Player Matchup

Ix Chel
Ix Chel
BillieJeanReal
Ix Chel
Level 178
God Stats
67W - 102L
1,494 SR
Queue Stats
999W - 1,091L
1,544 Elo+
Solo
Kumbhakarna
Kumbhakarna
Storm3382
Kumbhakarna
Level 131
God Stats
14W - 16L
1,481 SR
Queue Stats
133W - 159L
1,515 Elo+
Solo
Cupid
Cupid
WANPUNCHMAN5898
Cupid
Level 90
God Stats
12W - 15L
1,447 SR
Queue Stats
107W - 111L
1,473 Elo+
Solo
Fenrir
Fenrir
goldlion3636
Fenrir
Level 160
God Stats
8W - 12L
1,469 SR
Queue Stats
110W - 99L
1,553 Elo+
Solo
Discordia
Discordia
只影向谁去
Discordia
Level 174
God Stats
97W - 70L
1,687 SR
Queue Stats
640W - 551L
1,708 Elo+
Solo
Team Averages
Level 147
1,516 SR
1,559 Elo+

VS

Team Averages
Level 188
1,752 SR
1,637 Elo+
Ra
Ra
 
Ra
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
AllForLyeeah
Vamana
Level 150
God Stats
28W - 4L
2,003 SR
Queue Stats
367W - 109L
1,807 Elo+
Party 1
Aphrodite
Aphrodite
Lyeeah
Aphrodite
Level 168
God Stats
31W - 0L
2,257 SR
Queue Stats
777W - 198L
1,878 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,696
1,139
2,435
8,929
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
Storm3382
Kumbhakarna
8
0 / 0 / 0
3,344
669
0
0
0
9
0 / 2 / 0
5,243
1,049
935
5,462
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
10
0 / 3 / 1
5,271
1,054
4,208
7,393
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
只影向谁去
Discordia
10
1 / 3 / 0
5,786
1,157
5,728
5,381
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

334

VS

Team 2 Tickets

412

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 0 / 3
6,369
1,274
3,181
2,679
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
 
Poseidon
11
3 / 1 / 5
6,314
1,263
7,801
1,625
422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
 
Ares
11
0 / 0 / 6
6,205
1,241
4,477
5,225
4,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
11
5 / 0 / 4
6,876
1,375
6,211
5,418
2,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Lyeeah
Aphrodite
11
0 / 0 / 8
6,193
1,239
2,557
1,562
799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
10
10
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
3
3.5
W
Poseidon
 
Poseidon
3
1
5
5.5
W
Ares
 
Ares
0
0
6
3
W
Vamana
5
0
4
7
L
0
2
1
0.25
W
Aphrodite
Lyeeah
Aphrodite
0
0
8
4
L
Kumbhakarna
Storm3382
Kumbhakarna
0
0
0
0
L
0
2
0
0
L
Fenrir
0
3
1
0.17
L
Discordia
只影向谁去
Discordia
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,306
Damage
24,227
27,165
Taken
16,509
8,162
Mitigated
9,161
3,083
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,181
202
413
572
2,679
630
0
2,151
390
22,302
715
W
Poseidon
 
Poseidon
7,801
390
0
375
1,625
422
0
1,293
250
16,195
455
W
Ares
 
Ares
4,477
220
0
445
5,225
4,625
0
1,383
3,654
5,384
0
W
Vamana
6,211
3,024
0
218
5,418
2,685
0
1,846
3,454
0
9,718
L
2,435
264
533
1,754
8,929
3,244
0
6,020
2,691
17,017
0
W
Aphrodite
Lyeeah
Aphrodite
2,557
466
2,543
1,100
1,562
799
0
840
598
8,490
0
L
Kumbhakarna
Storm3382
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
935
584
162
269
5,462
1,529
0
4,182
1,202
0
4,633
L
Fenrir
4,208
1,253
70
295
7,393
2,016
0
5,240
1,955
0
8,449
L
Discordia
只影向谁去
Discordia
5,728
114
0
0
5,381
1,373
0
1,767
3,430
16,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,340
Gold Earned
31,957
82
Minions Killed
101
3
Camps Cleared
7
371,013
Distance Traveled
519,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,369
1,274
54
11
3
102,975
0
W
Poseidon
6,314
1,263
27
5
0
103,409
0
W
Ares
6,205
1,241
2
0
2
101,779
0
W
Vamana
6,876
1,375
5
1
1
117,307
0
L
Ix Chel
5,696
1,139
36
7
1
95,448
0
W
Aphrodite
6,193
1,239
13
3
1
94,437
0
L
Kumbhakarna
3,344
669
0
0
0
0
0
L
Cupid
5,243
1,049
10
2
2
72,537
0
L
Fenrir
5,271
1,054
7
1
0
93,691
0
L
Discordia
5,786
1,157
29
6
0
109,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role