Player Matchup

Charon
Charon
 
Charon
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SanesNINJA
Ra
Level 24
God Stats
0W - 2L
1,213 SR
Queue Stats
4W - 15L
1,213 Elo+
Party 1
Sun Wukong
Sun Wukong
SeasonsFlame
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,171 Elo+
Party 1
Nemesis
Nemesis
YHWH IS LORD388
Nemesis
Level 34
God Stats
2W - 6L
1,102 SR
Queue Stats
6W - 20L
1,121 Elo+
Party 1
Team Averages
Level 36
1,363 SR
1,301 Elo+

VS

Team Averages
Level 91
1,524 SR
1,436 Elo+
Anhur
Anhur
DavidWhit560
Anhur
Level 29
God Stats
3W - 1L
1,591 SR
Queue Stats
22W - 17L
1,461 Elo+
Party 2
Da Ji
Da Ji
Duhjayy_
Da Ji
Level 177
God Stats
22W - 22L
1,531 SR
Queue Stats
1,261W - 1,136L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
NoodlesMx
Zhong Kui
Level 100
God Stats
1W - 0L
1,327 SR
Queue Stats
34W - 35L
1,418 Elo+
Party 2
Hades
Hades
SurvivorBlue
Hades
Level 135
God Stats
3W - 0L
1,768 SR
Queue Stats
47W - 52L
1,400 Elo+
Party 3
Ymir
Ymir
leader906727
Ymir
Level 16
God Stats
10W - 11L
1,404 SR
Queue Stats
60W - 57L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 0
6,625
473
2,978
4,650
3,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
 
Jing Wei
12
0 / 4 / 0
6,620
473
5,014
9,061
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 12 / 0
6,173
441
4,308
10,807
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SeasonsFlame
Sun Wukong
12
0 / 3 / 1
7,180
513
5,171
9,239
6,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 0
6,694
478
2,276
12,154
4,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
7,979
570
5,499
4,998
1,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Duhjayy_
Da Ji
14
8 / 0 / 3
8,328
595
7,604
8,350
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
NoodlesMx
Zhong Kui
14
1 / 0 / 2
8,402
600
4,688
8,903
8,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
9 / 1 / 8
9,603
686
10,314
11,139
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 0 / 6
7,591
542
4,175
8,617
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
0
Kills
23
23
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
0
0
L
Jing Wei
 
Jing Wei
0
4
0
0
W
5
0
3
6.5
W
Da Ji
Duhjayy_
Da Ji
8
0
3
9.5
W
Zhong Kui
NoodlesMx
Zhong Kui
1
0
2
2
L
0
12
0
0
L
Sun Wukong
SeasonsFlame
Sun Wukong
0
3
1
0.17
W
9
1
8
13
L
0
3
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,747
Damage
32,280
45,911
Taken
42,007
19,997
Mitigated
25,097
8,106
Healing
25,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,978
563
1,876
909
4,650
3,070
23
1,515
3,135
17,741
1,310
L
Jing Wei
 
Jing Wei
5,014
3,103
0
1,024
9,061
3,007
134
1,983
7,078
0
51,317
W
5,499
2,453
0
2,137
4,998
1,618
1,853
1,451
3,547
0
55,486
W
Da Ji
Duhjayy_
Da Ji
7,604
2,412
0
4,078
8,350
2,789
0
921
7,349
0
49,821
W
Zhong Kui
NoodlesMx
Zhong Kui
4,688
985
0
7,545
8,903
8,304
486
0
8,227
56,046
610
L
4,308
1,149
0
430
10,807
2,954
0
6,813
3,994
25,683
0
L
Sun Wukong
SeasonsFlame
Sun Wukong
5,171
890
0
2,090
9,239
6,164
0
5,749
3,490
0
50,882
W
10,314
1,613
576
7,356
11,139
4,653
0
2,425
8,522
64,574
0
L
2,276
1,637
0
1,777
12,154
4,802
0
2,974
9,180
0
55,373
W
4,175
1,172
287
3,404
8,617
7,733
0
1,958
6,576
13,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,292
Gold Earned
41,903
357
Minions Killed
383
0
Camps Cleared
0
1,369,209
Distance Traveled
1,396,000
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,625
473
30
2
0
250,380
0
L
Jing Wei
6,620
473
86
6
0
267,230
1
W
Anhur
7,979
570
92
7
0
258,365
0
W
Da Ji
8,328
595
78
6
0
332,951
0
W
Zhong Kui
8,402
600
94
7
0
241,795
2
L
Ra
6,173
441
47
3
0
231,075
0
L
Sun Wukong
7,180
513
90
6
0
296,749
0
W
Hades
9,603
686
97
7
0
298,819
1
L
Nemesis
6,694
478
104
7
0
323,775
0
W
Ymir
7,591
542
22
2
0
264,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role