Player Matchup

Ymir
Ymir
Bargowen
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Artemis
Artemis
Bronx-nationn
Artemis
Level 13
God Stats
1W - 2L
1,516 SR
Queue Stats
1W - 9L
1,125 Elo+
Party 1
Fenrir
Fenrir
FoeRangler97
Fenrir
Level 108
God Stats
1W - 1L
1,429 SR
Queue Stats
1W - 9L
1,125 Elo+
Party 1
Ah Puch
Ah Puch
II PGX 5AM II
Ah Puch
Level 96
God Stats
1W - 4L
1,367 SR
Queue Stats
1W - 9L
1,125 Elo+
Party 1
Nike
Nike
youreNOTmyDAD6
Nike
Level 13
God Stats
1W - 4L
1,524 SR
Queue Stats
1W - 7L
1,125 Elo+
Party 1
Team Averages
Level 46
1,467 SR
1,200 Elo+

VS

Team Averages
Level 95
1,509 SR
1,465 Elo+
Achilles
Achilles
Colebalt_
Achilles
Level 103
God Stats
3W - 3L
1,455 SR
Queue Stats
267W - 224L
1,518 Elo+
Solo
The Morrigan
The Morrigan
CommanBroWolf
The Morrigan
Level 56
God Stats
3W - 7L
1,335 SR
Queue Stats
165W - 158L
1,471 Elo+
Solo
Charybdis
Charybdis
GaudiestBug3796
Charybdis
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 77L
1,364 Elo+
Solo
Kuzenbo
Kuzenbo
HOLLOWofCHAOS
Kuzenbo
Level 108
God Stats
20W - 13L
1,623 SR
Queue Stats
158W - 140L
1,436 Elo+
Solo
Neith
Neith
decent-arbour
Neith
Level 85
God Stats
3W - 3L
1,632 SR
Queue Stats
403W - 387L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 1 / 4
5,751
523
1,450
6,556
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
10
3 / 0 / 1
5,459
496
3,512
3,392
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
12
3 / 1 / 5
6,313
574
3,897
7,826
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
12
4 / 1 / 1
6,830
621
4,320
4,387
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 0
5,476
498
2,268
7,373
3,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Colebalt_
Achilles
12
1 / 1 / 0
7,187
653
5,133
5,915
2,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

The Morrigan
CommanBroWolf
The Morrigan
9
1 / 3 / 1
5,439
494
3,012
6,789
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
GaudiestBug3796
Charybdis
11
1 / 3 / 1
6,023
548
3,713
7,297
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
9
0 / 3 / 1
5,041
458
2,393
4,720
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 1 / 0
5,695
518
3,957
4,441
1,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
1
4
2
W
Artemis
3
0
1
3.5
L
Achilles
Colebalt_
Achilles
1
1
0
1
L
The Morrigan
CommanBroWolf
The Morrigan
1
3
1
0.5
W
Fenrir
3
1
5
5.5
L
Charybdis
GaudiestBug3796
Charybdis
1
3
1
0.5
L
Kuzenbo
0
3
1
0.17
W
Ah Puch
4
1
1
4.5
L
1
1
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,447
Damage
18,208
29,534
Taken
29,162
11,744
Mitigated
10,430
8,057
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,450
56
60
2,217
6,556
2,926
0
1,490
4,960
22,043
0
W
Artemis
3,512
1,594
0
2,026
3,392
863
0
1,031
2,183
0
32,467
L
Achilles
Colebalt_
Achilles
5,133
803
0
1,978
5,915
2,853
162
0
5,915
0
49,610
L
The Morrigan
CommanBroWolf
The Morrigan
3,012
968
0
1,495
6,789
1,847
0
868
5,793
25,401
8,746
W
Fenrir
3,897
1,158
0
539
7,826
3,122
87
750
7,000
0
42,305
L
Charybdis
GaudiestBug3796
Charybdis
3,713
1,790
0
2,368
7,297
2,176
0
3,203
4,094
0
34,093
L
Kuzenbo
2,393
639
10
144
4,720
2,299
0
830
3,890
15,295
442
W
Ah Puch
4,320
0
0
1,523
4,387
1,254
319
1,274
3,113
36,048
801
L
3,957
1,194
0
776
4,441
1,255
285
620
3,821
0
43,863
W
2,268
87
21
1,671
7,373
3,579
0
139
6,843
0
27,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,829
Gold Earned
29,385
309
Minions Killed
316
0
Camps Cleared
0
1,074,735
Distance Traveled
1,060,287
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,751
523
52
5
0
216,366
5
W
Artemis
5,459
496
55
5
0
196,436
0
L
Achilles
7,187
653
83
8
0
230,242
4
L
The Morrigan
5,439
494
59
5
0
206,331
0
W
Fenrir
6,313
574
69
6
0
265,558
2
L
Charybdis
6,023
548
70
6
0
190,647
0
L
Kuzenbo
5,041
458
37
3
0
236,362
0
W
Ah Puch
6,830
621
78
7
0
188,574
0
L
Neith
5,695
518
67
6
0
196,705
0
W
Nike
5,476
498
55
5
0
207,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role