Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AquaJatt
Bacchus
Level 110
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 25L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
Glowy Sheep
Baron Samedi
Level 159
God Stats
7W - 5L
1,594 SR
Queue Stats
199W - 176L
1,541 Elo+
Solo
Loki
Loki
llWuicholl
Loki
Level 153
God Stats
3W - 6L
1,328 SR
Queue Stats
202W - 205L
1,492 Elo+
Solo
Team Averages
Level 147
1,484 SR
1,488 Elo+

VS

Team Averages
Level 99
1,520 SR
1,509 Elo+
Ares
Ares
Chetosconqueso
Ares
Level 69
God Stats
2W - 1L
1,685 SR
Queue Stats
116W - 94L
1,628 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
catinmylap
Ah Muzen Cab
Level 107
God Stats
61W - 58L
1,536 SR
Queue Stats
178W - 209L
1,498 Elo+
Solo
Da Ji
Da Ji
jxosh555pr
Da Ji
Level 116
God Stats
3W - 10L
1,361 SR
Queue Stats
374W - 420L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
ll DIAM0ND ll
Ao Kuang
Level 142
God Stats
9W - 9L
1,546 SR
Queue Stats
369W - 353L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
ll TOPAZ ll
Baron Samedi
Level 59
God Stats
10W - 12L
1,470 SR
Queue Stats
195W - 192L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
5 / 1 / 8
6,428
1,286
5,290
4,969
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
 
Athena
10
1 / 2 / 12
6,168
1,234
4,224
7,833
4,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
AquaJatt
Bacchus
11
2 / 1 / 6
6,265
1,253
3,198
4,109
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Glowy Sheep
Baron Samedi
11
5 / 1 / 6
6,230
1,246
5,023
3,238
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 3
5,544
1,109
1,701
3,645
1,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 7
5,433
1,087
4,908
8,040
7,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
catinmylap
Ah Muzen Cab
11
0 / 3 / 4
5,570
1,114
4,292
4,940
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
8
0 / 1 / 2
4,909
982
220
1,441
507
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
ll DIAM0ND ll
Ao Kuang
12
6 / 2 / 2
6,733
1,347
6,672
5,496
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ll TOPAZ ll
Baron Samedi
10
2 / 2 / 2
5,555
1,111
2,413
4,150
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
14
Kills
8
8
Deaths
14
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
8
9
W
Athena
 
Athena
1
2
12
3.5
W
Bacchus
AquaJatt
Bacchus
2
1
6
5
L
0
6
7
0.58
W
Baron Samedi
Glowy Sheep
Baron Samedi
5
1
6
8
L
Ah Muzen Cab
catinmylap
Ah Muzen Cab
0
3
4
0.67
L
Da Ji
0
1
2
1
L
Ao Kuang
ll DIAM0ND ll
Ao Kuang
6
2
2
3.5
L
Baron Samedi
ll TOPAZ ll
Baron Samedi
2
2
2
1.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,436
Damage
18,505
23,794
Taken
24,067
12,344
Mitigated
13,796
7,163
Healing
3,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,290
2,099
0
884
4,969
1,872
0
2,686
2,203
0
16,060
W
Athena
 
Athena
4,224
1,100
1,052
2,213
7,833
4,105
0
5,005
2,572
5,265
869
W
Bacchus
AquaJatt
Bacchus
3,198
393
0
1,266
4,109
3,649
124
1,557
2,484
10,337
0
L
4,908
1,026
0
492
8,040
7,338
0
4,018
4,022
7,747
0
W
Baron Samedi
Glowy Sheep
Baron Samedi
5,023
415
1,003
731
3,238
1,583
148
1,246
1,941
15,072
0
L
Ah Muzen Cab
catinmylap
Ah Muzen Cab
4,292
975
0
306
4,940
1,712
0
2,540
2,400
0
19,595
L
Da Ji
220
0
0
0
1,441
507
0
693
748
0
1,231
L
Ao Kuang
ll DIAM0ND ll
Ao Kuang
6,672
1,095
0
1,387
5,496
2,105
0
2,172
3,324
13,929
0
L
Baron Samedi
ll TOPAZ ll
Baron Samedi
2,413
217
204
962
4,150
2,134
0
2,559
1,591
7,741
0
W
1,701
176
0
14
3,645
1,135
0
2,942
601
0
7,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,635
Gold Earned
28,200
97
Minions Killed
77
0
Camps Cleared
0
552,731
Distance Traveled
491,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,428
1,286
32
6
0
116,805
0
W
Athena
6,168
1,234
2
0
0
125,883
0
W
Bacchus
6,265
1,253
19
4
0
128,753
0
L
Ares
5,433
1,087
3
1
0
105,574
0
W
Baron Samedi
6,230
1,246
28
6
0
110,967
0
L
Ah Muzen Cab
5,570
1,114
40
8
0
121,506
0
L
Da Ji
4,909
982
4
1
0
34,258
0
L
Ao Kuang
6,733
1,347
18
4
0
117,059
0
L
Baron Samedi
5,555
1,111
12
2
0
113,024
0
W
Loki
5,544
1,109
16
3
0
70,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role