Player Matchup

Medusa
Medusa
Heresbeter722
Medusa
Level 129
God Stats
5W - 4L
1,813 SR
Queue Stats
155W - 117L
1,596 Elo+
Solo
Nu Wa
Nu Wa
I-Okami-Chan-I
Nu Wa
Level 149
God Stats
7W - 2L
1,678 SR
Queue Stats
170W - 290L
1,422 Elo+
Party 1
Maui
Maui
SkippyDinglechud
Maui
Level 114
God Stats
1W - 2L
1,225 SR
Queue Stats
87W - 140L
1,445 Elo+
Party 1
Mercury
Mercury
deathbringer3469
Mercury
Level 187
God Stats
1W - 5L
1,091 SR
Queue Stats
244W - 391L
1,419 Elo+
Party 1
Ah Puch
Ah Puch
lord_Helix_421
Ah Puch
Level 158
God Stats
1W - 0L
1,795 SR
Queue Stats
179W - 266L
1,443 Elo+
Party 1
Team Averages
Level 147
1,520 SR
1,465 Elo+

VS

Team Averages
Level 123
1,471 SR
1,459 Elo+
Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Dynastyhunter69
Ra
Level 154
God Stats
3W - 2L
1,608 SR
Queue Stats
173W - 188L
1,545 Elo+
Party 2
Hades
Hades
Marcomcmanman
Hades
Level 190
God Stats
284W - 434L
1,576 SR
Queue Stats
326W - 581L
1,492 Elo+
Party 2
Sol
Sol
StepsiisStop
Sol
Level 82
God Stats
0W - 2L
1,373 SR
Queue Stats
8W - 22L
1,321 Elo+
Party 2
Xing Tian
Xing Tian
Velyume
Xing Tian
Level 43
God Stats
1W - 2L
1,296 SR
Queue Stats
46W - 47L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 0
7,576
689
7,874
7,399
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 2
6,622
602
6,676
5,745
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 6
5,722
520
1,177
7,317
4,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 2
6,143
558
1,978
6,562
2,272
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 0
7,306
664
9,330
7,847
3,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
2 / 4 / 0
5,354
487
6,085
8,460
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 0 / 1
6,124
557
2,458
4,431
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
5,293
481
3,308
8,152
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 0
5,039
458
3,429
7,389
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
Velyume
Xing Tian
10
1 / 2 / 1
5,557
505
2,163
11,570
7,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
4
4
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
4
0
0.5
L
0
0
1
0.5
W
9
1
0
9
W
2
0
2
3
L
1
3
1
0.5
W
0
1
6
3
L
0
6
0
0
L
Xing Tian
Velyume
Xing Tian
1
2
1
0.75
W
2
0
2
3
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,035
Damage
17,443
34,870
Taken
40,002
14,163
Mitigated
17,156
9,260
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,085
1,338
64
1,744
8,460
3,024
0
3,143
5,095
0
35,095
L
2,458
48
542
2,513
4,431
1,416
0
2,125
2,045
55,517
1,313
W
7,874
2,282
0
920
7,399
2,404
102
1,960
5,399
0
50,716
W
6,676
1,508
0
3,028
5,745
1,657
0
1,419
4,326
48,507
0
L
3,308
79
247
2,202
8,152
3,718
0
3,743
4,236
26,779
626
W
1,177
428
0
2,060
7,317
4,290
0
2,222
4,963
11,053
0
L
3,429
1,236
0
1,417
7,389
1,956
0
412
6,899
32,253
0
L
Xing Tian
Velyume
Xing Tian
2,163
230
654
3,043
11,570
7,042
0
6,868
4,544
18,116
0
W
1,978
490
0
425
6,562
2,272
0
484
6,078
0
50,891
W
9,330
304
0
2,827
7,847
3,540
0
4,800
2,846
48,804
1,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,369
Gold Earned
27,367
356
Minions Killed
304
0
Camps Cleared
0
1,180,768
Distance Traveled
1,095,793
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,354
487
40
4
0
217,784
0
L
Ra
6,124
557
123
11
0
237,992
0
W
Medusa
7,576
689
82
7
0
237,584
4
W
Nu Wa
6,622
602
89
8
0
246,041
0
L
Hades
5,293
481
64
6
0
207,722
0
W
Maui
5,722
520
14
1
0
238,715
0
L
Sol
5,039
458
55
5
0
211,985
0
L
Xing Tian
5,557
505
22
2
0
220,310
0
W
Mercury
6,143
558
85
8
0
289,456
0
W
Ah Puch
7,306
664
86
8
0
168,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role