Player Matchup

Pele
Pele
AlexGgBoiii
Pele
Level 67
God Stats
1W - 2L
1,240 SR
Queue Stats
85W - 112L
1,425 Elo+
Solo
Jormungandr
Jormungandr
Grague290
Jormungandr
Level 69
God Stats
1W - 4L
1,427 SR
Queue Stats
186W - 191L
1,467 Elo+
Solo
King Arthur
King Arthur
Kezzy69
King Arthur
Level 119
God Stats
0W - 1L
1,259 SR
Queue Stats
121W - 89L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
NannyFrunker
Kukulkan
Level 146
God Stats
1W - 1L
1,853 SR
Queue Stats
140W - 92L
1,606 Elo+
Party 1
Nut
Nut
Wolziel_Alucard
Nut
Level 159
God Stats
3W - 4L
1,365 SR
Queue Stats
763W - 803L
1,496 Elo+
Solo
Team Averages
Level 112
1,429 SR
1,514 Elo+

VS

Team Averages
Level 116
1,581 SR
1,485 Elo+
Awilix
Awilix
GhostlyAngeI
Awilix
Level 95
God Stats
2W - 2L
1,382 SR
Queue Stats
167W - 184L
1,407 Elo+
Party 2
Xbalanque
Xbalanque
Janmoo
Xbalanque
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 130L
1,421 Elo+
Party 2
Discordia
Discordia
Joopis
Discordia
Level 124
God Stats
1W - 0L
1,893 SR
Queue Stats
67W - 40L
1,617 Elo+
Solo
Ymir
Ymir
Justin VoNn
Ymir
Level 157
God Stats
2W - 3L
1,446 SR
Queue Stats
132W - 123L
1,506 Elo+
Solo
Bacchus
Bacchus
corderodragon
Bacchus
Level 147
God Stats
2W - 0L
1,686 SR
Queue Stats
96W - 92L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,413
674
4,196
9,435
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Grague290
Jormungandr
12
0 / 6 / 5
7,058
642
7,669
11,689
9,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
Kezzy69
King Arthur
12
0 / 7 / 7
7,295
663
5,067
11,639
9,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
NannyFrunker
Kukulkan
17
5 / 4 / 3
10,025
911
17,443
7,675
3,230
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 2
7,744
704
7,908
8,586
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
11 / 2 / 11
10,122
920
8,885
9,371
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Janmoo
Xbalanque
15
5 / 3 / 14
8,922
811
7,520
9,441
3,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
Joopis
Discordia
18
7 / 0 / 17
10,544
959
20,242
8,660
3,563
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 18
8,746
795
5,781
12,082
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
14
3 / 2 / 17
9,238
840
4,431
13,639
12,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
8
Kills
27
27
Deaths
8
21
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Awilix
11
2
11
8.25
L
Jormungandr
Grague290
Jormungandr
0
6
5
0.42
W
Xbalanque
Janmoo
Xbalanque
5
3
14
4
W
Discordia
Joopis
Discordia
7
0
17
15.5
W
1
1
18
10
L
King Arthur
Kezzy69
King Arthur
0
7
7
0.5
L
Kukulkan
NannyFrunker
Kukulkan
5
4
3
1.63
L
1
4
2
0.5
W
Bacchus
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,283
Damage
46,859
49,024
Taken
53,193
29,213
Mitigated
34,765
8,057
Healing
22,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,196
626
0
1,354
9,435
3,402
0
6,030
3,405
0
6,691
W
Awilix
8,885
2,412
2,505
1,761
9,371
4,120
67
5,162
3,790
0
15,594
L
Jormungandr
Grague290
Jormungandr
7,669
1,930
948
1,646
11,689
9,391
0
6,756
4,933
11,328
0
W
Xbalanque
Janmoo
Xbalanque
7,520
4,191
360
1,626
9,441
3,788
46
4,389
4,747
0
17,875
W
Discordia
Joopis
Discordia
20,242
1,398
1,756
1,888
8,660
3,563
54
2,523
5,841
46,690
958
W
5,781
198
2,354
4,642
12,082
10,896
16
6,185
5,400
9,246
946
L
King Arthur
Kezzy69
King Arthur
5,067
306
159
277
11,639
9,956
0
5,799
5,840
0
7,485
L
Kukulkan
NannyFrunker
Kukulkan
17,443
190
249
1,247
7,675
3,230
0
5,227
2,448
43,336
0
L
7,908
4,174
536
1,641
8,586
3,234
0
6,156
2,430
0
14,848
W
Bacchus
4,431
690
1,067
4,695
13,639
12,398
51
4,962
8,303
9,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,535
Gold Earned
47,572
115
Minions Killed
121
0
Camps Cleared
0
897,292
Distance Traveled
1,142,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,413
674
8
1
0
145,377
0
W
Awilix
10,122
920
16
1
0
230,914
0
L
Jormungandr
7,058
642
7
1
0
178,208
0
W
Xbalanque
8,922
811
23
2
0
225,164
0
W
Discordia
10,544
959
61
6
0
251,608
0
W
Ymir
8,746
795
9
1
0
203,135
0
L
King Arthur
7,295
663
10
1
0
165,100
0
L
Kukulkan
10,025
911
74
7
0
201,506
0
L
Nut
7,744
704
16
1
0
207,101
0
W
Bacchus
9,238
840
12
1
0
231,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role