Player Matchup

Kukulkan
Kukulkan
FuuIsKinkaku5-_-
Kukulkan
Level 81
God Stats
1W - 2L
1,494 SR
Queue Stats
20W - 44L
1,139 Elo+
Party 1
Poseidon
Poseidon
craig2xx201
Poseidon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,232 Elo+
Party 1
Izanami
Izanami
d_sava600
Izanami
Level 39
God Stats
0W - 1L
1,216 SR
Queue Stats
7W - 23L
1,165 Elo+
Party 1
Team Averages
Level 48
1,403 SR
1,179 Elo+

VS

Team Averages
Level 66
1,522 SR
1,468 Elo+
Bacchus
Bacchus
Player T2224
Bacchus
Level 35
God Stats
1W - 3L
1,423 SR
Queue Stats
9W - 20L
1,368 Elo+
Party 2
Hou Yi
Hou Yi
YeetMasterSr
Hou Yi
Level 138
God Stats
12W - 8L
1,548 SR
Queue Stats
193W - 196L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
YooSNAGZ
Kukulkan
Level 24
God Stats
18W - 19L
1,597 SR
Queue Stats
18W - 19L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,525
710
8,826
9,316
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
craig2xx201
Poseidon
16
1 / 2 / 0
9,494
791
5,696
7,205
3,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
d_sava600
Izanami
13
0 / 4 / 0
7,910
659
1,913
9,703
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Player T2224
Bacchus
16
3 / 1 / 6
9,446
787
3,550
11,914
13,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
16
5 / 0 / 5
10,223
852
8,788
7,948
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
YooSNAGZ
Kukulkan
17
2 / 0 / 6
9,841
820
9,228
3,909
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Bacchus
Player T2224
Bacchus
3
1
6
6
W
Hou Yi
5
0
5
7.5
W
Kukulkan
YooSNAGZ
Kukulkan
2
0
6
5
L
Poseidon
craig2xx201
Poseidon
1
2
0
0.5
L
Izanami
d_sava600
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,435
Damage
21,566
26,224
Taken
23,771
10,500
Mitigated
16,807
4,922
Healing
3,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,826
89
214
1,535
9,316
4,467
47
5,492
3,501
35,621
1,084
W
Bacchus
Player T2224
Bacchus
3,550
352
345
1,510
11,914
13,023
164
6,436
5,478
12,517
719
W
Hou Yi
8,788
3,875
0
1,460
7,948
2,495
120
4,627
3,321
0
43,307
W
Kukulkan
YooSNAGZ
Kukulkan
9,228
0
0
0
3,909
1,289
24
2,846
1,063
34,632
1,088
L
Poseidon
craig2xx201
Poseidon
5,696
830
240
2,270
7,205
3,088
124
3,153
3,649
30,433
918
L
Izanami
d_sava600
Izanami
1,913
1,394
227
436
9,703
2,945
158
2,553
6,900
0
7,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,929
Gold Earned
29,510
136
Minions Killed
159
0
Camps Cleared
0
608,320
Distance Traveled
759,176
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,525
710
53
4
0
219,727
0
W
Bacchus
9,446
787
18
2
0
258,682
0
W
Hou Yi
10,223
852
62
5
0
249,316
2
W
Kukulkan
9,841
820
79
7
0
251,178
0
L
Poseidon
9,494
791
70
6
0
201,846
0
L
Izanami
7,910
659
13
1
0
186,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role