Player Matchup

Bastet
Bastet
FlaC0n
Bastet
Level 86
God Stats
2W - 5L
1,357 SR
Queue Stats
231W - 230L
1,472 Elo+
Solo
Sobek
Sobek
Potajitolavieja
Sobek
Level 151
God Stats
25W - 26L
1,565 SR
Queue Stats
546W - 564L
1,482 Elo+
Solo
Raijin
Raijin
RaZdOriNo
Raijin
Level 61
God Stats
6W - 5L
1,562 SR
Queue Stats
64W - 62L
1,473 Elo+
Solo
Team Averages
Level 99
1,495 SR
1,476 Elo+

VS

Team Averages
Level 180
1,536 SR
1,456 Elo+
Izanami
Izanami
Jinzo97
Izanami
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 133L
1,401 Elo+
Solo
Shiva
Shiva
Quagsire1990
Shiva
Level 245
God Stats
4W - 6L
1,589 SR
Queue Stats
10W - 8L
1,550 Elo+
Solo
Eset
Eset
yohonet
Eset
Level 184
God Stats
68W - 74L
1,520 SR
Queue Stats
805W - 794L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FlaC0n
Bastet
14
1 / 4 / 3
8,723
793
8,199
11,007
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 0
8,517
774
2,410
10,701
9,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
RaZdOriNo
Raijin
14
1 / 6 / 3
8,213
747
6,436
7,727
2,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jinzo97
Izanami
15
4 / 3 / 7
9,942
904
6,053
8,903
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
9 / 1 / 5
10,800
982
13,561
18,299
12,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eset
yohonet
Eset
16
1 / 1 / 8
10,150
923
6,071
3,838
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
14
14
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
FlaC0n
Bastet
1
4
3
0.63
W
Izanami
Jinzo97
Izanami
4
3
7
2.5
L
3
4
0
0.75
W
9
1
5
11.5
L
Raijin
RaZdOriNo
Raijin
1
6
3
0.42
W
Eset
yohonet
Eset
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,045
Damage
25,685
29,435
Taken
31,040
14,867
Mitigated
17,482
2,869
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
FlaC0n
Bastet
8,199
1,784
0
867
11,007
3,259
0
1,176
9,240
0
20,014
W
Izanami
Jinzo97
Izanami
6,053
3,979
0
696
8,903
3,082
2,182
3,282
5,621
0
33,690
L
2,410
29
0
1,402
10,701
9,291
0
3,082
6,921
10,512
0
W
13,561
2,287
370
7,048
18,299
12,940
193
4,340
13,959
0
37,094
L
Raijin
RaZdOriNo
Raijin
6,436
614
0
600
7,727
2,317
0
709
6,493
24,900
0
W
Eset
yohonet
Eset
6,071
266
939
704
3,838
1,460
670
1,267
2,571
32,730
2,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,453
Gold Earned
30,892
80
Minions Killed
168
0
Camps Cleared
0
552,947
Distance Traveled
630,455
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,723
793
29
3
0
214,346
0
W
Izanami
9,942
904
51
5
0
184,050
0
L
Sobek
8,517
774
22
2
0
146,386
0
W
Shiva
10,800
982
45
4
0
233,141
3
L
Raijin
8,213
747
29
3
0
192,215
0
W
Eset
10,150
923
72
7
0
213,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role