Player Matchup

Ah Puch
Ah Puch
ArgetRisa
Ah Puch
Level 145
God Stats
6W - 2L
1,677 SR
Queue Stats
80W - 53L
1,504 Elo+
Party 1
Janus
Janus
NuniBeastRocks
Janus
Level 162
God Stats
2W - 1L
1,681 SR
Queue Stats
214W - 203L
1,523 Elo+
Solo
Jormungandr
Jormungandr
SleepingScrubz
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 19L
1,572 Elo+
Party 1
Mulan
Mulan
UNO pato1304
Mulan
Level 36
God Stats
12W - 5L
1,637 SR
Queue Stats
76W - 68L
1,504 Elo+
Solo
Charybdis
Charybdis
aLadNowDead
Charybdis
Level 103
God Stats
62W - 56L
1,574 SR
Queue Stats
796W - 774L
1,411 Elo+
Solo
Team Averages
Level 92
1,614 SR
1,503 Elo+

VS

Team Averages
Level 131
1,549 SR
1,519 Elo+
Fenrir
Fenrir
Dimas XG
Fenrir
Level 127
God Stats
2W - 3L
1,458 SR
Queue Stats
279W - 244L
1,469 Elo+
Solo
Ymir
Ymir
MuhThangTiny
Ymir
Level 147
God Stats
3W - 2L
1,623 SR
Queue Stats
40W - 23L
1,588 Elo+
Solo
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 159
God Stats
459W - 397L
1,550 SR
Queue Stats
459W - 398L
1,510 Elo+
Solo
He Bo
He Bo
Trollaflagger
He Bo
Level 136
God Stats
9W - 12L
1,520 SR
Queue Stats
133W - 122L
1,520 Elo+
Solo
Apollo
Apollo
whet4uBABE
Apollo
Level 88
God Stats
184W - 146L
1,595 SR
Queue Stats
337W - 325L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArgetRisa
Ah Puch
11
1 / 3 / 1
5,597
560
3,094
6,113
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 6
5,771
577
3,565
6,152
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SleepingScrubz
Jormungandr
11
4 / 1 / 2
6,131
613
6,762
6,974
4,511
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 0 / 0
6,829
683
5,543
6,294
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
aLadNowDead
Charybdis
10
0 / 3 / 2
5,360
536
4,468
6,282
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dimas XG
Fenrir
7
0 / 1 / 0
4,063
406
1,312
6,496
4,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
2 / 4 / 0
4,781
478
5,188
8,722
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
9
1 / 2 / 3
5,577
558
5,804
9,027
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 2
5,830
583
2,939
3,717
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
whet4uBABE
Apollo
11
3 / 2 / 1
5,385
539
3,762
6,999
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
7
7
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ArgetRisa
Ah Puch
1
3
1
0.5
L
Fenrir
Dimas XG
Fenrir
0
1
0
0
L
2
4
0
0.5
W
2
0
6
5
L
Sylvanus
1
2
3
1.25
W
Jormungandr
SleepingScrubz
Jormungandr
4
1
2
5
L
1
1
2
2
W
3
0
0
3
W
Charybdis
aLadNowDead
Charybdis
0
3
2
0.33
L
Apollo
whet4uBABE
Apollo
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,432
Damage
19,005
31,815
Taken
34,961
12,429
Mitigated
17,501
11,746
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ArgetRisa
Ah Puch
3,094
123
0
1,868
6,113
1,728
0
4,139
1,670
37,519
0
L
Fenrir
Dimas XG
Fenrir
1,312
88
0
1,806
6,496
4,262
0
269
6,227
0
12,736
L
5,188
1,152
0
3,042
8,722
3,200
0
4,411
4,311
23,406
0
W
3,565
332
0
3,797
6,152
1,834
0
3,070
3,042
33,687
739
L
Sylvanus
5,804
2,885
1,436
4,077
9,027
6,505
0
3,621
5,406
20,221
1,794
W
Jormungandr
SleepingScrubz
Jormungandr
6,762
2,084
0
1,995
6,974
4,511
0
2,962
3,902
33,433
2,824
L
2,939
105
0
1,204
3,717
1,248
0
2,896
821
29,319
84
W
5,543
1,245
0
1,977
6,294
2,624
0
735
5,335
0
50,175
W
Charybdis
aLadNowDead
Charybdis
4,468
2,885
0
2,109
6,282
1,732
0
2,456
3,826
0
35,739
L
Apollo
whet4uBABE
Apollo
3,762
2,234
0
1,913
6,999
2,286
0
1,966
5,033
0
39,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
25,636
374
Minions Killed
230
0
Camps Cleared
0
978,929
Distance Traveled
911,213
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,597
560
79
8
0
195,293
1
L
Fenrir
4,063
406
22
2
0
152,338
0
L
Ymir
4,781
478
38
4
0
206,219
0
W
Janus
5,771
577
65
7
0
218,057
4
L
Sylvanus
5,577
558
21
2
0
162,592
0
W
Jormungandr
6,131
613
67
7
0
196,136
0
L
He Bo
5,830
583
78
8
0
194,402
5
W
Mulan
6,829
683
98
10
0
197,057
2
W
Charybdis
5,360
536
65
7
0
172,386
0
L
Apollo
5,385
539
71
7
0
195,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role