Player Matchup

King Arthur
King Arthur
ElBigJimmy
King Arthur
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 167L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
Mentril3431
Kuzenbo
Level 46
God Stats
8W - 14L
1,430 SR
Queue Stats
140W - 149L
1,415 Elo+
Party 1
Loki
Loki
Ravenplays0_0
Loki
Level 96
God Stats
7W - 6L
1,605 SR
Queue Stats
289W - 249L
1,528 Elo+
Party 4
Charybdis
Charybdis
dutiful-grace4
Charybdis
Level 56
God Stats
1W - 5L
1,310 SR
Queue Stats
116W - 124L
1,432 Elo+
Solo
Nu Wa
Nu Wa
posh_hunt129
Nu Wa
Level 86
God Stats
59W - 20L
1,737 SR
Queue Stats
250W - 217L
1,506 Elo+
Party 4
Team Averages
Level 77
1,516 SR
1,460 Elo+

VS

Team Averages
Level 70
1,450 SR
1,447 Elo+
Surtr
Surtr
Corneliusz
Surtr
Level 69
God Stats
6W - 3L
1,879 SR
Queue Stats
355W - 359L
1,450 Elo+
Party 2
Odin
Odin
Giarozzo
Odin
Level 52
God Stats
7W - 7L
1,146 SR
Queue Stats
202W - 187L
1,456 Elo+
Party 3
Anubis
Anubis
ILGMV
Anubis
Level 80
God Stats
2W - 4L
1,198 SR
Queue Stats
278W - 269L
1,444 Elo+
Party 3
Vulcan
Vulcan
Wezz3r
Vulcan
Level 83
God Stats
7W - 8L
1,465 SR
Queue Stats
320W - 329L
1,419 Elo+
Party 2
Arachne
Arachne
lishygrimo
Arachne
Level 66
God Stats
110W - 69L
1,560 SR
Queue Stats
163W - 143L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElBigJimmy
King Arthur
5
0 / 4 / 1
3,247
649
1,480
5,181
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
Mentril3431
Kuzenbo
5
2 / 2 / 2
3,865
773
1,943
4,162
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
3 / 1 / 2
4,002
800
1,281
3,239
613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
dutiful-grace4
Charybdis
3
1 / 1 / 3
3,315
663
1,008
1,494
237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 0 / 0
4,052
810
1,153
583
121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
8
4 / 1 / 0
4,824
965
3,368
4,462
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
7
2 / 1 / 1
4,437
887
1,926
3,662
1,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
ILGMV
Anubis
6
1 / 3 / 3
3,874
775
1,779
3,370
1,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Wezz3r
Vulcan
7
0 / 1 / 0
3,829
766
198
1,814
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
lishygrimo
Arachne
6
1 / 1 / 1
3,698
740
1,173
3,053
710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
7
Kills
8
8
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
4
1
0
4
L
King Arthur
ElBigJimmy
King Arthur
0
4
1
0.13
W
Odin
2
1
1
2.5
W
Anubis
ILGMV
Anubis
1
3
3
0.83
L
Kuzenbo
Mentril3431
Kuzenbo
2
2
2
1.5
L
3
1
2
4
W
Vulcan
Wezz3r
Vulcan
0
1
0
0
L
Charybdis
dutiful-grace4
Charybdis
1
1
3
2.5
W
Arachne
lishygrimo
Arachne
1
1
1
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,865
Damage
8,444
14,659
Taken
16,361
5,553
Mitigated
5,280
4,705
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
3,368
1,594
0
2,596
4,462
1,559
100
0
4,462
210
24,449
L
King Arthur
ElBigJimmy
King Arthur
1,480
294
0
720
5,181
2,428
0
61
5,120
0
10,804
W
Odin
1,926
463
86
1,378
3,662
1,348
95
748
2,914
0
11,418
W
Anubis
ILGMV
Anubis
1,779
110
0
877
3,370
1,134
152
1,114
2,256
16,330
0
L
Kuzenbo
Mentril3431
Kuzenbo
1,943
578
0
1,144
4,162
2,154
0
907
3,255
9,440
0
L
1,281
292
0
1,916
3,239
613
0
269
2,970
0
11,510
W
Vulcan
Wezz3r
Vulcan
198
0
0
680
1,814
529
0
1,057
757
20,100
527
L
Charybdis
dutiful-grace4
Charybdis
1,008
759
0
624
1,494
237
0
603
891
0
6,818
W
Arachne
lishygrimo
Arachne
1,173
925
0
1,250
3,053
710
527
177
2,876
0
16,584
L
1,153
442
0
301
583
121
0
166
385
20,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,481
Gold Earned
20,662
112
Minions Killed
167
0
Camps Cleared
0
534,507
Distance Traveled
580,644
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,824
965
46
9
0
108,221
0
L
King Arthur
3,247
649
20
4
0
112,639
0
W
Odin
4,437
887
21
4
0
131,188
0
W
Anubis
3,874
775
28
6
0
101,626
1
L
Kuzenbo
3,865
773
9
2
0
109,059
0
L
Loki
4,002
800
25
5
0
156,206
0
W
Vulcan
3,829
766
39
8
0
116,366
0
L
Charybdis
3,315
663
15
3
0
46,752
0
W
Arachne
3,698
740
33
7
0
123,243
0
L
Nu Wa
4,052
810
43
9
0
109,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role