Player Matchup

Cu Chulainn
Cu Chulainn
Bronx-nationn
Cu Chulainn
Level 13
God Stats
2W - 1L
1,838 SR
Queue Stats
9W - 8L
1,437 Elo+
Party 2
Fenrir
Fenrir
FoeRangler97
Fenrir
Level 108
God Stats
1W - 1L
1,713 SR
Queue Stats
16W - 13L
1,379 Elo+
Party 2
Zeus
Zeus
youreNOTmyDAD6
Zeus
Level 13
God Stats
3W - 3L
1,422 SR
Queue Stats
8W - 7L
1,365 Elo+
Party 2
Team Averages
Level 45
1,658 SR
1,394 Elo+

VS

Team Averages
Level 108
1,402 SR
1,427 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
MoonHound420
Chaac
Level 68
God Stats
1W - 1L
1,129 SR
Queue Stats
57W - 56L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
whosAji
Nu Wa
Level 153
God Stats
84W - 64L
1,576 SR
Queue Stats
505W - 547L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bronx-nationn
Cu Chulainn
14
1 / 4 / 0
7,594
759
3,192
11,493
8,852
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
11
0 / 4 / 1
6,636
664
2,219
8,407
2,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 4 / 1
6,775
678
7,047
7,881
2,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
7 / 1 / 4
9,719
972
7,320
7,552
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 11
8,096
810
5,161
8,542
7,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
whosAji
Nu Wa
15
4 / 0 / 8
9,003
900
11,408
2,540
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
4
9
L
Cu Chulainn
Bronx-nationn
Cu Chulainn
1
4
0
0.25
L
Fenrir
0
4
1
0.13
W
1
0
11
6.5
W
Nu Wa
whosAji
Nu Wa
4
0
8
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,458
Damage
23,889
27,781
Taken
18,634
13,302
Mitigated
10,876
1,812
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,320
2,384
0
1,697
7,552
2,622
0
2,777
4,491
0
39,384
L
Cu Chulainn
Bronx-nationn
Cu Chulainn
3,192
224
0
270
11,493
8,852
0
4,466
6,937
0
27,671
L
Fenrir
2,219
491
0
552
8,407
2,436
0
3,138
5,258
0
17,370
W
5,161
784
299
1,958
8,542
7,644
427
2,667
5,547
0
14,134
W
Nu Wa
whosAji
Nu Wa
11,408
5,116
0
1,146
2,540
610
2,213
911
1,479
32,792
102
L
7,047
346
0
990
7,881
2,014
0
3,842
4,022
21,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,005
Gold Earned
26,818
123
Minions Killed
148
0
Camps Cleared
0
492,818
Distance Traveled
547,499
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,719
972
60
6
0
170,771
6
L
Cu Chulainn
7,594
759
36
4
0
176,661
2
L
Fenrir
6,636
664
25
3
0
172,143
1
W
Chaac
8,096
810
40
4
0
182,818
0
W
Nu Wa
9,003
900
48
5
0
193,910
3
L
Zeus
6,775
678
62
6
0
144,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role