Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Hirezmydaddy
Jing Wei
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,502 Elo+
Party 1
Nike
Nike
RaisedTurnip342
Nike
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,515 Elo+
Party 1
Ares
Ares
TreeOnRock
Ares
Level 158
God Stats
5W - 1L
1,749 SR
Queue Stats
203W - 190L
1,580 Elo+
Solo
Guan Yu
Guan Yu
holJacob24
Guan Yu
Level 145
God Stats
1W - 0L
1,285 SR
Queue Stats
58W - 48L
1,515 Elo+
Solo
Team Averages
Level 119
1,507 SR
1,522 Elo+

VS

Team Averages
Level 125
1,499 SR
1,530 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
KNBcabo
Ix Chel
Level 144
God Stats
4W - 8L
1,571 SR
Queue Stats
450W - 440L
1,538 Elo+
Solo
Tiamat
Tiamat
Kari_Hdz
Tiamat
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 153L
1,537 Elo+
Solo
Anubis
Anubis
Zephy55
Anubis
Level 125
God Stats
4W - 6L
1,422 SR
Queue Stats
336W - 336L
1,548 Elo+
Party 2
Bacchus
Bacchus
willypoo419
Bacchus
Level 143
God Stats
4W - 5L
1,502 SR
Queue Stats
497W - 497L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
5 / 1 / 4
6,668
1,334
7,260
4,229
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
Hirezmydaddy
Jing Wei
11
1 / 0 / 6
5,764
1,153
2,851
3,618
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 1 / 7
5,867
1,173
4,119
5,835
4,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 1 / 7
6,147
1,229
2,516
6,054
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
holJacob24
Guan Yu
9
1 / 2 / 5
5,335
1,067
1,219
5,855
4,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 1 / 1
5,754
1,151
7,205
3,915
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
KNBcabo
Ix Chel
7
1 / 1 / 0
4,836
967
722
1,292
435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Kari_Hdz
Tiamat
9
0 / 3 / 2
4,911
982
3,219
4,953
3,031
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Zephy55
Anubis
10
0 / 2 / 4
4,957
991
3,594
3,101
1,445
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
willypoo419
Bacchus
10
0 / 2 / 4
5,289
1,058
2,539
6,306
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
9
Kills
5
5
Deaths
9
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
4
7
L
Ne Zha
 
Ne Zha
4
1
1
4.5
W
Jing Wei
Hirezmydaddy
Jing Wei
1
0
6
4
L
Ix Chel
KNBcabo
Ix Chel
1
1
0
1
L
Tiamat
Kari_Hdz
Tiamat
0
3
2
0.33
W
1
1
7
4.5
W
1
1
7
4.5
L
Anubis
Zephy55
Anubis
0
2
4
1
W
Guan Yu
holJacob24
Guan Yu
1
2
5
1.75
L
Bacchus
willypoo419
Bacchus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,965
Damage
17,279
25,591
Taken
19,567
16,114
Mitigated
12,286
11,541
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,260
554
155
1,148
4,229
1,357
0
1,713
2,516
17,053
675
L
Ne Zha
 
Ne Zha
7,205
378
195
545
3,915
1,505
0
1,967
1,916
0
15,575
W
Jing Wei
Hirezmydaddy
Jing Wei
2,851
1,430
787
576
3,618
1,037
45
754
2,864
0
11,265
L
Ix Chel
KNBcabo
Ix Chel
722
143
370
331
1,292
435
0
393
841
1,479
0
L
Tiamat
Kari_Hdz
Tiamat
3,219
373
216
1,277
4,953
3,031
0
2,575
2,077
9,115
0
W
4,119
69
576
1,609
5,835
4,290
0
2,975
2,860
1,958
6,582
W
2,516
0
363
969
6,054
5,201
47
3,181
2,873
4,292
194
L
Anubis
Zephy55
Anubis
3,594
51
399
648
3,101
1,445
0
1,551
1,454
7,409
0
W
Guan Yu
holJacob24
Guan Yu
1,219
29
2,749
2,609
5,855
4,229
0
1,451
4,404
0
2,525
L
Bacchus
willypoo419
Bacchus
2,539
0
419
1,622
6,306
5,870
0
3,495
2,587
3,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,781
Gold Earned
25,747
66
Minions Killed
40
0
Camps Cleared
0
560,295
Distance Traveled
475,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,668
1,334
24
5
0
110,461
0
L
Ne Zha
5,754
1,151
15
3
0
122,931
0
W
Jing Wei
5,764
1,153
23
5
0
116,887
0
L
Ix Chel
4,836
967
0
0
0
26,302
0
L
Tiamat
4,911
982
12
2
0
107,982
0
W
Nike
5,867
1,173
11
2
0
125,375
0
W
Ares
6,147
1,229
6
1
0
112,188
0
L
Anubis
4,957
991
9
2
0
108,255
0
W
Guan Yu
5,335
1,067
2
0
0
95,384
0
L
Bacchus
5,289
1,058
4
1
0
110,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role