Player Matchup

Medusa
Medusa
C0sm1xGamer_YT
Medusa
Level 123
God Stats
1W - 3L
1,096 SR
Queue Stats
146W - 141L
1,446 Elo+
Solo
Da Ji
Da Ji
CHYanbin
Da Ji
Level 156
God Stats
2W - 5L
1,050 SR
Queue Stats
340W - 234L
1,601 Elo+
Solo
Ganesha
Ganesha
ItachiTobirama
Ganesha
Level 106
God Stats
9W - 8L
1,467 SR
Queue Stats
581W - 582L
1,466 Elo+
Solo
Olorun
Olorun
PNZ58
Olorun
Level 109
God Stats
2W - 0L
1,732 SR
Queue Stats
164W - 182L
1,470 Elo+
Solo
Amaterasu
Amaterasu
s_m_kw
Amaterasu
Level 117
God Stats
3W - 4L
1,460 SR
Queue Stats
351W - 320L
1,529 Elo+
Solo
Team Averages
Level 122
1,361 SR
1,502 Elo+

VS

Team Averages
Level 115
1,462 SR
1,457 Elo+
Olorun
Olorun
 
Olorun
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BenneBolle
Xing Tian
Level 125
God Stats
1W - 1L
1,778 SR
Queue Stats
51W - 59L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Bolog57as
Cthulhu
Level 129
God Stats
11W - 5L
1,599 SR
Queue Stats
137W - 125L
1,403 Elo+
Solo
King Arthur
King Arthur
SOKKARY
King Arthur
Level 94
God Stats
0W - 3L
1,218 SR
Queue Stats
64W - 69L
1,461 Elo+
Solo
Surtr
Surtr
zhejiugangale
Surtr
Level 159
God Stats
0W - 3L
1,215 SR
Queue Stats
702W - 733L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
5,892
1,178
2,625
2,700
1,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
CHYanbin
Da Ji
9
1 / 2 / 4
5,422
1,084
3,043
3,698
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

8
0 / 2 / 3
5,248
1,050
889
4,581
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
PNZ58
Olorun
11
1 / 1 / 4
6,345
1,269
2,731
3,035
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
s_m_kw
Amaterasu
10
1 / 0 / 3
5,772
1,154
2,373
5,308
3,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
1
0 / 0 / 0
1,208
242
0
0
0
Xing Tian
BenneBolle
Xing Tian
9
1 / 1 / 2
5,276
1,055
3,805
3,455
2,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Bolog57as
Cthulhu
14
4 / 0 / 1
6,767
1,353
6,544
3,335
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
SOKKARY
King Arthur
8
0 / 4 / 2
4,639
928
3,440
6,521
5,072
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
4,208
842
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
5
Kills
5
6
Deaths
5
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
0
0
0
L
Xing Tian
BenneBolle
Xing Tian
1
1
2
2
L
Cthulhu
Bolog57as
Cthulhu
4
0
1
4.5
W
2
1
1
2.5
W
Da Ji
CHYanbin
Da Ji
1
2
4
1.5
W
0
2
3
0.75
W
Olorun
PNZ58
Olorun
1
1
4
3
L
King Arthur
SOKKARY
King Arthur
0
4
2
0.25
W
Amaterasu
s_m_kw
Amaterasu
1
0
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,661
Damage
13,789
19,322
Taken
13,311
11,991
Mitigated
10,470
7,689
Healing
3,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
BenneBolle
Xing Tian
3,805
223
648
517
3,455
2,804
0
986
2,469
4,391
72
L
Cthulhu
Bolog57as
Cthulhu
6,544
94
249
964
3,335
2,594
0
691
2,506
19,496
0
W
2,625
883
180
229
2,700
1,119
522
2,138
562
0
15,090
W
Da Ji
CHYanbin
Da Ji
3,043
706
0
198
3,698
2,166
0
2,736
962
0
4,506
W
889
64
228
1,044
4,581
3,578
329
1,861
2,720
1,772
0
W
Olorun
PNZ58
Olorun
2,731
919
620
1,271
3,035
1,207
250
2,164
871
11,170
0
L
King Arthur
SOKKARY
King Arthur
3,440
194
72
567
6,521
5,072
0
1,943
4,438
1,894
2,703
W
Amaterasu
s_m_kw
Amaterasu
2,373
722
967
2,952
5,308
3,921
495
3,214
2,094
0
4,560
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,679
Gold Earned
22,098
64
Minions Killed
37
0
Camps Cleared
0
472,277
Distance Traveled
273,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
1,208
242
0
0
0
0
0
L
Xing Tian
5,276
1,055
4
1
0
74,424
0
L
Cthulhu
6,767
1,353
33
7
0
109,493
0
W
Medusa
5,892
1,178
27
5
0
82,760
0
W
Da Ji
5,422
1,084
6
1
0
101,113
0
W
Ganesha
5,248
1,050
0
0
0
62,163
0
W
Olorun
6,345
1,269
22
4
0
97,805
0
L
King Arthur
4,639
928
0
0
0
89,873
0
W
Amaterasu
5,772
1,154
9
2
0
128,436
0
L
Surtr
4,208
842
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role