Player Matchup

He Bo
He Bo
KingV33z
He Bo
Level 117
God Stats
6W - 6L
1,515 SR
Queue Stats
198W - 206L
1,452 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Levaoskie
Kumbhakarna
Level 95
God Stats
8W - 11L
1,456 SR
Queue Stats
59W - 65L
1,443 Elo+
Party 1
Fenrir
Fenrir
Tyrfi
Fenrir
Level 36
God Stats
0W - 3L
1,360 SR
Queue Stats
99W - 90L
1,483 Elo+
Solo
Team Averages
Level 83
1,444 SR
1,459 Elo+

VS

Team Averages
Level 124
1,560 SR
1,479 Elo+
Vulcan
Vulcan
DeathSytheZero
Vulcan
Level 158
God Stats
11W - 9L
1,554 SR
Queue Stats
184W - 127L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
PAARKERNAX
Cthulhu
Level 98
God Stats
216W - 217L
1,470 SR
Queue Stats
217W - 221L
1,418 Elo+
Solo
Odin
Odin
Sorocco11
Odin
Level 115
God Stats
9W - 6L
1,657 SR
Queue Stats
56W - 46L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KingV33z
He Bo
13
2 / 4 / 1
7,837
784
3,269
6,969
2,293
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kumbhakarna
Levaoskie
Kumbhakarna
13
2 / 4 / 1
7,403
740
2,728
11,669
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Tyrfi
Fenrir
11
1 / 5 / 1
7,142
714
4,871
8,777
7,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 2
9,054
905
6,401
5,254
2,129
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
PAARKERNAX
Cthulhu
15
4 / 1 / 7
8,916
892
6,014
5,346
5,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
14
3 / 1 / 8
8,633
863
9,992
6,464
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
13
13
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
2
2.33
L
He Bo
KingV33z
He Bo
2
4
1
0.63
L
Kumbhakarna
Levaoskie
Kumbhakarna
2
4
1
0.63
W
Cthulhu
PAARKERNAX
Cthulhu
4
1
7
7.5
W
Odin
3
1
8
7
L
Fenrir
Tyrfi
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,868
Damage
22,407
27,415
Taken
17,064
16,459
Mitigated
10,859
1,873
Healing
2,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,401
193
0
691
5,254
2,129
619
2,599
2,628
28,109
0
L
He Bo
KingV33z
He Bo
3,269
221
33
677
6,969
2,293
0
3,319
3,650
20,833
0
L
Kumbhakarna
Levaoskie
Kumbhakarna
2,728
549
0
500
11,669
6,942
0
5,534
6,135
10,037
0
W
Cthulhu
PAARKERNAX
Cthulhu
6,014
556
0
261
5,346
5,481
0
1,323
3,935
22,951
0
W
Odin
9,992
3,419
0
1,670
6,464
3,249
418
1,977
4,416
0
24,100
L
Fenrir
Tyrfi
Fenrir
4,871
1,030
0
663
8,777
7,224
0
3,602
5,175
0
9,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,382
Gold Earned
26,603
60
Minions Killed
116
0
Camps Cleared
0
516,122
Distance Traveled
557,671
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,054
905
46
5
0
171,696
0
L
He Bo
7,837
784
34
3
0
175,364
0
L
Kumbhakarna
7,403
740
15
2
0
174,765
2
W
Cthulhu
8,916
892
38
4
0
197,027
0
W
Odin
8,633
863
32
3
0
188,948
0
L
Fenrir
7,142
714
11
1
0
165,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role