Player Matchup

King Arthur
King Arthur
HangDown88
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
Rangerblitz
Sun Wukong
Level 129
God Stats
1W - 1L
1,300 SR
Queue Stats
11W - 17L
1,534 Elo+
Solo
Ix Chel
Ix Chel
Umber_379
Ix Chel
Level 159
God Stats
2W - 2L
1,515 SR
Queue Stats
38W - 40L
1,457 Elo+
Solo
Hades
Hades
ailingeric
Hades
Level 158
God Stats
8W - 0L
1,995 SR
Queue Stats
510W - 533L
1,479 Elo+
Solo
Cerberus
Cerberus
xXxKaratelZSUxXx
Cerberus
Level 128
God Stats
10W - 11L
1,524 SR
Queue Stats
506W - 535L
1,483 Elo+
Solo
Team Averages
Level 118
1,567 SR
1,480 Elo+

VS

Team Averages
Level 137
1,630 SR
1,494 Elo+
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
D1G1TAL Snype
Izanami
Level 129
God Stats
1W - 1L
1,742 SR
Queue Stats
162W - 159L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
DANGERBABY8
Ah Puch
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,505 Elo+
Party 1
Kuzenbo
Kuzenbo
Iil Jay
Kuzenbo
Level 151
God Stats
4W - 1L
1,934 SR
Queue Stats
273W - 244L
1,487 Elo+
Party 1
Nut
Nut
TTyme412
Nut
Level 146
God Stats
16W - 19L
1,472 SR
Queue Stats
822W - 815L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HangDown88
King Arthur
11
4 / 1 / 5
6,579
1,316
4,031
5,438
5,466
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Rangerblitz
Sun Wukong
11
2 / 0 / 9
6,554
1,311
5,854
8,396
4,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ix Chel
Umber_379
Ix Chel
11
2 / 1 / 8
6,074
1,215
2,513
4,214
1,557
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hades
10
1 / 3 / 6
5,785
1,157
4,887
4,762
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 3 / 5
6,190
1,238
1,974
6,011
4,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
1 / 4 / 4
5,013
1,003
3,026
6,597
5,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
1
0 / 0 / 0
1,296
259
0
0
0
Ah Puch
DANGERBABY8
Ah Puch
11
1 / 4 / 4
5,666
1,133
10,172
4,660
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Iil Jay
Kuzenbo
11
2 / 1 / 5
5,980
1,196
2,620
6,597
5,659
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 2 / 4
6,132
1,226
8,619
4,246
1,650
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
11
Kills
8
8
Deaths
11
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
4
4
0.75
L
Izanami
0
0
0
0
L
Ah Puch
DANGERBABY8
Ah Puch
1
4
4
0.75
W
King Arthur
HangDown88
King Arthur
4
1
5
6.5
L
Kuzenbo
Iil Jay
Kuzenbo
2
1
5
4.5
W
Sun Wukong
Rangerblitz
Sun Wukong
2
0
9
6.5
L
4
2
4
3
W
Ix Chel
Umber_379
Ix Chel
2
1
8
6
W
Hades
1
3
6
1.33
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,259
Damage
24,437
28,821
Taken
22,100
19,598
Mitigated
14,394
11,571
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,026
569
571
652
6,597
5,536
0
3,607
2,990
4,812
0
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
DANGERBABY8
Ah Puch
10,172
172
0
166
4,660
1,549
0
2,716
1,944
18,667
0
W
King Arthur
HangDown88
King Arthur
4,031
487
474
621
5,438
5,466
238
2,913
2,525
1,639
6,010
L
Kuzenbo
Iil Jay
Kuzenbo
2,620
996
811
2,053
6,597
5,659
0
1,511
5,086
2,875
0
W
Sun Wukong
Rangerblitz
Sun Wukong
5,854
1,157
280
3,461
8,396
4,685
451
5,129
3,267
0
8,466
L
8,619
4,891
0
828
4,246
1,650
0
2,027
2,219
0
16,992
W
Ix Chel
Umber_379
Ix Chel
2,513
302
2,147
2,050
4,214
1,557
283
2,480
1,734
6,750
1,461
W
Hades
4,887
34
1,289
756
4,762
3,005
319
2,903
1,859
16,533
0
W
1,974
169
0
493
6,011
4,885
150
2,393
3,618
3,627
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
24,087
71
Minions Killed
43
0
Camps Cleared
0
520,895
Distance Traveled
401,696
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,013
1,003
8
2
0
92,977
0
L
Izanami
1,296
259
0
0
0
0
0
L
Ah Puch
5,666
1,133
23
5
0
97,707
1
W
King Arthur
6,579
1,316
12
2
0
103,702
0
L
Kuzenbo
5,980
1,196
1
0
0
123,291
0
W
Sun Wukong
6,554
1,311
7
1
0
110,315
2
L
Nut
6,132
1,226
11
2
0
87,721
0
W
Ix Chel
6,074
1,215
15
3
0
106,680
0
W
Hades
5,785
1,157
31
6
0
94,662
0
W
Cerberus
6,190
1,238
6
1
0
105,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role