Player Matchup

Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Buschauffeur
Hel
Level 39
God Stats
3W - 4L
1,288 SR
Queue Stats
45W - 62L
1,447 Elo+
Solo
Terra
Terra
Heartless_Plague
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 82L
1,455 Elo+
Party 1
Xbalanque
Xbalanque
Truetitan43
Xbalanque
Level 57
God Stats
1W - 3L
1,572 SR
Queue Stats
5W - 6L
1,404 Elo+
Party 1
Horus
Horus
XxSkeletorxX98
Horus
Level 128
God Stats
1W - 1L
1,522 SR
Queue Stats
156W - 152L
1,466 Elo+
Solo
Team Averages
Level 101
1,477 SR
1,454 Elo+

VS

Team Averages
Level 113
1,561 SR
1,487 Elo+
Chernobog
Chernobog
 
Chernobog
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
FoxTracer
Ah Puch
Level 96
God Stats
39W - 26L
1,627 SR
Queue Stats
182W - 179L
1,509 Elo+
Solo
Arachne
Arachne
GenetiK Rage
Arachne
Level 124
God Stats
374W - 294L
1,565 SR
Queue Stats
1,212W - 1,201L
1,447 Elo+
Solo
Amaterasu
Amaterasu
Oberraman
Amaterasu
Level 158
God Stats
15W - 6L
1,634 SR
Queue Stats
446W - 413L
1,540 Elo+
Solo
Merlin
Merlin
gaming-Por
Merlin
Level 120
God Stats
3W - 3L
1,478 SR
Queue Stats
95W - 99L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 0 / 0
4,706
428
213
5,377
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 0
5,129
466
695
4,553
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
5,273
479
2,358
10,509
4,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Truetitan43
Xbalanque
8
1 / 4 / 0
5,035
458
4,279
7,473
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,387
490
4,421
12,518
10,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
4 / 1 / 4
6,590
599
5,095
5,615
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
FoxTracer
Ah Puch
12
2 / 0 / 2
7,074
643
4,165
1,767
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
GenetiK Rage
Arachne
11
0 / 0 / 1
6,076
552
2,622
7,064
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Amaterasu
Oberraman
Amaterasu
13
4 / 0 / 1
7,841
713
7,376
9,564
7,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
gaming-Por
Merlin
11
2 / 0 / 6
6,515
592
5,882
4,978
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
12
12
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
0
0
W
Chernobog
 
Chernobog
4
1
4
6
L
0
2
0
0
W
Ah Puch
FoxTracer
Ah Puch
2
0
2
3
W
Arachne
GenetiK Rage
Arachne
0
0
1
0.5
L
0
3
1
0.17
W
Amaterasu
Oberraman
Amaterasu
4
0
1
4.5
L
Xbalanque
Truetitan43
Xbalanque
1
4
0
0.25
L
0
3
0
0
W
Merlin
gaming-Por
Merlin
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,966
Damage
25,140
40,430
Taken
28,988
20,008
Mitigated
13,810
12,492
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
213
0
0
1,164
5,377
1,787
0
0
5,377
0
24,921
W
Chernobog
 
Chernobog
5,095
2,654
0
1,682
5,615
1,788
472
1,214
4,401
0
35,445
L
695
35
0
1,622
4,553
1,420
0
2,856
1,331
30,017
0
W
Ah Puch
FoxTracer
Ah Puch
4,165
189
0
743
1,767
516
203
660
1,107
43,125
778
W
Arachne
GenetiK Rage
Arachne
2,622
1,958
0
3,660
7,064
2,648
0
241
6,664
0
52,203
L
2,358
251
1,704
2,384
10,509
4,879
0
3,986
6,503
13,855
0
W
Amaterasu
Oberraman
Amaterasu
7,376
3,426
0
5,094
9,564
7,377
316
62
8,979
0
57,567
L
Xbalanque
Truetitan43
Xbalanque
4,279
935
0
1,540
7,473
1,891
0
2,333
5,140
0
29,866
L
4,421
1,980
0
4,078
12,518
10,031
0
364
12,103
0
32,850
W
Merlin
gaming-Por
Merlin
5,882
214
121
2,179
4,978
1,481
233
876
4,102
32,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
34,096
243
Minions Killed
360
0
Camps Cleared
0
1,020,779
Distance Traveled
1,083,931
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,706
428
50
5
0
126,762
0
W
Chernobog
6,590
599
54
5
0
221,100
0
L
Hel
5,129
466
68
6
0
201,338
2
W
Ah Puch
7,074
643
70
6
0
230,502
0
W
Arachne
6,076
552
78
7
0
229,958
6
L
Terra
5,273
479
21
2
0
244,820
2
W
Amaterasu
7,841
713
100
9
0
205,930
1
L
Xbalanque
5,035
458
49
4
0
206,908
0
L
Horus
5,387
490
55
5
0
240,951
3
W
Merlin
6,515
592
58
5
0
196,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role