Player Matchup

Serqet
Serqet
Koum3i
Serqet
Level 115
God Stats
1W - 1L
1,284 SR
Queue Stats
37W - 44L
1,387 Elo+
Party 1
Hera
Hera
danielagmr
Hera
Level 69
God Stats
9W - 10L
1,285 SR
Queue Stats
12W - 20L
1,344 Elo+
Party 1
Rama
Rama
dazhich
Rama
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,512 Elo+
Party 1
Team Averages
Level 84
1,357 SR
1,414 Elo+

VS

Team Averages
Level 38
1,469 SR
1,457 Elo+
Anhur
Anhur
Khandur03
Anhur
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 23L
1,451 Elo+
Party 2
Chang'e
Chang'e
Nora1O
Chang'e
Level 48
God Stats
1W - 3L
1,516 SR
Queue Stats
105W - 117L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
X-Tapasco-X
Sun Wukong
Level 50
God Stats
7W - 12L
1,390 SR
Queue Stats
96W - 102L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Koum3i
Serqet
17
0 / 3 / 9
10,776
770
6,109
15,070
16,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
3 / 3 / 7
11,511
822
18,165
6,917
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rama
dazhich
Rama
20
10 / 2 / 2
13,431
959
17,547
13,016
5,208
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Khandur03
Anhur
18
4 / 5 / 3
12,916
923
6,721
12,494
4,054
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Nora1O
Chang'e
17
2 / 4 / 6
11,675
834
11,928
18,713
5,550
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
X-Tapasco-X
Sun Wukong
16
1 / 4 / 3
10,853
775
7,179
20,721
18,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
13
Kills
7
8
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
Khandur03
Anhur
4
5
3
1.1
W
Serqet
Koum3i
Serqet
0
3
9
1.5
L
Chang'e
Nora1O
Chang'e
2
4
6
1.25
L
Sun Wukong
X-Tapasco-X
Sun Wukong
1
4
3
0.63
W
3
3
7
2.17
W
Rama
dazhich
Rama
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,821
Damage
25,828
35,003
Taken
51,928
23,752
Mitigated
28,252
4,179
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Khandur03
Anhur
6,721
2,769
0
1,731
12,494
4,054
2,399
4,389
7,823
0
41,679
W
Serqet
Koum3i
Serqet
6,109
959
0
580
15,070
16,151
300
5,543
9,527
476
18,013
L
Chang'e
Nora1O
Chang'e
11,928
1,316
2,381
6,223
18,713
5,550
595
7,778
10,735
41,050
1,996
L
Sun Wukong
X-Tapasco-X
Sun Wukong
7,179
431
0
1,269
20,721
18,648
129
6,297
13,863
1,072
38,658
W
18,165
2,708
0
230
6,917
2,393
874
3,107
3,810
48,535
0
W
Rama
dazhich
Rama
17,547
14,220
0
3,369
13,016
5,208
3,864
2,782
10,228
0
65,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,718
Gold Earned
35,444
177
Minions Killed
190
0
Camps Cleared
0
783,878
Distance Traveled
762,032
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,916
923
79
6
0
226,502
0
W
Serqet
10,776
770
17
1
0
287,236
0
L
Chang'e
11,675
834
57
4
0
268,886
0
L
Sun Wukong
10,853
775
54
4
0
266,644
3
W
Hera
11,511
822
57
4
0
261,539
0
W
Rama
13,431
959
103
7
0
235,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role