Player Matchup

Jormungandr
Jormungandr
MicrobeVirus
Jormungandr
Level 41
God Stats
0W - 2L
1,278 SR
Queue Stats
47W - 47L
1,515 Elo+
Party 1
Rama
Rama
ProSlimeGamer
Rama
Level 130
God Stats
6W - 3L
1,685 SR
Queue Stats
47W - 45L
1,604 Elo+
Party 1
Camazotz
Camazotz
TristanKills
Camazotz
Level 108
God Stats
0W - 1L
1,744 SR
Queue Stats
22W - 21L
1,573 Elo+
Party 1
Bakasura
Bakasura
denshark03
Bakasura
Level 88
God Stats
0W - 1L
1,698 SR
Queue Stats
1W - 4L
1,433 Elo+
Party 1
Hel
Hel
ewjo03
Hel
Level 89
God Stats
8W - 12L
1,647 SR
Queue Stats
18W - 23L
1,533 Elo+
Party 1
Team Averages
Level 91
1,611 SR
1,532 Elo+

VS

Team Averages
Level 128
1,594 SR
1,507 Elo+
Fenrir
Fenrir
BeXarS
Fenrir
Level 62
God Stats
41W - 31L
1,616 SR
Queue Stats
113W - 119L
1,468 Elo+
Party 2
Medusa
Medusa
Duhjayy_
Medusa
Level 177
God Stats
64W - 44L
1,653 SR
Queue Stats
1,231W - 1,114L
1,505 Elo+
Solo
Horus
Horus
Leatryx
Horus
Level 147
God Stats
1W - 1L
1,499 SR
Queue Stats
136W - 109L
1,532 Elo+
Party 2
Thoth
Thoth
LeeryHammer
Thoth
Level 127
God Stats
6W - 2L
1,640 SR
Queue Stats
342W - 306L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
Menma_75
Zhong Kui
Level 126
God Stats
23W - 22L
1,563 SR
Queue Stats
83W - 68L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MicrobeVirus
Jormungandr
8
0 / 3 / 3
5,331
485
3,085
6,841
3,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 0
6,240
567
2,567
6,150
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
TristanKills
Camazotz
9
2 / 3 / 3
5,736
521
4,610
9,035
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
denshark03
Bakasura
12
3 / 3 / 0
6,452
587
4,120
10,812
5,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Hel
ewjo03
Hel
10
2 / 5 / 2
6,165
560
3,258
8,068
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeXarS
Fenrir
12
8 / 1 / 4
7,022
638
5,706
6,051
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
Duhjayy_
Medusa
11
1 / 1 / 2
6,216
565
4,738
5,361
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Leatryx
Horus
10
2 / 1 / 7
5,677
516
5,083
6,346
4,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
2 / 2 / 3
6,536
594
4,537
4,490
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zhong Kui
Menma_75
Zhong Kui
12
3 / 3 / 1
7,166
651
7,746
7,283
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
16
16
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BeXarS
Fenrir
8
1
4
10
W
Medusa
Duhjayy_
Medusa
1
1
2
2
W
Horus
Leatryx
Horus
2
1
7
5.5
W
2
2
3
1.75
W
Zhong Kui
Menma_75
Zhong Kui
3
3
1
1.17
L
Jormungandr
MicrobeVirus
Jormungandr
0
3
3
0.5
L
1
2
0
0.5
L
Camazotz
TristanKills
Camazotz
2
3
3
1.17
L
Bakasura
denshark03
Bakasura
3
3
0
1
L
Hel
ewjo03
Hel
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,640
Damage
27,810
40,906
Taken
29,531
16,174
Mitigated
14,550
15,891
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BeXarS
Fenrir
5,706
1,357
0
3,335
6,051
2,057
0
945
5,106
0
42,228
W
Medusa
Duhjayy_
Medusa
4,738
975
0
1,001
5,361
1,617
0
612
4,749
0
46,847
W
Horus
Leatryx
Horus
5,083
2,481
472
2,489
6,346
4,849
0
2,170
4,176
0
18,248
W
4,537
84
0
314
4,490
1,271
0
2,309
2,181
47,169
1,297
W
Zhong Kui
Menma_75
Zhong Kui
7,746
2,034
0
3,019
7,283
4,756
396
307
6,294
46,898
8,404
L
Jormungandr
MicrobeVirus
Jormungandr
3,085
881
0
1,107
6,841
3,930
0
1,476
5,340
15,209
0
L
2,567
1,902
0
2,048
6,150
1,526
0
0
6,150
0
42,954
L
Camazotz
TristanKills
Camazotz
4,610
910
0
2,791
9,035
2,747
0
613
8,408
0
32,765
L
Bakasura
denshark03
Bakasura
4,120
3,223
0
6,072
10,812
5,768
0
6,201
4,611
0
18,754
L
Hel
ewjo03
Hel
3,258
119
741
3,132
8,068
2,203
0
3,252
4,742
43,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,924
Gold Earned
32,617
303
Minions Killed
369
0
Camps Cleared
0
1,102,006
Distance Traveled
1,126,317
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,022
638
71
6
0
259,111
0
W
Medusa
6,216
565
82
7
0
211,667
2
W
Horus
5,677
516
25
2
0
241,673
4
W
Thoth
6,536
594
93
8
0
238,978
3
W
Zhong Kui
7,166
651
98
9
0
174,888
4
L
Jormungandr
5,331
485
13
1
0
231,170
2
L
Rama
6,240
567
90
8
0
213,678
0
L
Camazotz
5,736
521
54
5
0
253,117
2
L
Bakasura
6,452
587
67
6
0
188,352
2
L
Hel
6,165
560
79
7
0
215,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role