Player Matchup

Surtr
Surtr
CAAN0705
Surtr
Level 77
God Stats
5W - 2L
1,640 SR
Queue Stats
34W - 31L
1,432 Elo+
Solo
Athena
Athena
Dark-Hunter5600
Athena
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 55L
1,297 Elo+
Party 1
Apollo
Apollo
Naighntel
Apollo
Level 105
God Stats
8W - 3L
1,662 SR
Queue Stats
116W - 127L
1,450 Elo+
Solo
Kukulkan
Kukulkan
OnnGawdd
Kukulkan
Level 39
God Stats
2W - 3L
1,206 SR
Queue Stats
37W - 47L
1,304 Elo+
Party 1
Arachne
Arachne
waterlung
Arachne
Level 120
God Stats
35W - 30L
1,519 SR
Queue Stats
240W - 246L
1,403 Elo+
Party 1
Team Averages
Level 74
1,505 SR
1,377 Elo+

VS

Team Averages
Level 77
1,497 SR
1,427 Elo+
Jormungandr
Jormungandr
EGGATRON_
Jormungandr
Level 78
God Stats
7W - 3L
1,533 SR
Queue Stats
37W - 40L
1,423 Elo+
Solo
Chronos
Chronos
Nihil79
Chronos
Level 108
God Stats
7W - 6L
1,580 SR
Queue Stats
413W - 436L
1,464 Elo+
Solo
Danzaburou
Danzaburou
RadioS0da
Danzaburou
Level 65
God Stats
58W - 62L
1,531 SR
Queue Stats
180W - 216L
1,423 Elo+
Solo
Fenrir
Fenrir
SonOfOlmpus
Fenrir
Level 35
God Stats
0W - 2L
1,279 SR
Queue Stats
39W - 55L
1,360 Elo+
Solo
Yemoja
Yemoja
psychicdous
Yemoja
Level 100
God Stats
157W - 157L
1,561 SR
Queue Stats
294W - 290L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CAAN0705
Surtr
6
0 / 0 / 0
3,484
697
185
2,209
939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

5
0 / 1 / 0
3,290
658
586
3,309
1,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Naighntel
Apollo
6
0 / 0 / 0
3,323
665
496
2,002
548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
OnnGawdd
Kukulkan
6
0 / 1 / 0
3,663
733
708
1,690
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
waterlung
Arachne
6
1 / 0 / 0
3,326
665
2,580
2,483
670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EGGATRON_
Jormungandr
1
0 / 0 / 0
2,436
487
0
0
0
Chronos
Nihil79
Chronos
6
0 / 0 / 1
3,274
655
255
1,962
442
Danzaburou
RadioS0da
Danzaburou
5
1 / 1 / 0
3,614
723
2,075
2,686
670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fenrir
7
1 / 0 / 0
3,522
704
1,080
3,298
1,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
3
0 / 0 / 1
2,972
594
827
1,843
489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
CAAN0705
Surtr
0
0
0
0
W
0
1
0
0
L
Jormungandr
EGGATRON_
Jormungandr
0
0
0
0
W
Apollo
Naighntel
Apollo
0
0
0
0
L
Chronos
Nihil79
Chronos
0
0
1
0.5
W
Kukulkan
OnnGawdd
Kukulkan
0
1
0
0
L
Danzaburou
RadioS0da
Danzaburou
1
1
0
1
L
Fenrir
1
0
0
1
L
Yemoja
0
0
1
0.5
W
Arachne
waterlung
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,555
Damage
4,237
11,693
Taken
9,789
4,348
Mitigated
2,690
3,443
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
CAAN0705
Surtr
185
0
0
881
2,209
939
0
0
2,209
292
14,692
W
586
333
0
636
3,309
1,769
0
582
2,727
10,228
0
L
Jormungandr
EGGATRON_
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Naighntel
Apollo
496
286
0
827
2,002
548
0
245
1,757
0
14,885
L
Chronos
Nihil79
Chronos
255
72
0
1,215
1,962
442
0
556
1,378
9,822
1,023
W
Kukulkan
OnnGawdd
Kukulkan
708
0
0
481
1,690
422
0
183
1,507
14,603
461
L
Danzaburou
RadioS0da
Danzaburou
2,075
973
0
1,023
2,686
670
0
101
2,585
0
15,409
L
Fenrir
1,080
192
0
1,103
3,298
1,089
0
84
3,116
0
19,117
L
Yemoja
827
407
350
545
1,843
489
0
485
1,358
3,184
0
W
Arachne
waterlung
Arachne
2,580
1,931
0
618
2,483
670
0
72
2,411
0
13,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,086
Gold Earned
15,818
128
Minions Killed
98
0
Camps Cleared
0
495,472
Distance Traveled
317,735
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,484
697
30
6
0
77,994
2
W
Athena
3,290
658
13
3
0
106,952
1
L
Jormungandr
2,436
487
0
0
0
0
0
W
Apollo
3,323
665
33
7
0
81,782
0
L
Chronos
3,274
655
23
5
0
71,552
0
W
Kukulkan
3,663
733
27
5
0
92,885
0
L
Danzaburou
3,614
723
28
6
0
90,112
0
L
Fenrir
3,522
704
41
8
0
107,376
0
L
Yemoja
2,972
594
6
1
0
48,695
0
W
Arachne
3,326
665
25
5
0
135,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role