Player Matchup

Ra
Ra
Gold V
AruSh1ne
Ra
Gold V
Level 157
God Stats
1W - 0L
1,895 SR
Queue Stats
28W - 37L
1,349 MMR
Solo
Bellona
Bellona
Gold IV
Chacojohnson
Bellona
Gold IV
Level 87
God Stats
2W - 3L
1,790 SR
Queue Stats
34W - 29L
1,408 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
McTheShizzle
Tsukuyomi
Silver III
Level 127
God Stats
16W - 13L
1,617 SR
Queue Stats
146W - 158L
965 MMR
Solo
Sobek
Sobek
Silver II
WakingDemon
Sobek
Silver II
Level 127
God Stats
10W - 13L
1,562 SR
Queue Stats
18W - 26L
1,413 MMR
Solo
Anhur
Anhur
Silver II
xGiraffeneckx
Anhur
Silver II
Level 66
God Stats
3W - 3L
1,789 SR
Queue Stats
22W - 17L
1,398 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,731 SR
1,307 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,543 SR
1,389 MMR
Kuzenbo
Kuzenbo
Silver V
 
Kuzenbo
Silver V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver II
Chaos_Shrike
Freya
Silver II
Level 170
God Stats
0W - 1L
1,291 SR
Queue Stats
5W - 8L
1,457 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
OfficialA1fly
Ah Muzen Cab
Gold III
Level 138
God Stats
8W - 10L
1,553 SR
Queue Stats
320W - 318L
1,451 MMR
Solo
Osiris
Osiris
Silver II
Sir Brownnie
Osiris
Silver II
Level 155
God Stats
1W - 1L
1,742 SR
Queue Stats
29W - 42L
1,267 MMR
Solo
Loki
Loki
Gold V
Tristonian
Loki
Gold V
Level 154
God Stats
6W - 5L
1,629 SR
Queue Stats
301W - 312L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
9,929
621
8,070
6,631
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Chacojohnson
Bellona
16
1 / 0 / 2
10,328
646
8,288
8,645
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tsukuyomi
McTheShizzle
Tsukuyomi
15
5 / 1 / 1
8,764
548
6,303
8,007
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
1 / 0 / 7
8,793
550
4,242
11,585
8,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 1 / 2
9,261
579
6,938
9,475
3,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SkadiThanatosPersephoneYmir

VS

Bans
DanzaburouCthulhuYu HuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 3 / 0
6,504
407
3,388
11,434
9,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
1 / 3 / 0
8,168
511
4,542
8,711
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
OfficialA1fly
Ah Muzen Cab
13
0 / 3 / 1
7,210
451
3,909
8,181
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Osiris
13
0 / 3 / 0
7,468
467
2,740
13,192
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
1 / 3 / 0
7,376
461
1,642
12,327
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
0
0
W
4
0
2
5
W
Bellona
Chacojohnson
Bellona
1
0
2
2
L
1
3
0
0.33
W
Tsukuyomi
McTheShizzle
Tsukuyomi
5
1
1
5.5
L
Ah Muzen Cab
OfficialA1fly
Ah Muzen Cab
0
3
1
0.17
L
Osiris
0
3
0
0
L
1
3
0
0.33
W
1
0
7
4.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,841
Damage
16,221
44,343
Taken
53,845
25,156
Mitigated
25,287
22,226
Healing
18,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,388
1,432
0
2,115
11,434
9,944
0
4,295
7,139
19,518
994
W
8,070
473
1,278
2,352
6,631
2,199
182
921
5,710
80,558
1,040
W
Bellona
Chacojohnson
Bellona
8,288
2,127
0
2,012
8,645
8,879
513
0
8,645
0
75,880
L
4,542
1,485
0
3,522
8,711
2,385
0
1,548
7,163
52,688
2,609
W
Tsukuyomi
McTheShizzle
Tsukuyomi
6,303
1,381
0
4,134
8,007
2,795
750
228
7,739
0
66,043
L
Ah Muzen Cab
OfficialA1fly
Ah Muzen Cab
3,909
667
0
878
8,181
2,489
0
4,226
3,955
0
54,113
L
Osiris
2,740
1,207
0
5,214
13,192
6,859
0
0
12,550
0
48,106
L
1,642
412
0
6,540
12,327
3,610
0
1,953
10,146
0
55,422
W
4,242
248
3,158
5,501
11,585
8,154
407
2,906
8,323
26,565
1,139
W
6,938
5,949
0
3,791
9,475
3,129
1,738
3,021
6,096
0
66,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,075
Gold Earned
36,726
587
Minions Killed
431
0
Camps Cleared
0
1,699,667
Distance Traveled
1,433,190
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,504
407
24
2
0
248,420
0
W
Ra
9,929
621
174
11
0
349,581
2
W
Bellona
10,328
646
145
9
0
313,873
4
L
Freya
8,168
511
111
7
0
299,680
2
W
Tsukuyomi
8,764
548
99
6
0
386,374
0
L
Ah Muzen Cab
7,210
451
89
6
0
274,639
0
L
Osiris
7,468
467
97
6
0
267,079
5
L
Loki
7,376
461
110
7
0
343,372
4
W
Sobek
8,793
550
34
2
0
346,329
6
W
Anhur
9,261
579
135
8
0
303,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role