Player Matchup

King Arthur
King Arthur
DankFrank987
King Arthur
Level 49
God Stats
3W - 4L
1,516 SR
Queue Stats
5W - 7L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
Fin765
Heimdallr
Level 107
God Stats
2W - 9L
1,277 SR
Queue Stats
77W - 76L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
TrexLords
Jormungandr
Level 98
God Stats
0W - 2L
1,138 SR
Queue Stats
10W - 13L
1,449 Elo+
Party 1
Team Averages
Level 85
1,310 SR
1,448 Elo+

VS

Team Averages
Level 96
1,523 SR
1,460 Elo+
Sobek
Sobek
Necromerker
Sobek
Level 47
God Stats
1W - 1L
1,479 SR
Queue Stats
53W - 58L
1,405 Elo+
Solo
Artemis
Artemis
bince69
Artemis
Level 136
God Stats
20W - 11L
1,526 SR
Queue Stats
138W - 149L
1,451 Elo+
Solo
Chang'e
Chang'e
war4br3akfast
Chang'e
Level 105
God Stats
34W - 39L
1,565 SR
Queue Stats
605W - 603L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DankFrank987
King Arthur
15
0 / 6 / 0
9,905
660
5,110
13,664
12,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
Fin765
Heimdallr
18
1 / 2 / 0
11,270
751
11,817
12,193
4,889
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TrexLords
Jormungandr
17
0 / 3 / 0
10,230
682
15,009
16,536
15,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 8
11,781
785
5,895
15,817
21,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
bince69
Artemis
19
4 / 0 / 7
12,851
857
15,641
13,169
6,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
19
6 / 1 / 3
13,012
867
16,077
15,604
7,730
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
11
11
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DankFrank987
King Arthur
0
6
0
0
L
Heimdallr
Fin765
Heimdallr
1
2
0
0.5
W
1
0
8
5
L
Jormungandr
TrexLords
Jormungandr
0
3
0
0
W
Artemis
bince69
Artemis
4
0
7
7.5
W
Chang'e
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,936
Damage
37,613
42,393
Taken
44,590
32,880
Mitigated
35,553
7,964
Healing
18,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DankFrank987
King Arthur
5,110
59
0
502
13,664
12,428
0
6,124
7,395
0
20,397
L
Heimdallr
Fin765
Heimdallr
11,817
4,517
0
2,604
12,193
4,889
0
6,592
5,585
0
40,111
W
5,895
223
0
3,438
15,817
21,534
495
4,125
11,179
25,625
2,175
L
Jormungandr
TrexLords
Jormungandr
15,009
1,539
182
4,676
16,536
15,563
0
7,586
8,880
47,201
0
W
Artemis
bince69
Artemis
15,641
8,981
14
5,304
13,169
6,289
3,625
4,736
8,073
0
68,994
W
Chang'e
16,077
1,178
3,510
6,660
15,604
7,730
363
5,544
9,624
53,840
3,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
37,644
147
Minions Killed
221
0
Camps Cleared
0
745,607
Distance Traveled
1,008,922
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,905
660
24
2
0
230,178
0
L
Heimdallr
11,270
751
54
4
0
250,581
0
W
Sobek
11,781
785
41
3
0
356,691
0
L
Jormungandr
10,230
682
69
5
0
264,848
4
W
Artemis
12,851
857
92
6
0
277,281
1
W
Chang'e
13,012
867
88
6
0
374,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role