Player Matchup

Ymir
Ymir
AtlasOfTheDeep
Ymir
Level 161
God Stats
6W - 3L
1,628 SR
Queue Stats
134W - 67L
1,752 Elo+
Party 2
Cupid
Cupid
JLightReturned
Cupid
Level 16
God Stats
1W - 1L
1,732 SR
Queue Stats
27W - 12L
1,618 Elo+
Party 2
Baron Samedi
Baron Samedi
TrulyRogue
Baron Samedi
Level 157
God Stats
4W - 6L
1,439 SR
Queue Stats
215W - 132L
1,694 Elo+
Party 2
Team Averages
Level 111
1,600 SR
1,688 Elo+

VS

Team Averages
Level 82
1,449 SR
1,321 Elo+
Mulan
Mulan
ALEXBLOODFAIIEN
Mulan
Level 61
God Stats
1W - 8L
1,161 SR
Queue Stats
98W - 126L
1,351 Elo+
Party 1
Sol
Sol
Axyrllus
Sol
Level 128
God Stats
5W - 2L
1,826 SR
Queue Stats
136W - 170L
1,330 Elo+
Party 1
Nemesis
Nemesis
Vouvhdreth
Nemesis
Level 57
God Stats
9W - 17L
1,359 SR
Queue Stats
47W - 69L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 15
11,388
1,035
7,278
15,546
15,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

18
10 / 1 / 15
11,868
1,079
18,525
11,248
4,031
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
TrulyRogue
Baron Samedi
16
10 / 2 / 13
11,603
1,055
13,415
8,890
3,777
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 2
9,076
825
4,697
15,605
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
2 / 9 / 3
9,918
902
9,239
12,865
3,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Vouvhdreth
Nemesis
13
2 / 10 / 2
8,952
814
3,636
14,688
4,076
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
30
Kills
5
6
Deaths
30
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
10
3
15
5.83
L
2
9
3
0.39
W
10
1
15
17.5
W
Baron Samedi
TrulyRogue
Baron Samedi
10
2
13
8.25
L
Nemesis
Vouvhdreth
Nemesis
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,218
Damage
17,572
35,684
Taken
43,158
23,497
Mitigated
13,030
14,485
Healing
2,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,697
1,501
0
572
15,605
5,750
0
5,785
9,595
0
19,040
W
7,278
561
0
2,906
15,546
15,689
180
3,199
12,347
24,860
0
L
9,239
927
0
1,231
12,865
3,204
0
6,659
5,715
25,810
510
W
18,525
11,223
1,404
6,244
11,248
4,031
3,192
1,979
9,269
0
61,638
W
Baron Samedi
TrulyRogue
Baron Samedi
13,415
1,164
1,235
2,696
8,890
3,777
1,019
3,925
4,965
33,099
0
L
Nemesis
Vouvhdreth
Nemesis
3,636
998
0
845
14,688
4,076
0
7,256
7,095
0
9,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,859
Gold Earned
27,946
149
Minions Killed
78
0
Camps Cleared
0
573,094
Distance Traveled
492,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,076
825
34
3
0
146,582
0
W
Ymir
11,388
1,035
38
3
0
201,754
0
L
Sol
9,918
902
36
3
0
179,278
0
W
Cupid
11,868
1,079
68
6
0
197,767
0
W
Baron Samedi
11,603
1,055
43
4
0
173,573
0
L
Nemesis
8,952
814
8
1
0
166,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role