Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BojidarVelev1914
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,358 Elo+
Solo
Khepri
Khepri
GryfnoHilda
Khepri
Level 48
God Stats
7W - 2L
1,773 SR
Queue Stats
96W - 106L
1,466 Elo+
Solo
Ratatoskr
Ratatoskr
SeEj
Ratatoskr
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 137L
1,372 Elo+
Solo
Mulan
Mulan
theoHydra5795
Mulan
Level 56
God Stats
4W - 3L
1,530 SR
Queue Stats
175W - 186L
1,464 Elo+
Solo
Team Averages
Level 104
1,560 SR
1,432 Elo+

VS

Team Averages
Level 76
1,485 SR
1,417 Elo+
Xing Tian
Xing Tian
C0sm1xGamer_YT
Xing Tian
Level 123
God Stats
3W - 1L
1,705 SR
Queue Stats
146W - 141L
1,447 Elo+
Solo
Scylla
Scylla
DANerksn
Scylla
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
Melkii006
Danzaburou
Level 81
God Stats
1W - 4L
1,205 SR
Queue Stats
112W - 129L
1,430 Elo+
Solo
Cabrakan
Cabrakan
flashig-kudde
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,336 Elo+
Party 1
Discordia
Discordia
Напилл
Discordia
Level 87
God Stats
11W - 6L
1,516 SR
Queue Stats
335W - 308L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 7 / 2
8,578
715
11,509
14,136
6,501
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sun Wukong
BojidarVelev1914
Sun Wukong
12
2 / 7 / 4
7,828
652
5,819
13,540
9,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
17
1 / 5 / 7
9,589
799
8,186
18,385
17,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
SeEj
Ratatoskr
14
3 / 7 / 4
9,056
755
8,726
14,200
9,391
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 6 / 6
9,431
786
14,905
18,662
20,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
C0sm1xGamer_YT
Xing Tian
16
1 / 3 / 29
10,274
856
9,975
25,401
25,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
DANerksn
Scylla
15
5 / 4 / 18
10,063
839
11,714
9,711
4,001
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Melkii006
Danzaburou
18
13 / 3 / 17
11,973
998
22,502
11,528
5,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
flashig-kudde
Cabrakan
16
5 / 2 / 25
10,130
844
9,531
15,609
27,203
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Напилл
Discordia
18
8 / 1 / 23
10,867
906
18,993
6,850
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
144
13
Kills
32
32
Deaths
13
23
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
7
2
0.43
L
Sun Wukong
BojidarVelev1914
Sun Wukong
2
7
4
0.57
W
Xing Tian
C0sm1xGamer_YT
Xing Tian
1
3
29
5.17
W
Scylla
DANerksn
Scylla
5
4
18
3.5
L
Khepri
1
5
7
0.9
W
Danzaburou
Melkii006
Danzaburou
13
3
17
7.17
L
Ratatoskr
SeEj
Ratatoskr
3
7
4
0.71
W
Cabrakan
flashig-kudde
Cabrakan
5
2
25
8.75
L
5
6
6
1.33
W
Discordia
Напилл
Discordia
8
1
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,145
Damage
72,715
78,923
Taken
69,099
63,671
Mitigated
65,662
16,224
Healing
25,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,509
3,276
634
542
14,136
6,501
220
8,988
5,148
0
29,766
L
Sun Wukong
BojidarVelev1914
Sun Wukong
5,819
543
954
663
13,540
9,255
0
8,364
5,176
0
8,989
W
Xing Tian
C0sm1xGamer_YT
Xing Tian
9,975
1,042
3,571
7,098
25,401
25,458
322
2,927
22,474
15,976
922
W
Scylla
DANerksn
Scylla
11,714
590
1,112
2,632
9,711
4,001
801
908
8,803
25,768
0
L
Khepri
8,186
491
2,715
2,530
18,385
17,691
0
11,469
6,916
18,977
0
W
Danzaburou
Melkii006
Danzaburou
22,502
13,358
954
4,833
11,528
5,845
3,504
1,392
10,136
0
52,202
L
Ratatoskr
SeEj
Ratatoskr
8,726
1,920
2,767
3,114
14,200
9,391
0
6,421
7,779
0
13,941
W
Cabrakan
flashig-kudde
Cabrakan
9,531
1,757
785
804
15,609
27,203
629
2,138
13,471
14,927
1,648
L
14,905
799
617
1,688
18,662
20,833
0
13,068
5,594
0
24,455
W
Discordia
Напилл
Discordia
18,993
1,695
2,490
1,386
6,850
3,155
1,000
821
6,029
31,052
255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,482
Gold Earned
53,307
88
Minions Killed
126
0
Camps Cleared
0
1,064,806
Distance Traveled
1,216,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,578
715
37
3
0
184,985
0
L
Sun Wukong
7,828
652
5
0
0
171,849
0
W
Xing Tian
10,274
856
12
1
0
268,241
0
W
Scylla
10,063
839
40
3
0
216,731
0
L
Khepri
9,589
799
12
1
0
257,003
0
W
Danzaburou
11,973
998
45
4
0
210,134
0
L
Ratatoskr
9,056
755
10
1
0
234,628
0
W
Cabrakan
10,130
844
7
1
0
254,397
0
L
Mulan
9,431
786
24
2
0
216,341
0
W
Discordia
10,867
906
22
2
0
266,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role