Player Matchup

Tsukuyomi
Tsukuyomi
Crushedmagik
Tsukuyomi
Level 53
God Stats
1W - 1L
1,689 SR
Queue Stats
117W - 116L
1,390 Elo+
Solo
Atlas
Atlas
IcY TaMeZ
Atlas
Level 86
God Stats
2W - 6L
1,359 SR
Queue Stats
100W - 100L
1,508 Elo+
Party 1
Bellona
Bellona
Kinksune
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Charybdis
Charybdis
PSP Zebra
Charybdis
Level 40
God Stats
20W - 13L
1,671 SR
Queue Stats
75W - 83L
1,454 Elo+
Solo
Sol
Sol
Tummyteeth
Sol
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,714 Elo+
Party 1
Team Averages
Level 40
1,544 SR
1,513 Elo+

VS

Team Averages
Level 80
1,483 SR
1,458 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
OmNom204
Danzaburou
Level 67
God Stats
10W - 11L
1,433 SR
Queue Stats
198W - 167L
1,487 Elo+
Party 2
Ymir
Ymir
YoBoss61
Ymir
Level 88
God Stats
8W - 5L
1,508 SR
Queue Stats
192W - 168L
1,484 Elo+
Party 2
Vulcan
Vulcan
capomacaille
Vulcan
Level 126
God Stats
190W - 160L
1,554 SR
Queue Stats
434W - 456L
1,462 Elo+
Solo
Awilix
Awilix
yo boy eswag
Awilix
Level 35
God Stats
15W - 20L
1,420 SR
Queue Stats
44W - 57L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crushedmagik
Tsukuyomi
6
0 / 5 / 0
3,673
525
2,088
7,454
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atlas
IcY TaMeZ
Atlas
7
0 / 3 / 0
3,918
560
1,407
4,652
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Kinksune
Bellona
6
0 / 4 / 0
3,651
522
952
5,724
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
PSP Zebra
Charybdis
5
0 / 2 / 0
3,332
476
458
3,175
664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
3,996
571
671
3,104
762
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
4 / 0 / 1
5,905
844
3,691
5,024
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
OmNom204
Danzaburou
9
5 / 0 / 2
5,796
828
3,726
1,776
484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
2 / 0 / 5
5,693
813
2,804
3,959
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
9
1 / 0 / 3
5,516
788
2,465
2,443
671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
10
5 / 0 / 0
5,443
778
1,404
3,741
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
17
17
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
1
4.5
L
Tsukuyomi
Crushedmagik
Tsukuyomi
0
5
0
0
L
Atlas
IcY TaMeZ
Atlas
0
3
0
0
L
Bellona
Kinksune
Bellona
0
4
0
0
W
Danzaburou
OmNom204
Danzaburou
5
0
2
6
L
Charybdis
PSP Zebra
Charybdis
0
2
0
0
L
0
3
0
0
W
Ymir
2
0
5
4.5
W
Vulcan
1
0
3
2.5
W
Awilix
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,576
Damage
14,090
24,109
Taken
16,943
8,218
Mitigated
7,973
5,745
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,691
204
0
750
5,024
2,952
0
0
5,024
25,803
1,962
L
Tsukuyomi
Crushedmagik
Tsukuyomi
2,088
417
0
2,660
7,454
1,848
0
1,421
5,949
0
16,667
L
Atlas
IcY TaMeZ
Atlas
1,407
647
58
504
4,652
2,371
0
1,381
3,271
12,554
0
L
Bellona
Kinksune
Bellona
952
161
0
957
5,724
2,573
0
2,632
2,614
0
10,665
W
Danzaburou
OmNom204
Danzaburou
3,726
1,444
0
1,112
1,776
484
1,787
511
1,265
0
27,622
L
Charybdis
PSP Zebra
Charybdis
458
86
0
1,364
3,175
664
0
770
2,405
0
9,861
L
671
96
0
202
3,104
762
0
1,954
1,150
18,902
0
W
Ymir
2,804
283
0
1,493
3,959
2,577
516
896
3,063
18,478
2,119
W
Vulcan
2,465
0
49
1,196
2,443
671
360
671
1,772
32,493
436
W
Awilix
1,404
518
0
493
3,741
1,289
455
0
3,741
0
31,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,570
Gold Earned
28,353
136
Minions Killed
249
0
Camps Cleared
0
622,095
Distance Traveled
767,833
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,905
844
49
7
0
146,241
0
L
Tsukuyomi
3,673
525
32
5
0
170,360
0
L
Atlas
3,918
560
20
3
0
143,192
0
L
Bellona
3,651
522
26
4
0
119,564
0
W
Danzaburou
5,796
828
54
8
0
129,257
0
L
Charybdis
3,332
476
19
3
0
79,901
2
L
Sol
3,996
571
39
6
0
109,078
0
W
Ymir
5,693
813
32
5
0
146,538
0
W
Vulcan
5,516
788
50
7
0
165,431
4
W
Awilix
5,443
778
64
9
0
180,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role