Player Matchup

Izanami
Izanami
 
Izanami
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DuragGingy
Cerberus
Level 154
God Stats
1W - 2L
1,411 SR
Queue Stats
91W - 82L
1,530 Elo+
Party 1
Agni
Agni
Efficienado
Agni
Level 156
God Stats
0W - 3L
1,581 SR
Queue Stats
75W - 66L
1,583 Elo+
Party 1
Tyr
Tyr
IveBeenDiddled
Tyr
Level 139
God Stats
0W - 2L
1,484 SR
Queue Stats
125W - 117L
1,538 Elo+
Party 1
Set
Set
MeTouchedByUncle
Set
Level 148
God Stats
2W - 1L
1,612 SR
Queue Stats
83W - 76L
1,558 Elo+
Party 1
Team Averages
Level 154
1,518 SR
1,542 Elo+

VS

Team Averages
Level 140
1,622 SR
1,585 Elo+
Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BIushy_-
Hera
Level 140
God Stats
14W - 6L
1,589 SR
Queue Stats
258W - 200L
1,602 Elo+
Party 2
Medusa
Medusa
MomoDoom17
Medusa
Level 153
God Stats
6W - 2L
1,691 SR
Queue Stats
268W - 192L
1,608 Elo+
Party 2
Scylla
Scylla
snnnnek
Scylla
Level 128
God Stats
8W - 3L
1,628 SR
Queue Stats
261W - 181L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
tHEhAiiOW
Danzaburou
Level 123
God Stats
8W - 2L
1,702 SR
Queue Stats
145W - 108L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 1 / 1
4,365
873
228
931
301
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
DuragGingy
Cerberus
10
2 / 2 / 4
5,756
1,151
2,619
6,301
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 2
5,229
1,046
5,485
3,044
1,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 3
5,308
1,062
1,752
5,666
5,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 4 / 1
5,448
1,090
5,021
5,596
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 1 / 10
6,286
1,257
3,687
6,616
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
9
2 / 1 / 6
5,911
1,182
3,695
2,332
554
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
MomoDoom17
Medusa
10
0 / 1 / 9
5,620
1,124
5,535
2,479
863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
snnnnek
Scylla
12
3 / 0 / 5
6,877
1,375
3,015
2,709
794
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
tHEhAiiOW
Danzaburou
11
6 / 3 / 5
6,961
1,392
4,347
4,988
1,686
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
6
Kills
12
12
Deaths
6
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
1
0.5
W
Hercules
 
Hercules
1
1
10
6
W
Hera
2
1
6
5
L
Cerberus
DuragGingy
Cerberus
2
2
4
2
L
1
2
2
1
L
1
3
3
0.83
L
2
4
1
0.63
W
Medusa
MomoDoom17
Medusa
0
1
9
4.5
W
Scylla
snnnnek
Scylla
3
0
5
5.5
W
Danzaburou
tHEhAiiOW
Danzaburou
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,105
Damage
20,279
21,538
Taken
19,124
14,251
Mitigated
9,274
3,470
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
228
219
0
20
931
301
0
511
420
0
1,116
W
Hercules
 
Hercules
3,687
370
813
3,261
6,616
5,377
222
3,137
3,479
1,501
3,395
W
Hera
3,695
1,323
0
0
2,332
554
479
74
2,258
8,705
0
L
Cerberus
DuragGingy
Cerberus
2,619
135
0
1,195
6,301
4,660
0
2,225
4,076
3,694
0
L
5,485
243
352
651
3,044
1,112
0
814
2,230
13,123
0
L
1,752
166
0
954
5,666
5,249
0
2,055
3,611
0
5,027
L
5,021
1,158
0
298
5,596
2,929
0
2,302
3,294
0
10,062
W
Medusa
MomoDoom17
Medusa
5,535
1,850
141
48
2,479
863
1,920
1,028
1,451
0
13,714
W
Scylla
snnnnek
Scylla
3,015
762
98
480
2,709
794
394
997
1,712
12,476
0
W
Danzaburou
tHEhAiiOW
Danzaburou
4,347
1,315
0
802
4,988
1,686
459
2,868
2,120
0
7,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,106
Gold Earned
31,655
39
Minions Killed
64
0
Camps Cleared
0
456,865
Distance Traveled
511,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,365
873
0
0
0
27,536
0
W
Hercules
6,286
1,257
3
1
0
90,769
0
W
Hera
5,911
1,182
16
3
0
107,000
0
L
Cerberus
5,756
1,151
10
2
0
105,832
0
L
Agni
5,229
1,046
15
3
0
103,539
0
L
Tyr
5,308
1,062
4
1
0
110,944
0
L
Set
5,448
1,090
10
2
0
109,014
0
W
Medusa
5,620
1,124
7
1
0
105,224
0
W
Scylla
6,877
1,375
31
6
0
106,309
0
W
Danzaburou
6,961
1,392
7
1
0
101,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role