Player Matchup

Tyr
Tyr
Doobs4Scoobs
Tyr
Level 130
God Stats
6W - 5L
1,663 SR
Queue Stats
27W - 30L
1,425 Elo+
Party 1
Bellona
Bellona
IVIaGnIfiCeNcE
Bellona
Level 104
God Stats
18W - 8L
1,608 SR
Queue Stats
111W - 120L
1,415 Elo+
Party 1
Fenrir
Fenrir
Phoenixaqp18
Fenrir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
SIVIoKe TrAiL
Baron Samedi
Level 107
God Stats
22W - 17L
1,566 SR
Queue Stats
171W - 201L
1,406 Elo+
Party 1
Vulcan
Vulcan
boohb33
Vulcan
Level 124
God Stats
2W - 0L
1,493 SR
Queue Stats
25W - 15L
1,549 Elo+
Solo
Team Averages
Level 105
1,566 SR
1,454 Elo+

VS

Team Averages
Level 95
1,487 SR
1,421 Elo+
Bacchus
Bacchus
Brazyrabbit
Bacchus
Level 88
God Stats
56W - 56L
1,549 SR
Queue Stats
244W - 272L
1,409 Elo+
Solo
Zeus
Zeus
Gavnuchella
Zeus
Level 97
God Stats
58W - 68L
1,506 SR
Queue Stats
368W - 412L
1,469 Elo+
Solo
Lancelot
Lancelot
Moneyboy1050205
Lancelot
Level 148
God Stats
2W - 3L
1,532 SR
Queue Stats
85W - 99L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Scrubtasticx
Danzaburou
Level 102
God Stats
48W - 37L
1,517 SR
Queue Stats
153W - 166L
1,399 Elo+
Solo
Ah Puch
Ah Puch
lordcety
Ah Puch
Level 40
God Stats
8W - 14L
1,332 SR
Queue Stats
23W - 39L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
6,992
1,398
5,620
7,160
7,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 0 / 4
6,760
1,352
5,812
6,752
4,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fenrir
11
1 / 2 / 1
6,337
1,267
3,733
4,071
1,505
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
SIVIoKe TrAiL
Baron Samedi
11
2 / 1 / 2
6,416
1,283
4,865
4,424
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
boohb33
Vulcan
10
0 / 0 / 0
5,218
1,044
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

405

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brazyrabbit
Bacchus
11
0 / 0 / 4
6,307
1,261
3,998
5,073
4,929
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 4 / 1
6,764
1,353
5,906
5,388
1,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
11
1 / 1 / 2
6,435
1,287
2,942
5,632
4,529
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
Scrubtasticx
Danzaburou
11
0 / 2 / 4
6,189
1,238
4,720
5,868
2,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
lordcety
Ah Puch
10
1 / 0 / 0
5,518
1,104
1,136
403
112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
7
Kills
5
5
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Brazyrabbit
Bacchus
0
0
4
2
W
2
2
4
2
L
3
4
1
0.88
W
2
0
4
4
L
Lancelot
1
1
2
2
W
Fenrir
1
2
1
0.75
W
Baron Samedi
SIVIoKe TrAiL
Baron Samedi
2
1
2
3
L
Danzaburou
Scrubtasticx
Danzaburou
0
2
4
1
W
Vulcan
boohb33
Vulcan
0
0
0
0
L
Ah Puch
lordcety
Ah Puch
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,030
Damage
18,702
22,407
Taken
22,364
15,814
Mitigated
13,518
3,793
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Brazyrabbit
Bacchus
3,998
326
0
1,170
5,073
4,929
0
1,649
3,259
10,188
0
W
5,620
1,156
0
210
7,160
7,710
0
3,355
3,805
0
13,458
L
5,906
813
0
0
5,388
1,639
0
1,138
4,174
15,505
0
W
5,812
2,742
0
1,306
6,752
4,620
0
3,406
3,346
0
14,565
L
Lancelot
2,942
595
0
240
5,632
4,529
0
619
4,820
0
7,043
W
Fenrir
3,733
1,092
0
565
4,071
1,505
0
1,538
2,533
0
10,556
W
Baron Samedi
SIVIoKe TrAiL
Baron Samedi
4,865
261
1,192
520
4,424
1,979
0
2,741
1,683
12,625
0
L
Danzaburou
Scrubtasticx
Danzaburou
4,720
1,613
0
772
5,868
2,309
0
1,213
4,655
0
13,397
W
Vulcan
boohb33
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
lordcety
Ah Puch
1,136
0
0
48
403
112
0
246
157
1,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,723
Gold Earned
31,213
85
Minions Killed
58
3
Camps Cleared
6
421,290
Distance Traveled
455,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,307
1,261
5
1
0
121,379
0
W
Tyr
6,992
1,398
17
3
1
116,254
0
L
Zeus
6,764
1,353
22
4
1
88,549
0
W
Bellona
6,760
1,352
30
6
0
107,022
0
L
Lancelot
6,435
1,287
9
2
2
121,204
0
W
Fenrir
6,337
1,267
27
5
2
97,709
0
W
Baron Samedi
6,416
1,283
11
2
0
100,305
0
L
Danzaburou
6,189
1,238
22
4
3
116,769
0
W
Vulcan
5,218
1,044
0
0
0
0
0
L
Ah Puch
5,518
1,104
0
0
0
7,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role