Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
IronTalbain
Khepri
Level 147
God Stats
3W - 5L
1,436 SR
Queue Stats
423W - 457L
1,468 Elo+
Solo
Fafnir
Fafnir
MauiKawaii
Fafnir
Level 86
God Stats
3W - 4L
1,530 SR
Queue Stats
142W - 149L
1,533 Elo+
Party 2
Nike
Nike
skullz93
Nike
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,484 Elo+
Party 2
Team Averages
Level 111
1,493 SR
1,497 Elo+

VS

Team Averages
Level 128
1,459 SR
1,475 Elo+
Chang'e
Chang'e
Abhorsen6789
Chang'e
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 52L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
SUR3N1UM
Cthulhu
Level 144
God Stats
3W - 2L
1,458 SR
Queue Stats
268W - 277L
1,477 Elo+
Party 3
Bacchus
Bacchus
TRICERACOP1443
Bacchus
Level 101
God Stats
6W - 2L
1,485 SR
Queue Stats
96W - 90L
1,459 Elo+
Party 1
Hercules
Hercules
Thompson Gunner
Hercules
Level 127
God Stats
12W - 10L
1,515 SR
Queue Stats
317W - 326L
1,487 Elo+
Party 3
Heimdallr
Heimdallr
gl0wstickwizard
Heimdallr
Level 121
God Stats
9W - 17L
1,334 SR
Queue Stats
819W - 862L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 2 / 3
7,706
771
10,089
9,008
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
 
Chang'e
11
1 / 6 / 4
6,734
673
5,882
9,937
3,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
13
1 / 3 / 5
7,734
773
5,645
11,503
10,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
MauiKawaii
Fafnir
12
2 / 3 / 5
7,786
779
7,054
12,005
16,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
11
1 / 2 / 4
6,999
700
7,430
11,650
7,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Abhorsen6789
Chang'e
14
4 / 2 / 11
8,516
852
11,917
9,843
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SUR3N1UM
Cthulhu
16
3 / 0 / 12
9,486
949
9,140
9,843
8,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 2 / 10
8,813
881
5,407
12,229
13,060
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
15
2 / 1 / 12
8,272
827
9,577
16,357
11,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
gl0wstickwizard
Heimdallr
14
2 / 2 / 12
8,285
829
11,237
6,934
3,046
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
7
Kills
16
16
Deaths
7
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
3
1.75
L
Chang'e
 
Chang'e
1
6
4
0.5
W
Chang'e
Abhorsen6789
Chang'e
4
2
11
4.75
L
Khepri
1
3
5
1.17
L
Fafnir
MauiKawaii
Fafnir
2
3
5
1.5
W
Cthulhu
SUR3N1UM
Cthulhu
3
0
12
9
W
5
2
10
5
W
Hercules
2
1
12
8
W
Heimdallr
gl0wstickwizard
Heimdallr
2
2
12
4
L
Nike
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
47,278
54,103
Taken
55,206
41,491
Mitigated
40,110
19,351
Healing
33,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,089
2,666
285
2,529
9,008
3,493
0
4,994
4,014
24,463
0
L
Chang'e
 
Chang'e
5,882
471
3,366
1,672
9,937
3,733
0
4,760
5,177
10,113
0
W
Chang'e
Abhorsen6789
Chang'e
11,917
1,008
7,054
4,693
9,843
4,076
293
4,913
4,930
21,836
0
L
Khepri
5,645
161
2,559
2,013
11,503
10,000
0
4,896
6,607
11,257
0
L
Fafnir
MauiKawaii
Fafnir
7,054
1,876
1,512
3,228
12,005
16,716
40
4,990
7,015
14,696
0
W
Cthulhu
SUR3N1UM
Cthulhu
9,140
82
2,109
3,298
9,843
8,508
310
5,660
4,183
22,757
0
W
5,407
720
489
4,225
12,229
13,060
678
5,751
6,478
6,938
1,834
W
Hercules
9,577
2,095
898
8,431
16,357
11,420
901
8,669
7,688
0
13,905
W
Heimdallr
gl0wstickwizard
Heimdallr
11,237
5,135
865
1,076
6,934
3,046
1,855
3,677
3,257
0
23,022
L
Nike
7,430
303
580
1,607
11,650
7,549
0
6,311
5,339
0
16,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
43,372
87
Minions Killed
110
0
Camps Cleared
0
930,328
Distance Traveled
1,016,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,706
771
30
3
0
179,803
0
L
Chang'e
6,734
673
10
1
0
169,489
0
W
Chang'e
8,516
852
29
3
0
215,556
0
L
Khepri
7,734
773
10
1
0
206,859
0
L
Fafnir
7,786
779
16
2
0
147,337
0
W
Cthulhu
9,486
949
30
3
0
220,625
0
W
Bacchus
8,813
881
6
1
0
199,588
0
W
Hercules
8,272
827
11
1
0
196,236
0
W
Heimdallr
8,285
829
34
3
0
184,217
0
L
Nike
6,999
700
21
2
0
226,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role