Player Matchup

Cernunnos
Cernunnos
DankFrank987
Cernunnos
Level 49
God Stats
1W - 2L
1,461 SR
Queue Stats
5W - 7L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
Fin765
Baron Samedi
Level 107
God Stats
4W - 2L
1,689 SR
Queue Stats
77W - 76L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
TrexLords
Cthulhu
Level 98
God Stats
6W - 8L
1,369 SR
Queue Stats
10W - 13L
1,476 Elo+
Party 1
Team Averages
Level 85
1,506 SR
1,478 Elo+

VS

Team Averages
Level 116
1,462 SR
1,381 Elo+
Mulan
Mulan
HittingAzula
Mulan
Level 125
God Stats
3W - 3L
1,310 SR
Queue Stats
19W - 31L
1,381 Elo+
Party 2
Neith
Neith
TheSinnersCreed
Neith
Level 143
God Stats
2W - 0L
1,588 SR
Queue Stats
2W - 3L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
mickmouse014
Baron Samedi
Level 79
God Stats
108W - 89L
1,487 SR
Queue Stats
147W - 144L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DankFrank987
Cernunnos
13
1 / 5 / 1
9,250
712
3,815
12,633
4,000
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Fin765
Baron Samedi
16
1 / 5 / 1
10,823
833
9,055
11,868
5,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
TrexLords
Cthulhu
14
0 / 4 / 2
9,106
700
12,283
16,750
10,435
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 6
11,674
898
12,757
15,646
16,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

18
2 / 0 / 12
10,756
827
11,361
9,486
3,520
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
mickmouse014
Baron Samedi
17
5 / 1 / 7
11,319
871
12,384
10,475
6,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DankFrank987
Cernunnos
1
5
1
0.3
L
Baron Samedi
Fin765
Baron Samedi
1
5
1
0.3
W
7
1
6
10
W
2
0
12
8
L
Cthulhu
TrexLords
Cthulhu
0
4
2
0.25
W
Baron Samedi
mickmouse014
Baron Samedi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,153
Damage
36,502
41,251
Taken
35,607
19,572
Mitigated
26,897
7,226
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DankFrank987
Cernunnos
3,815
1,469
0
2,035
12,633
4,000
0
3,096
9,100
0
22,653
L
Baron Samedi
Fin765
Baron Samedi
9,055
222
733
2,451
11,868
5,137
0
3,769
7,686
43,859
415
W
12,757
1,227
0
4,406
15,646
16,923
966
6,666
8,933
0
32,702
W
11,361
1,798
468
3,402
9,486
3,520
1,787
6,871
2,615
0
36,332
L
Cthulhu
TrexLords
Cthulhu
12,283
321
149
1,858
16,750
10,435
0
5,229
11,089
32,629
0
W
Baron Samedi
mickmouse014
Baron Samedi
12,384
716
1,245
3,157
10,475
6,454
592
7,639
2,827
48,692
1,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,179
Gold Earned
33,749
128
Minions Killed
146
0
Camps Cleared
0
650,678
Distance Traveled
725,078
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,250
712
35
3
0
218,675
0
L
Baron Samedi
10,823
833
63
5
0
210,766
0
W
Mulan
11,674
898
45
3
0
247,776
0
W
Neith
10,756
827
37
3
0
249,079
2
L
Cthulhu
9,106
700
30
2
0
221,237
4
W
Baron Samedi
11,319
871
64
5
0
228,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role