Player Matchup

Scylla
Scylla
Masters
AchillesPeleus
Scylla
Masters
Level 201
God Stats
2W - 2L
1,594 SR
Queue Stats
162W - 63L
2,545 MMR
Party 2
Skadi
Skadi
Grandmaster
HyperChrome
Skadi
Grandmaster
Level 194
God Stats
26W - 3L
2,091 SR
Queue Stats
303W - 102L
3,411 MMR
Party 2
Fafnir
Fafnir
Masters
M3taGam3
Fafnir
Masters
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 1L
1,500 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 179
1,728 SR
2,485 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,522 SR
1,622 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum IV
prettiee1794
Neith
Platinum IV
Level 156
God Stats
33W - 33L
1,566 SR
Queue Stats
317W - 385L
1,865 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
8,096
1,012
6,083
4,758
1,324
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 0 / 4
8,697
1,087
11,849
7,489
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
M3taGam3
Fafnir
14
1 / 0 / 13
7,975
997
4,293
8,286
7,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SerqetCerberusKuzenboGebXbalanque

VS

Bans
Ne ZhaAresDiscordiaXing TianVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 4 / 0
5,827
728
2,913
5,504
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
 
Sobek
9
0 / 5 / 0
5,502
688
3,021
11,839
9,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 5 / 0
5,950
744
4,426
7,369
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
L
Sobek
 
Sobek
0
5
0
0
W
4
0
8
8
W
9
0
4
11
W
Fafnir
M3taGam3
Fafnir
1
0
13
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,225
Damage
10,360
20,533
Taken
24,712
11,541
Mitigated
13,285
11,208
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,913
0
0
205
5,504
1,617
0
1,754
3,664
14,726
0
L
Sobek
 
Sobek
3,021
90
0
2,172
11,839
9,213
0
4,431
7,002
6,219
0
W
6,083
1,186
0
1,330
4,758
1,324
891
1,343
3,212
31,514
905
W
11,849
5,843
0
5,217
7,489
2,624
1,939
1,809
5,518
0
44,123
W
Fafnir
M3taGam3
Fafnir
4,293
777
0
4,661
8,286
7,593
1,076
1,972
5,857
9,682
518
L
4,426
778
0
427
7,369
2,455
21
3,200
3,984
0
18,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,768
Gold Earned
17,279
127
Minions Killed
79
0
Camps Cleared
0
509,981
Distance Traveled
440,144
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,827
728
35
4
0
166,553
4
L
Sobek
5,502
688
12
2
0
147,793
1
W
Scylla
8,096
1,012
60
8
0
195,032
0
W
Skadi
8,697
1,087
52
7
0
149,093
0
W
Fafnir
7,975
997
15
2
0
165,856
0
L
Neith
5,950
744
32
4
0
125,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role