Player Matchup

Mercury
Mercury
Jose321gg
Mercury
Level 146
God Stats
0W - 2L
1,339 SR
Queue Stats
109W - 101L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
THESOSA
Sun Wukong
Level 302
God Stats
0W - 5L
1,604 SR
Queue Stats
307W - 289L
1,517 Elo+
Solo
Yu Huang
Yu Huang
TPB LEGIT4170
Yu Huang
Level 165
God Stats
17W - 19L
1,509 SR
Queue Stats
558W - 554L
1,471 Elo+
Solo
Hou Yi
Hou Yi
kingofthedead045
Hou Yi
Level 86
God Stats
1W - 2L
1,636 SR
Queue Stats
19W - 15L
1,580 Elo+
Party 1
Kuzenbo
Kuzenbo
vDeluxe
Kuzenbo
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 14L
1,601 Elo+
Party 1
Team Averages
Level 162
1,518 SR
1,538 Elo+

VS

Team Averages
Level 137
1,454 SR
1,471 Elo+
Ne Zha
Ne Zha
DryestStream09
Ne Zha
Level 126
God Stats
2W - 3L
1,144 SR
Queue Stats
134W - 142L
1,427 Elo+
Party 2
Kuzenbo
Kuzenbo
JooZee018
Kuzenbo
Level 149
God Stats
7W - 5L
1,576 SR
Queue Stats
229W - 215L
1,593 Elo+
Solo
Ix Chel
Ix Chel
KnavePanda
Ix Chel
Level 117
God Stats
27W - 28L
1,504 SR
Queue Stats
112W - 125L
1,445 Elo+
Party 2
Fenrir
Fenrir
MildlyMadMax
Fenrir
Level 170
God Stats
3W - 2L
1,548 SR
Queue Stats
222W - 181L
1,511 Elo+
Solo
Rama
Rama
lFenr1rI
Rama
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 32L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jose321gg
Mercury
13
2 / 5 / 2
6,870
458
6,236
12,823
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
THESOSA
Sun Wukong
14
0 / 1 / 0
7,796
520
10,906
13,374
11,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
TPB LEGIT4170
Yu Huang
15
4 / 5 / 2
8,769
585
8,340
7,759
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 3 / 0
6,590
439
4,718
7,156
1,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
vDeluxe
Kuzenbo
10
0 / 4 / 1
6,576
438
4,510
11,235
9,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
8,488
566
7,295
15,763
7,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
JooZee018
Kuzenbo
13
0 / 0 / 3
7,917
528
7,789
14,524
10,656
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
KnavePanda
Ix Chel
14
2 / 4 / 3
8,146
543
6,329
7,730
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
6 / 1 / 4
9,002
600
7,841
11,350
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Rama
14
6 / 1 / 5
8,597
573
9,331
10,009
3,111
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
18
18
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Kuzenbo
JooZee018
Kuzenbo
0
0
3
1.5
L
Mercury
Jose321gg
Mercury
2
5
2
0.6
W
Ix Chel
KnavePanda
Ix Chel
2
4
3
0.88
W
Fenrir
6
1
4
8
L
Sun Wukong
THESOSA
Sun Wukong
0
1
0
0
L
Yu Huang
TPB LEGIT4170
Yu Huang
4
5
2
1
L
2
3
0
0.67
W
Rama
6
1
5
8.5
L
Kuzenbo
vDeluxe
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,710
Damage
38,585
52,347
Taken
59,376
30,679
Mitigated
28,174
11,125
Healing
25,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,295
2,546
0
6,694
15,763
7,281
0
5,046
10,717
0
33,305
W
Kuzenbo
JooZee018
Kuzenbo
7,789
2,202
0
5,632
14,524
10,656
40
1,485
12,288
42,627
1,873
L
Mercury
Jose321gg
Mercury
6,236
3,067
0
1,715
12,823
4,889
0
2,924
9,853
0
51,050
W
Ix Chel
KnavePanda
Ix Chel
6,329
776
1,590
2,008
7,730
2,389
67
2,346
5,339
53,863
971
W
Fenrir
7,841
2,144
0
3,907
11,350
4,737
0
2,553
8,636
0
65,446
L
Sun Wukong
THESOSA
Sun Wukong
10,906
1,809
0
4,774
13,374
11,810
0
6,321
6,143
0
64,974
L
Yu Huang
TPB LEGIT4170
Yu Huang
8,340
757
0
834
7,759
2,617
0
2,240
5,519
65,649
0
L
4,718
1,980
0
2,327
7,156
1,704
245
0
7,156
0
39,255
W
Rama
9,331
7,107
0
5,695
10,009
3,111
1,266
2,132
7,877
0
64,018
L
Kuzenbo
vDeluxe
Kuzenbo
4,510
1,653
0
1,475
11,235
9,659
163
1,283
9,952
23,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,601
Gold Earned
42,150
426
Minions Killed
426
0
Camps Cleared
0
1,447,899
Distance Traveled
1,509,039
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,488
566
49
3
0
317,113
2
W
Kuzenbo
7,917
528
89
6
0
297,007
8
L
Mercury
6,870
458
66
4
0
350,045
0
W
Ix Chel
8,146
543
91
6
0
298,687
0
W
Fenrir
9,002
600
105
7
0
331,377
0
L
Sun Wukong
7,796
520
122
8
0
253,283
2
L
Yu Huang
8,769
585
132
9
0
283,243
3
L
Hou Yi
6,590
439
63
4
0
283,977
0
W
Rama
8,597
573
92
6
0
264,855
0
L
Kuzenbo
6,576
438
43
3
0
277,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role