / 4
7,134
549
7,233
9,965
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
DarkGRG
Ymir
11
1 / 2 / 7
7,494
576
5,696
8,938
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
3 / 1 / 2
7,669
590
5,263
9,295
6,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 5 / 1
6,163
474
1,117
7,060
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
trebaje87
Martichoras
12
4 / 0 / 1
7,508
578
6,049
7,381
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Elbengnom
Mulan
10
1 / 4 / 0
6,093
469
4,432
8,918
4,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Da Ji
Fiolgas
Da Ji
10
4 / 5 / 4
6,181
475
6,287
8,617
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
Simia91
Maui
10
1 / 2 / 3
6,051
465
3,337
8,684
6,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
Sky83
Janus
12
4 / 1 / 1
7,091
545
3,888
4,582
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 1
6,201
477
7,132
8,303
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
15
Kills
11
11
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
3
4
2.67
W
Ymir
DarkGRG
Ymir
1
2
7
2.25
L
Mulan
Elbengnom
Mulan
1
4
0
0.25
L
Da Ji
Fiolgas
Da Ji
4
5
4
1.2
W
3
1
2
4
L
Maui
Simia91
Maui
1
2
3
1.25
L
Janus
Sky83
Janus
4
1
1
4.5
L
1
3
1
0.5
W
1
5
1
0.3
W
Martichoras
trebaje87
Martichoras
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,358
Damage
25,076
42,639
Taken
39,104
21,175
Mitigated
18,465
12,016
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,233
2,476
0
4,523
9,965
3,623
188
1,597
8,176
0
31,064
W
Ymir
DarkGRG
Ymir
5,696
1,560
0
1,839
8,938
5,801
58
1,401
7,537
22,288
0
L
Mulan
Elbengnom
Mulan
4,432
661
0
3,293
8,918
4,662
0
35
8,883
0
28,275
L
Da Ji
Fiolgas
Da Ji
6,287
1,627
0
202
8,617
3,071
0
1,169
7,448
0
23,958
W
5,263
719
0
3,421
9,295
6,859
129
0
8,855
0
48,987
L
Maui
Simia91
Maui
3,337
1,141
0
818
8,684
6,731
0
1,839
6,845
9,878
0
L
Janus
Sky83
Janus
3,888
271
0
1,750
4,582
1,147
0
1,335
3,247
36,553
2,561
L
7,132
3,690
0
1,860
8,303
2,854
0
2,435
5,868
0
56,837
W
1,117
0
0
436
7,060
2,037
0
2,563
4,220
34,952
0
W
Martichoras
trebaje87
Martichoras
6,049
2,222
0
1,797
7,381
2,855
382
1,216
6,165
0
55,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,968
Gold Earned
31,617
310
Minions Killed
268
0
Camps Cleared
0
1,300,892
Distance Traveled
1,203,527
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,134
549
50
4
0
300,833
0
W
Ymir
7,494
576
29
2
0
234,813
2
L
Mulan
6,093
469
59
5
0
245,170
0
L
Da Ji
6,181
475
37
3
0
266,928
0
W
Tyr
7,669
590
83
6
0
284,876
0
L
Maui
6,051
465
14
1
0
244,263
0
L
Janus
7,091
545
72
6
0
227,576
0
L
Skadi
6,201
477
86
7
0
219,590
0
W
Nox
6,163
474
54
4
0
268,499
5
W
Martichoras
7,508
578
94
7
0
211,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role