Player Matchup

Jormungandr
Jormungandr
MrMcChicken22
Jormungandr
Level 16
God Stats
5W - 4L
1,540 SR
Queue Stats
21W - 24L
1,383 Elo+
Party 1
Ra
Ra
Tannicbear21992
Ra
Level 14
God Stats
6W - 8L
1,500 SR
Queue Stats
31W - 34L
1,429 Elo+
Party 1
Pele
Pele
pepprime
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,445 Elo+
Party 1
Team Averages
Level 31
1,513 SR
1,419 Elo+

VS

Team Averages
Level 83
1,357 SR
1,349 Elo+
Sun Wukong
Sun Wukong
BigDaddyRigatoni
Sun Wukong
Level 138
God Stats
7W - 4L
1,570 SR
Queue Stats
195W - 196L
1,472 Elo+
Solo
Danzaburou
Danzaburou
BoweryAcrobat68
Danzaburou
Level 29
God Stats
2W - 3L
1,041 SR
Queue Stats
2W - 3L
1,155 Elo+
Party 2
Olorun
Olorun
NewYork Kid 93
Olorun
Level 83
God Stats
11W - 14L
1,460 SR
Queue Stats
62W - 56L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrMcChicken22
Jormungandr
16
3 / 5 / 9
10,461
805
5,420
14,873
11,702
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 7
10,823
833
10,883
11,594
4,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
16
7 / 7 / 5
11,221
863
13,037
14,701
6,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigDaddyRigatoni
Sun Wukong
18
8 / 3 / 8
12,520
963
12,642
15,413
14,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
BoweryAcrobat68
Danzaburou
17
1 / 5 / 16
11,550
888
10,973
10,099
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 6 / 8
12,170
936
8,624
12,678
4,396
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
14
Kills
16
17
Deaths
14
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigDaddyRigatoni
Sun Wukong
8
3
8
4
W
Danzaburou
BoweryAcrobat68
Danzaburou
1
5
16
1.8
L
Jormungandr
MrMcChicken22
Jormungandr
3
5
9
1.5
W
7
6
8
1.83
L
4
5
7
1.5
L
Pele
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,340
Damage
32,239
41,168
Taken
38,190
23,141
Mitigated
21,614
5,516
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigDaddyRigatoni
Sun Wukong
12,642
3,428
0
2,535
15,413
14,119
1,226
6,692
8,405
0
47,605
W
Danzaburou
BoweryAcrobat68
Danzaburou
10,973
3,258
0
2,591
10,099
3,099
1,154
4,504
5,354
0
37,634
L
Jormungandr
MrMcChicken22
Jormungandr
5,420
963
0
120
14,873
11,702
144
2,528
11,892
30,086
243
W
8,624
6,455
411
3,079
12,678
4,396
1,068
4,523
7,876
29,284
1,937
L
10,883
1,109
360
1,727
11,594
4,978
708
2,275
9,012
34,606
25
L
Pele
13,037
1,188
0
3,309
14,701
6,461
0
4,093
10,363
0
36,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,505
Gold Earned
36,240
145
Minions Killed
157
0
Camps Cleared
0
571,146
Distance Traveled
704,148
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,520
963
58
4
0
258,167
4
W
Danzaburou
11,550
888
59
5
0
237,428
0
L
Jormungandr
10,461
805
41
3
0
191,467
0
W
Olorun
12,170
936
40
3
0
208,553
0
L
Ra
10,823
833
53
4
0
167,495
0
L
Pele
11,221
863
51
4
0
212,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role