Player Matchup

Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
LambChops2944
Shiva
Level 46
God Stats
3W - 0L
1,725 SR
Queue Stats
170W - 176L
1,506 Elo+
Solo
Xbalanque
Xbalanque
WicKk3dPaNda
Xbalanque
Level 159
God Stats
19W - 17L
1,479 SR
Queue Stats
702W - 743L
1,521 Elo+
Party 3
Ra
Ra
slender_shizzle
Ra
Level 126
God Stats
5W - 1L
1,658 SR
Queue Stats
302W - 310L
1,478 Elo+
Solo
Team Averages
Level 127
1,573 SR
1,501 Elo+

VS

Team Averages
Level 112
1,422 SR
1,382 Elo+
Zhong Kui
Zhong Kui
Crumbles1988
Zhong Kui
Level 124
God Stats
4W - 7L
1,444 SR
Queue Stats
95W - 99L
1,418 Elo+
Party 1
Discordia
Discordia
DillyTheWilly
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 34L
1,284 Elo+
Party 2
Guan Yu
Guan Yu
Oceanic Plagues
Guan Yu
Level 128
God Stats
0W - 2L
1,256 SR
Queue Stats
86W - 121L
1,391 Elo+
Solo
Heimdallr
Heimdallr
OneSlowChocobo
Heimdallr
Level 138
God Stats
0W - 3L
1,408 SR
Queue Stats
135W - 126L
1,433 Elo+
Party 1
Agni
Agni
Xboxpleb
Agni
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 1 / 8
8,828
803
2,769
7,124
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
 
Cthulhu
15
1 / 3 / 8
8,652
787
8,639
14,060
10,970
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 1 / 6
8,731
794
7,597
14,212
9,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xbalanque
WicKk3dPaNda
Xbalanque
17
8 / 2 / 5
9,818
893
8,205
9,289
3,370
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 5
7,789
708
4,542
11,023
3,705
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crumbles1988
Zhong Kui
14
2 / 5 / 3
7,864
715
5,796
10,229
11,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
DillyTheWilly
Discordia
16
1 / 3 / 5
7,895
718
11,094
7,627
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 1
5,981
544
335
1,120
727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
OneSlowChocobo
Heimdallr
17
2 / 2 / 7
9,111
828
9,983
8,435
3,556
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
16
5 / 4 / 5
8,412
765
15,933
7,865
3,091
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
15
Kills
10
10
Deaths
15
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
8
7
W
Cthulhu
 
Cthulhu
1
3
8
1.67
L
Zhong Kui
Crumbles1988
Zhong Kui
2
5
3
0.7
L
Discordia
DillyTheWilly
Discordia
1
3
5
1.17
W
3
1
6
6
L
0
1
1
0.5
L
Heimdallr
OneSlowChocobo
Heimdallr
2
2
7
2.75
W
Xbalanque
WicKk3dPaNda
Xbalanque
8
2
5
5.25
L
Agni
5
4
5
1.88
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,752
Damage
43,141
55,708
Taken
35,276
32,584
Mitigated
22,138
26,544
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,769
26
752
577
7,124
4,736
0
3,118
3,612
3,007
1,709
W
Cthulhu
 
Cthulhu
8,639
0
693
2,972
14,060
10,970
0
7,912
5,495
19,113
235
L
Zhong Kui
Crumbles1988
Zhong Kui
5,796
804
465
1,944
10,229
11,631
0
3,898
5,702
17,704
0
L
Discordia
DillyTheWilly
Discordia
11,094
505
0
2,242
7,627
3,133
0
4,677
2,726
20,835
0
W
7,597
1,097
2,224
2,712
14,212
9,803
0
8,920
4,666
0
16,029
L
335
0
0
142
1,120
727
0
399
687
0
783
L
Heimdallr
OneSlowChocobo
Heimdallr
9,983
2,571
577
2,830
8,435
3,556
0
2,893
5,360
0
24,132
W
Xbalanque
WicKk3dPaNda
Xbalanque
8,205
777
820
1,493
9,289
3,370
0
3,030
5,848
0
24,301
L
Agni
15,933
1,090
904
1,698
7,865
3,091
0
3,252
4,418
25,035
0
W
4,542
108
8,786
5,515
11,023
3,705
0
6,935
3,264
23,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,818
Gold Earned
39,263
128
Minions Killed
107
0
Camps Cleared
0
1,157,699
Distance Traveled
842,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,828
803
8
1
0
262,612
0
W
Cthulhu
8,652
787
36
3
0
213,826
0
L
Zhong Kui
7,864
715
25
2
0
193,349
0
L
Discordia
7,895
718
31
3
0
205,373
0
W
Shiva
8,731
794
18
2
0
253,712
0
L
Guan Yu
5,981
544
0
0
0
16,593
0
L
Heimdallr
9,111
828
28
3
0
224,797
0
W
Xbalanque
9,818
893
40
4
0
219,128
0
L
Agni
8,412
765
23
2
0
202,372
0
W
Ra
7,789
708
26
2
0
208,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role