Player Matchup

Da Ji
Da Ji
Gold II
CinnamaniaOP-_-
Da Ji
Gold II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 259L
1,719 MMR
Solo
Nike
Nike
Gold V
CptKlatchazfak
Nike
Gold V
Level 159
God Stats
7W - 4L
1,645 SR
Queue Stats
134W - 148L
1,413 MMR
Party 1
Zeus
Zeus
Platinum V
I Met a Yeti
Zeus
Platinum V
Level 107
God Stats
34W - 20L
1,627 SR
Queue Stats
73W - 66L
1,717 MMR
Solo
Skadi
Skadi
Gold V
UP_Bradman
Skadi
Gold V
Level 147
God Stats
4W - 2L
1,738 SR
Queue Stats
135W - 152L
1,383 MMR
Party 1
Jormungandr
Jormungandr
Silver III
bobzNvegene
Jormungandr
Silver III
Level 78
God Stats
2W - 2L
1,450 SR
Queue Stats
9W - 16L
1,291 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,592 SR
1,505 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,462 SR
1,510 MMR
Sun Wukong
Sun Wukong
Gold I
R_K-S3N-7
Sun Wukong
Gold I
Level 202
God Stats
7W - 8L
1,704 SR
Queue Stats
80W - 74L
1,705 MMR
Solo
Ares
Ares
Gold V
So Puch Love
Ares
Gold V
Level 145
God Stats
12W - 19L
1,421 SR
Queue Stats
605W - 619L
1,232 MMR
Solo
Merlin
Merlin
Diamond IV
Whakhays
Merlin
Diamond IV
Level 100
God Stats
1W - 7L
1,201 SR
Queue Stats
616W - 604L
1,972 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
chenhang1983
Kuzenbo
Gold IV
Level 125
God Stats
19W - 16L
1,636 SR
Queue Stats
272W - 290L
1,389 MMR
Solo
Ishtar
Ishtar
Gold V
supermandan_
Ishtar
Gold V
Level 202
God Stats
5W - 15L
1,348 SR
Queue Stats
476W - 502L
1,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,360
636
3,942
6,820
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 2
6,932
693
5,126
6,662
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 0 / 2
7,180
718
1,867
2,511
731
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Skadi
12
2 / 0 / 2
6,372
637
2,889
3,423
964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
bobzNvegene
Jormungandr
10
1 / 0 / 1
5,829
583
1,554
6,606
3,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CthulhuCabrakanLokiAthena

VS

Bans
SolBacchusHeraNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
R_K-S3N-7
Sun Wukong
9
1 / 4 / 0
5,140
514
4,699
9,840
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 2 / 0
3,483
348
561
2,216
708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Whakhays
Merlin
11
0 / 2 / 0
5,604
560
1,369
4,299
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
chenhang1983
Kuzenbo
6
0 / 0 / 0
4,315
432
485
2,901
2,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
9
0 / 2 / 0
4,866
487
3,337
5,077
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
10
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
1
1
2
2
W
2
0
2
3
L
Sun Wukong
R_K-S3N-7
Sun Wukong
1
4
0
0.25
L
0
2
0
0
W
Skadi
2
0
2
3
L
Merlin
Whakhays
Merlin
0
2
0
0
W
Jormungandr
bobzNvegene
Jormungandr
1
0
1
1.5
L
Kuzenbo
chenhang1983
Kuzenbo
0
0
0
0
L
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,378
Damage
10,451
26,022
Taken
24,333
10,875
Mitigated
9,626
5,424
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,942
933
0
375
6,820
2,575
0
1,411
5,409
0
36,041
W
5,126
739
0
499
6,662
2,814
367
0
6,662
0
53,034
W
1,867
337
0
1,525
2,511
731
0
532
1,979
55,784
653
L
Sun Wukong
R_K-S3N-7
Sun Wukong
4,699
1,065
0
3,034
9,840
4,390
0
0
9,840
0
35,695
L
561
136
0
330
2,216
708
0
722
1,494
3,525
0
W
Skadi
2,889
1,106
0
1,027
3,423
964
600
236
3,187
0
48,080
L
Merlin
Whakhays
Merlin
1,369
0
0
290
4,299
1,187
0
1,138
3,161
43,584
0
W
Jormungandr
bobzNvegene
Jormungandr
1,554
342
0
1,998
6,606
3,791
168
236
6,370
24,924
469
L
Kuzenbo
chenhang1983
Kuzenbo
485
232
0
1,154
2,901
2,008
0
410
2,491
9,856
0
L
Ishtar
3,337
1,541
0
1,440
5,077
1,333
0
1,143
3,934
0
34,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,673
Gold Earned
23,408
417
Minions Killed
240
0
Camps Cleared
0
970,434
Distance Traveled
726,536
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,360
636
61
6
0
219,647
0
W
Nike
6,932
693
98
10
0
176,130
2
W
Zeus
7,180
718
123
12
0
170,460
4
L
Sun Wukong
5,140
514
58
6
0
175,144
0
L
Ares
3,483
348
12
1
0
48,933
0
W
Skadi
6,372
637
93
9
0
194,505
3
L
Merlin
5,604
560
89
9
0
178,227
0
W
Jormungandr
5,829
583
42
4
0
209,692
2
L
Kuzenbo
4,315
432
15
2
0
154,308
7
L
Ishtar
4,866
487
66
7
0
169,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role