Player Matchup

Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Caukmeatalpha
Loki
Level 143
God Stats
1W - 0L
1,300 SR
Queue Stats
52W - 51L
1,555 Elo+
Solo
Achilles
Achilles
OutOfRetirement
Achilles
Level 86
God Stats
284W - 241L
1,575 SR
Queue Stats
387W - 365L
1,542 Elo+
Solo
Surtr
Surtr
Sepulvedarks
Surtr
Level 180
God Stats
36W - 31L
1,642 SR
Queue Stats
294W - 279L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tobibh
Ah Muzen Cab
Level 115
God Stats
2W - 1L
1,782 SR
Queue Stats
154W - 145L
1,526 Elo+
Solo
Team Averages
Level 122
1,560 SR
1,536 Elo+

VS

Team Averages
Level 177
1,595 SR
1,537 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
GALARGAxX
Cu Chulainn
Level 125
God Stats
7W - 4L
1,573 SR
Queue Stats
287W - 253L
1,620 Elo+
Solo
Ares
Ares
Luxkyy
Ares
Level 100
God Stats
4W - 1L
1,865 SR
Queue Stats
145W - 100L
1,625 Elo+
Solo
Arachne
Arachne
TitanKillerMike
Arachne
Level 213
God Stats
7W - 12L
1,458 SR
Queue Stats
338W - 341L
1,500 Elo+
Solo
Nu Wa
Nu Wa
mzaquine
Nu Wa
Level 270
God Stats
32W - 28L
1,577 SR
Queue Stats
63W - 72L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 7 / 6
7,607
475
5,951
12,197
4,798
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 6
8,454
528
9,287
14,274
5,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
16
10 / 1 / 5
10,541
659
14,473
18,243
18,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
4 / 2 / 9
8,946
559
10,708
13,224
11,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Tobibh
Ah Muzen Cab
16
6 / 0 / 0
9,907
619
7,260
8,156
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 2 / 3
8,728
546
10,106
9,591
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
GALARGAxX
Cu Chulainn
12
3 / 5 / 2
7,453
466
7,257
14,378
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Luxkyy
Ares
13
4 / 4 / 6
8,948
559
9,154
15,844
14,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 6 / 2
7,645
478
3,916
13,972
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
mzaquine
Nu Wa
13
1 / 7 / 5
7,603
475
7,315
10,263
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
24
Kills
14
14
Deaths
24
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
7
6
0.43
L
Danzaburou
 
Danzaburou
6
2
3
3.75
W
4
4
6
1.75
L
Cu Chulainn
GALARGAxX
Cu Chulainn
3
5
2
0.8
L
Ares
Luxkyy
Ares
4
4
6
1.75
W
Achilles
10
1
5
12.5
W
4
2
9
4.25
L
0
6
2
0.17
W
Ah Muzen Cab
Tobibh
Ah Muzen Cab
6
0
0
6
L
Nu Wa
mzaquine
Nu Wa
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,679
Damage
37,748
66,094
Taken
64,048
42,887
Mitigated
32,463
20,540
Healing
18,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,951
251
0
3,457
12,197
4,798
329
2,994
9,203
52,222
0
L
Danzaburou
 
Danzaburou
10,106
2,319
0
4,266
9,591
3,796
0
2,095
7,450
0
80,893
W
9,287
2,210
0
3,320
14,274
5,456
13
2,767
11,507
0
71,506
L
Cu Chulainn
GALARGAxX
Cu Chulainn
7,257
1,120
0
3,506
14,378
5,711
0
1,519
12,566
0
51,651
L
Ares
Luxkyy
Ares
9,154
1,209
0
2,612
15,844
14,807
0
2,676
12,915
17,999
1,412
W
Achilles
14,473
3,270
0
7,442
18,243
18,639
235
2,469
15,774
1,204
74,019
W
10,708
4,120
0
3,900
13,224
11,263
407
5,692
7,532
1,086
49,854
L
3,916
2,555
0
6,897
13,972
4,951
0
50
13,922
0
48,890
W
Ah Muzen Cab
Tobibh
Ah Muzen Cab
7,260
1,613
0
2,421
8,156
2,731
42
2,117
6,039
0
79,883
L
Nu Wa
mzaquine
Nu Wa
7,315
2,333
0
1,481
10,263
3,198
152
294
9,637
40,712
1,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,455
Gold Earned
40,377
556
Minions Killed
467
0
Camps Cleared
0
1,700,379
Distance Traveled
1,500,709
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,607
475
86
5
0
289,703
2
L
Danzaburou
8,728
546
151
9
0
311,515
1
W
Loki
8,454
528
105
7
0
347,931
0
L
Cu Chulainn
7,453
466
102
6
0
354,925
0
L
Ares
8,948
559
49
3
0
342,647
5
W
Achilles
10,541
659
129
8
0
354,622
5
W
Surtr
8,946
559
95
6
0
349,063
6
L
Arachne
7,645
478
83
5
0
246,486
0
W
Ah Muzen Cab
9,907
619
141
9
0
359,060
4
L
Nu Wa
7,603
475
82
5
0
245,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role