Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Alex-No-Xander
Ao Kuang
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,388 Elo+
Party 1
Anhur
Anhur
Tanjiro_cp3
Anhur
Level 106
God Stats
0W - 1L
1,509 SR
Queue Stats
281W - 190L
1,496 Elo+
Solo
Team Averages
Level 108
1,503 SR
1,461 Elo+

VS

Team Averages
Level 111
1,432 SR
1,416 Elo+
Baba Yaga
Baba Yaga
Pinabao
Baba Yaga
Level 129
God Stats
45W - 49L
1,449 SR
Queue Stats
363W - 398L
1,413 Elo+
Solo
Neith
Neith
Rip_PonyGold
Neith
Level 48
God Stats
5W - 9L
1,360 SR
Queue Stats
53W - 44L
1,412 Elo+
Solo
Nu Wa
Nu Wa
VirusTeck
Nu Wa
Level 157
God Stats
77W - 67L
1,486 SR
Queue Stats
141W - 143L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 3 / 1
7,395
672
5,338
10,225
9,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
12
1 / 4 / 0
7,529
684
3,730
12,169
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 5 / 0
7,857
714
3,515
12,333
3,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Pinabao
Baba Yaga
16
7 / 0 / 5
10,274
934
10,482
6,099
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 2 / 7
9,078
825
7,357
6,226
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
VirusTeck
Nu Wa
15
4 / 0 / 6
10,005
910
10,794
5,624
1,538
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
12
12
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
1
0.17
L
Ao Kuang
1
4
0
0.25
W
Baba Yaga
Pinabao
Baba Yaga
7
0
5
9.5
W
1
2
7
2.25
L
1
5
0
0.2
W
Nu Wa
VirusTeck
Nu Wa
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,583
Damage
28,633
34,727
Taken
17,949
15,857
Mitigated
8,880
5,368
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,338
191
0
1,037
10,225
9,385
0
5,139
4,595
17,864
0
L
Ao Kuang
3,730
632
0
914
12,169
2,954
0
7,209
4,394
11,559
0
W
Baba Yaga
Pinabao
Baba Yaga
10,482
1,293
0
1,808
6,099
5,173
510
3,497
2,602
32,066
0
W
7,357
2,680
134
1,158
6,226
2,169
1,347
3,360
2,866
0
25,456
L
3,515
1,056
0
3,417
12,333
3,518
0
7,090
4,820
0
25,951
W
Nu Wa
VirusTeck
Nu Wa
10,794
5,028
0
0
5,624
1,538
728
2,279
3,345
37,145
1,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,781
Gold Earned
29,357
71
Minions Killed
157
0
Camps Cleared
0
563,981
Distance Traveled
609,142
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,395
672
22
2
0
207,269
2
L
Ao Kuang
7,529
684
15
1
0
192,114
0
W
Baba Yaga
10,274
934
50
5
0
215,285
0
W
Neith
9,078
825
42
4
0
185,683
0
L
Anhur
7,857
714
34
3
0
164,598
0
W
Nu Wa
10,005
910
65
6
0
208,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role