Player Matchup

Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AphroditeDez
Persephone
Level 157
God Stats
1W - 2L
1,524 SR
Queue Stats
42W - 58L
1,416 Elo+
Solo
Cerberus
Cerberus
Zapp_F_Brannigan
Cerberus
Level 157
God Stats
19W - 10L
1,605 SR
Queue Stats
470W - 485L
1,409 Elo+
Solo
Nemesis
Nemesis
l Get GOT l
Nemesis
Level 58
God Stats
2W - 1L
1,805 SR
Queue Stats
213W - 199L
1,445 Elo+
Solo
Bakasura
Bakasura
xXFlyingHydraXx
Bakasura
Level 124
God Stats
0W - 2L
1,294 SR
Queue Stats
6W - 12L
1,451 Elo+
Solo
Team Averages
Level 123
1,545 SR
1,444 Elo+

VS

Team Averages
Level 127
1,556 SR
1,495 Elo+
Ares
Ares
Abstinentz
Ares
Level 129
God Stats
10W - 3L
1,720 SR
Queue Stats
379W - 386L
1,506 Elo+
Solo
Chiron
Chiron
Hutch253
Chiron
Level 122
God Stats
3W - 1L
1,555 SR
Queue Stats
21W - 16L
1,490 Elo+
Solo
Bacchus
Bacchus
Iweatherman
Bacchus
Level 142
God Stats
3W - 2L
1,612 SR
Queue Stats
260W - 268L
1,505 Elo+
Solo
Apollo
Apollo
LadyArdor
Apollo
Level 113
God Stats
8W - 9L
1,391 SR
Queue Stats
250W - 257L
1,539 Elo+
Solo
Odin
Odin
themrklutch
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 73L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 1 / 1
4,552
910
2,176
1,736
671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Persephone
AphroditeDez
Persephone
11
2 / 1 / 1
5,645
1,129
4,432
2,469
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
4,935
987
3,671
8,662
6,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
l Get GOT l
Nemesis
7
0 / 2 / 1
4,482
896
3,207
3,567
2,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
8
0 / 4 / 1
4,625
925
2,168
5,791
4,163
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 12
5,921
1,184
3,032
4,984
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chiron
Hutch253
Chiron
11
4 / 0 / 8
6,486
1,297
6,140
1,563
794
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Iweatherman
Bacchus
9
1 / 2 / 11
5,573
1,115
3,378
5,208
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
LadyArdor
Apollo
12
6 / 0 / 7
6,730
1,346
4,344
4,743
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
1 / 0 / 10
5,995
1,199
2,774
2,824
2,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
3
Kills
13
12
Deaths
3
5
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
W
1
1
12
7
L
Persephone
AphroditeDez
Persephone
2
1
1
2.5
W
Chiron
Hutch253
Chiron
4
0
8
8
W
Bacchus
Iweatherman
Bacchus
1
2
11
3.25
W
Apollo
LadyArdor
Apollo
6
0
7
9.5
L
1
4
1
0.38
L
Nemesis
l Get GOT l
Nemesis
0
2
1
0.25
W
1
0
10
6
L
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,654
Damage
19,668
22,225
Taken
19,322
14,252
Mitigated
15,488
4,925
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,176
1,016
0
110
1,736
671
0
732
988
0
7,050
W
3,032
236
819
1,155
4,984
4,773
293
2,576
2,319
3,776
0
L
Persephone
AphroditeDez
Persephone
4,432
284
0
253
2,469
811
0
791
1,599
14,140
0
W
Chiron
Hutch253
Chiron
6,140
2,980
690
497
1,563
794
440
1,069
460
0
13,077
W
Bacchus
Iweatherman
Bacchus
3,378
336
0
230
5,208
5,138
0
1,612
3,135
5,552
0
W
Apollo
LadyArdor
Apollo
4,344
2,714
421
1,250
4,743
2,297
275
1,709
2,716
0
14,519
L
3,671
457
417
2,620
8,662
6,108
0
1,719
6,749
4,530
0
L
Nemesis
l Get GOT l
Nemesis
3,207
624
109
934
3,567
2,499
0
1,154
2,295
0
3,030
W
2,774
678
372
290
2,824
2,486
93
1,137
1,448
0
7,180
L
Bakasura
2,168
946
84
398
5,791
4,163
0
1,390
4,177
0
2,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,239
Gold Earned
30,705
39
Minions Killed
62
0
Camps Cleared
0
378,104
Distance Traveled
469,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,552
910
10
2
0
45,263
0
W
Ares
5,921
1,184
1
0
0
90,208
0
L
Persephone
5,645
1,129
17
3
0
87,562
0
W
Chiron
6,486
1,297
15
3
0
86,543
0
W
Bacchus
5,573
1,115
4
1
0
90,724
0
W
Apollo
6,730
1,346
26
5
0
89,380
0
L
Cerberus
4,935
987
6
1
0
82,386
0
L
Nemesis
4,482
896
0
0
0
73,987
0
W
Odin
5,995
1,199
16
3
0
112,534
0
L
Bakasura
4,625
925
6
1
0
88,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role