Player Matchup

Ravana
Ravana
Ddoom21
Ravana
Level 145
God Stats
79W - 73L
1,518 SR
Queue Stats
385W - 368L
1,446 Elo+
Solo
Ne Zha
Ne Zha
MxS Frogki
Ne Zha
Level 142
God Stats
5W - 4L
1,597 SR
Queue Stats
28W - 50L
1,375 Elo+
Party 1
Artemis
Artemis
MxS Zamael
Artemis
Level 154
God Stats
0W - 2L
1,524 SR
Queue Stats
32W - 53L
1,416 Elo+
Party 1
Charon
Charon
Spine Fuzz
Charon
Level 161
God Stats
11W - 17L
1,473 SR
Queue Stats
422W - 404L
1,468 Elo+
Solo
Ra
Ra
Tizock2513
Ra
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 51L
1,407 Elo+
Party 1
Team Averages
Level 149
1,522 SR
1,422 Elo+

VS

Team Averages
Level 127
1,473 SR
1,456 Elo+
King Arthur
King Arthur
Chief Matuna
King Arthur
Level 147
God Stats
208W - 146L
1,566 SR
Queue Stats
495W - 509L
1,472 Elo+
Solo
Janus
Janus
DNA221
Janus
Level 67
God Stats
12W - 15L
1,428 SR
Queue Stats
232W - 222L
1,424 Elo+
Party 2
Awilix
Awilix
Piece of D
Awilix
Level 128
God Stats
57W - 71L
1,443 SR
Queue Stats
198W - 200L
1,445 Elo+
Party 2
Skadi
Skadi
WWxStark33
Skadi
Level 133
God Stats
14W - 12L
1,421 SR
Queue Stats
401W - 386L
1,448 Elo+
Solo
Ares
Ares
oBLUE K00LAIDo
Ares
Level 159
God Stats
2W - 1L
1,509 SR
Queue Stats
64W - 63L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ddoom21
Ravana
10
1 / 7 / 0
5,877
534
3,054
7,933
3,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
MxS Frogki
Ne Zha
11
1 / 4 / 4
5,973
543
3,858
10,837
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
MxS Zamael
Artemis
10
3 / 4 / 1
6,176
561
7,324
8,012
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Spine Fuzz
Charon
10
1 / 3 / 4
6,312
574
3,425
8,828
5,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 6 / 2
6,526
593
5,737
7,371
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chief Matuna
King Arthur
13
7 / 1 / 3
7,874
716
7,833
9,225
6,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
DNA221
Janus
12
3 / 2 / 6
6,986
635
5,043
5,615
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Piece of D
Awilix
12
7 / 2 / 5
7,253
659
5,445
8,989
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Skadi
12
3 / 2 / 4
6,717
611
6,446
6,928
2,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 3 / 3
6,733
612
6,586
11,089
7,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
10
Kills
24
24
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chief Matuna
King Arthur
7
1
3
8.5
W
Janus
DNA221
Janus
3
2
6
3
L
Ravana
Ddoom21
Ravana
1
7
0
0.14
L
Ne Zha
MxS Frogki
Ne Zha
1
4
4
0.75
L
Artemis
MxS Zamael
Artemis
3
4
1
0.88
W
Awilix
Piece of D
Awilix
7
2
5
4.75
L
Charon
Spine Fuzz
Charon
1
3
4
1
L
4
6
2
0.83
W
Skadi
3
2
4
2.5
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,398
Damage
31,353
42,981
Taken
41,846
18,428
Mitigated
21,434
11,462
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chief Matuna
King Arthur
7,833
1,045
0
3,313
9,225
6,505
2
921
7,966
1,063
49,078
W
Janus
DNA221
Janus
5,043
141
0
1,186
5,615
1,617
0
2,306
3,254
44,348
0
L
Ravana
Ddoom21
Ravana
3,054
596
0
1,476
7,933
3,935
0
568
7,365
0
31,385
L
Ne Zha
MxS Frogki
Ne Zha
3,858
1,129
0
3,634
10,837
3,840
0
1,583
9,150
0
31,370
L
Artemis
MxS Zamael
Artemis
7,324
4,403
0
2,264
8,012
2,700
0
1,503
6,509
0
34,254
W
Awilix
Piece of D
Awilix
5,445
2,059
0
471
8,989
3,360
0
1,429
7,560
0
38,877
L
Charon
Spine Fuzz
Charon
3,425
715
0
2,874
8,828
5,668
0
4,148
4,656
17,180
0
L
5,737
466
255
959
7,371
2,285
0
3,465
3,582
43,299
0
W
Skadi
6,446
2,847
0
1,054
6,928
2,502
12
990
5,938
0
50,459
W
6,586
420
0
2,644
11,089
7,450
0
3,421
7,596
16,726
899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,864
Gold Earned
35,563
270
Minions Killed
342
0
Camps Cleared
0
1,093,202
Distance Traveled
1,150,589
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,874
716
83
8
0
240,360
0
W
Janus
6,986
635
85
8
0
228,056
1
L
Ravana
5,877
534
61
6
0
202,440
0
L
Ne Zha
5,973
543
53
5
0
246,668
0
L
Artemis
6,176
561
56
5
0
197,235
0
W
Awilix
7,253
659
58
5
0
267,227
0
L
Charon
6,312
574
20
2
0
216,793
4
L
Ra
6,526
593
80
7
0
230,066
2
W
Skadi
6,717
611
98
9
0
199,833
3
W
Ares
6,733
612
18
2
0
215,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role