Player Matchup

Mulan
Mulan
 
Mulan
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DaddyDom96
Sol
Level 69
God Stats
2W - 2L
1,626 SR
Queue Stats
152W - 139L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
HarryGeo
Zhong Kui
Level 290
God Stats
31W - 16L
1,674 SR
Queue Stats
693W - 668L
1,539 Elo+
Party 2
Bastet
Bastet
SMS Bowpit
Bastet
Level 213
God Stats
8W - 8L
1,611 SR
Queue Stats
292W - 284L
1,567 Elo+
Party 2
Thor
Thor
Ulti_YT_chicken
Thor
Level 154
God Stats
33W - 39L
1,516 SR
Queue Stats
639W - 604L
1,565 Elo+
Solo
Team Averages
Level 184
1,585 SR
1,542 Elo+

VS

Team Averages
Level 126
1,497 SR
1,571 Elo+
Chang'e
Chang'e
AngryFlipMan
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,534 Elo+
Party 3
Cupid
Cupid
KnoxHotDogEater
Cupid
Level 156
God Stats
2W - 2L
1,464 SR
Queue Stats
225W - 208L
1,543 Elo+
Solo
Ares
Ares
MrBonesXXV
Ares
Level 121
God Stats
8W - 8L
1,552 SR
Queue Stats
79W - 58L
1,594 Elo+
Party 3
Arachne
Arachne
Req_Scopes
Arachne
Level 49
God Stats
2W - 0L
1,563 SR
Queue Stats
6W - 1L
1,706 Elo+
Party 1
Mulan
Mulan
Time_Compressor_
Mulan
Level 145
God Stats
2W - 2L
1,405 SR
Queue Stats
46W - 45L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 1 / 3
6,533
467
3,535
11,701
9,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
1 / 0 / 0
5,068
362
1,282
2,189
490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
HarryGeo
Zhong Kui
15
4 / 0 / 1
8,252
589
9,761
8,554
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
SMS Bowpit
Bastet
13
2 / 1 / 4
7,291
521
5,071
10,246
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 2 / 1
8,340
596
11,825
14,106
8,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngryFlipMan
Chang'e
15
1 / 0 / 2
8,402
600
5,985
7,358
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 0
7,617
544
5,038
9,414
3,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
2 / 2 / 1
8,015
573
8,015
10,537
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Req_Scopes
Arachne
10
0 / 2 / 0
6,236
445
1,290
8,412
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 7 / 0
7,684
549
8,226
14,093
12,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
4
4
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
3
1.5
W
Chang'e
AngryFlipMan
Chang'e
1
0
2
2
L
1
0
0
1
L
Zhong Kui
HarryGeo
Zhong Kui
4
0
1
4.5
W
0
3
0
0
W
2
2
1
1.25
W
Arachne
Req_Scopes
Arachne
0
2
0
0
L
Bastet
SMS Bowpit
Bastet
2
1
4
4
W
1
7
0
0.14
L
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,474
Damage
28,554
46,796
Taken
49,814
28,446
Mitigated
28,311
19,548
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,535
570
1,066
4,084
11,701
9,224
39
6,110
5,591
0
29,252
W
Chang'e
AngryFlipMan
Chang'e
5,985
540
370
4,371
7,358
2,630
548
665
6,597
60,072
807
L
1,282
531
0
641
2,189
490
0
837
1,352
12,578
0
L
Zhong Kui
HarryGeo
Zhong Kui
9,761
4,129
0
5,387
8,554
6,616
836
1,489
7,065
67,059
13,076
W
5,038
3,041
805
3,571
9,414
3,320
404
5,656
3,758
0
68,571
W
8,015
1,731
10
2,515
10,537
7,780
0
2,810
7,676
30,275
2,756
W
Arachne
Req_Scopes
Arachne
1,290
885
0
1,774
8,412
2,285
481
1,262
6,989
0
26,814
L
Bastet
SMS Bowpit
Bastet
5,071
709
0
3,354
10,246
3,301
0
2,813
7,433
0
60,340
W
8,226
2,149
0
1,300
14,093
12,296
62
64
13,296
0
44,764
L
11,825
3,292
0
5,016
14,106
8,815
0
2,381
11,725
184
57,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,484
Gold Earned
37,954
416
Minions Killed
392
0
Camps Cleared
0
1,190,156
Distance Traveled
1,394,745
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,533
467
40
3
0
272,369
0
W
Chang'e
8,402
600
106
8
0
258,324
5
L
Sol
5,068
362
29
2
0
108,448
2
L
Zhong Kui
8,252
589
144
10
0
233,698
0
W
Cupid
7,617
544
131
9
0
251,545
3
W
Ares
8,015
573
24
2
0
305,987
0
W
Arachne
6,236
445
48
3
0
337,131
0
L
Bastet
7,291
521
104
7
0
323,990
0
W
Mulan
7,684
549
83
6
0
241,758
2
L
Thor
8,340
596
99
7
0
251,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role