Player Matchup

Nemesis
Nemesis
BEATNGU
Nemesis
Level 148
God Stats
2W - 1L
1,479 SR
Queue Stats
328W - 302L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
ElGordoMata8808
Zhong Kui
Level 146
God Stats
5W - 5L
1,471 SR
Queue Stats
481W - 485L
1,445 Elo+
Party 3
Ymir
Ymir
Proto25x
Ymir
Level 49
God Stats
1W - 2L
1,640 SR
Queue Stats
3W - 6L
1,347 Elo+
Party 4
Heimdallr
Heimdallr
Underdog Truth
Heimdallr
Level 121
God Stats
16W - 24L
1,602 SR
Queue Stats
173W - 162L
1,468 Elo+
Party 3
Surtr
Surtr
leopardoxDx
Surtr
Level 222
God Stats
1W - 0L
1,760 SR
Queue Stats
13W - 10L
1,569 Elo+
Party 4
Team Averages
Level 137
1,590 SR
1,470 Elo+

VS

Team Averages
Level 118
1,484 SR
1,509 Elo+
Neith
Neith
Abraham575
Neith
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 64L
1,526 Elo+
Party 2
Maui
Maui
MrMagic_22
Maui
Level 69
God Stats
15W - 18L
1,435 SR
Queue Stats
24W - 28L
1,548 Elo+
Party 1
Medusa
Medusa
elibabwa
Medusa
Level 39
God Stats
5W - 4L
1,605 SR
Queue Stats
41W - 45L
1,471 Elo+
Party 1
Hel
Hel
pNutButter8
Hel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,515 Elo+
Solo
Poseidon
Poseidon
torelia
Poseidon
Level 164
God Stats
10W - 6L
1,379 SR
Queue Stats
215W - 168L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BEATNGU
Nemesis
12
4 / 2 / 2
7,270
606
5,653
8,584
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
ElGordoMata8808
Zhong Kui
13
1 / 2 / 1
7,043
587
3,012
7,403
4,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
9
0 / 5 / 1
5,915
493
2,471
11,085
6,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Underdog Truth
Heimdallr
9
0 / 5 / 3
5,827
486
3,140
6,920
2,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 3 / 0
9,324
777
10,102
14,340
8,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 1 / 1
7,308
609
6,009
5,248
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 2 / 9
7,292
608
4,376
9,212
8,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
elibabwa
Medusa
11
8 / 2 / 3
6,801
567
9,452
6,799
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 6 / 2
6,013
501
3,260
8,142
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
torelia
Poseidon
13
4 / 3 / 0
6,960
580
7,037
7,682
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
14
Kills
17
17
Deaths
14
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
2
1
1
2.5
W
Nemesis
BEATNGU
Nemesis
4
2
2
2.5
W
Zhong Kui
ElGordoMata8808
Zhong Kui
1
2
1
0.75
L
2
2
9
3.25
W
Ymir
0
5
1
0.1
W
Heimdallr
Underdog Truth
Heimdallr
0
5
3
0.3
L
Medusa
elibabwa
Medusa
8
2
3
4.75
W
9
3
0
3
L
1
6
2
0.33
L
Poseidon
torelia
Poseidon
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,378
Damage
30,134
48,332
Taken
37,083
24,440
Mitigated
16,871
13,563
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,009
2,255
0
2,403
5,248
1,666
768
1,239
4,009
0
56,135
W
Nemesis
BEATNGU
Nemesis
5,653
2,059
0
1,466
8,584
2,703
0
1,764
6,703
0
47,019
W
Zhong Kui
ElGordoMata8808
Zhong Kui
3,012
261
0
3,289
7,403
4,921
0
820
6,439
48,062
0
L
4,376
1,571
0
1,220
9,212
8,718
0
1,931
7,281
30,868
0
W
Ymir
2,471
1,194
0
1,531
11,085
6,599
558
2,188
8,897
14,501
0
W
Heimdallr
Underdog Truth
Heimdallr
3,140
1,807
0
1,370
6,920
2,094
1,827
1,541
5,379
0
34,216
L
Medusa
elibabwa
Medusa
9,452
4,161
0
336
6,799
2,093
0
1,433
5,366
0
38,331
W
10,102
3,410
0
5,907
14,340
8,123
112
7,674
6,387
2,899
59,243
L
3,260
223
269
2,717
8,142
2,270
0
307
7,835
29,835
273
L
Poseidon
torelia
Poseidon
7,037
803
0
750
7,682
2,124
0
1,472
6,210
47,073
1,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,379
Gold Earned
34,374
332
Minions Killed
352
0
Camps Cleared
0
1,221,121
Distance Traveled
1,082,883
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,308
609
114
10
0
215,563
0
W
Nemesis
7,270
606
72
6
0
267,403
2
W
Zhong Kui
7,043
587
103
9
0
237,601
6
L
Maui
7,292
608
38
3
0
224,735
1
W
Ymir
5,915
493
13
1
0
234,462
0
W
Heimdallr
5,827
486
54
5
0
234,891
0
L
Medusa
6,801
567
52
4
0
205,772
3
W
Surtr
9,324
777
90
8
0
246,764
6
L
Hel
6,013
501
62
5
0
168,530
0
L
Poseidon
6,960
580
86
7
0
268,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role