Player Matchup

Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BeXarS
Fenrir
Level 62
God Stats
41W - 31L
1,627 SR
Queue Stats
113W - 119L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JmanG721
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,733 SR
Queue Stats
58W - 51L
1,552 Elo+
Solo
Ullr
Ullr
Leatryx
Ullr
Level 147
God Stats
3W - 2L
1,629 SR
Queue Stats
136W - 109L
1,543 Elo+
Party 2
Sylvanus
Sylvanus
LeeryHammer
Sylvanus
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
342W - 306L
1,511 Elo+
Party 2
Team Averages
Level 122
1,598 SR
1,517 Elo+

VS

Team Averages
Level 128
1,659 SR
1,533 Elo+
Medusa
Medusa
JEZSRLY
Medusa
Level 154
God Stats
10W - 9L
1,544 SR
Queue Stats
390W - 358L
1,540 Elo+
Party 1
Agni
Agni
LordVhardo
Agni
Level 97
God Stats
22W - 24L
1,588 SR
Queue Stats
446W - 425L
1,491 Elo+
Party 1
Mulan
Mulan
Solaire Curse
Mulan
Level 173
God Stats
12W - 4L
1,730 SR
Queue Stats
106W - 76L
1,510 Elo+
Solo
Fenrir
Fenrir
carl00r2
Fenrir
Level 129
God Stats
3W - 0L
1,861 SR
Queue Stats
155W - 142L
1,570 Elo+
Party 1
Horus
Horus
lil_rascle91
Horus
Level 88
God Stats
37W - 33L
1,570 SR
Queue Stats
117W - 110L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
2
0 / 1 / 0
2,652
530
344
1,478
576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
BeXarS
Fenrir
5
0 / 1 / 0
3,052
610
1,162
2,788
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
JmanG721
Morgan Le Fay
7
0 / 0 / 0
3,586
717
919
1,939
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ullr
Leatryx
Ullr
5
0 / 0 / 1
3,180
636
1,900
2,230
475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
LeeryHammer
Sylvanus
5
1 / 1 / 0
3,365
673
795
4,867
2,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JEZSRLY
Medusa
6
2 / 0 / 0
3,636
727
3,301
2,125
546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 0 / 0
3,679
736
1,069
1,785
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
1 / 0 / 0
4,123
825
615
2,029
1,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
carl00r2
Fenrir
6
0 / 1 / 0
3,124
625
1,328
2,844
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 2
3,645
729
1,482
3,688
1,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
L
Fenrir
BeXarS
Fenrir
0
1
0
0
W
Medusa
JEZSRLY
Medusa
2
0
0
2
L
Morgan Le Fay
JmanG721
Morgan Le Fay
0
0
0
0
L
Ullr
Leatryx
Ullr
0
0
1
0.5
L
Sylvanus
LeeryHammer
Sylvanus
1
1
0
1
W
0
0
0
0
W
1
0
0
1
W
Fenrir
carl00r2
Fenrir
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,120
Damage
7,795
13,302
Taken
12,471
4,425
Mitigated
4,817
5,802
Healing
5,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
344
0
0
584
1,478
576
0
0
1,393
0
3,981
L
Fenrir
BeXarS
Fenrir
1,162
350
0
1,545
2,788
706
0
0
2,788
0
10,694
W
Medusa
JEZSRLY
Medusa
3,301
1,167
0
833
2,125
546
0
193
1,932
0
18,257
L
Morgan Le Fay
JmanG721
Morgan Le Fay
919
93
0
418
1,939
490
0
416
1,441
20,101
0
L
Ullr
Leatryx
Ullr
1,900
889
0
1,157
2,230
475
0
0
2,230
0
15,579
L
Sylvanus
LeeryHammer
Sylvanus
795
351
297
1,801
4,867
2,178
0
548
4,296
8,117
0
W
1,069
75
0
625
1,785
472
0
618
1,167
17,588
1,804
W
615
84
0
1,488
2,029
1,186
0
0
1,945
0
20,875
W
Fenrir
carl00r2
Fenrir
1,328
116
0
592
2,844
970
0
580
2,264
0
13,994
W
1,482
617
263
1,879
3,688
1,643
0
323
3,365
0
6,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,835
Gold Earned
18,207
133
Minions Killed
147
0
Camps Cleared
0
473,661
Distance Traveled
550,892
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
2,652
530
9
2
0
32,711
0
L
Fenrir
3,052
610
28
6
0
120,987
0
W
Medusa
3,636
727
24
5
0
99,376
0
L
Morgan Le Fay
3,586
717
46
9
0
113,445
0
L
Ullr
3,180
636
34
7
0
96,157
0
L
Sylvanus
3,365
673
16
3
0
110,361
2
W
Agni
3,679
736
47
9
0
105,970
0
W
Mulan
4,123
825
39
8
0
93,943
0
W
Fenrir
3,124
625
26
5
0
130,399
0
W
Horus
3,645
729
11
2
0
121,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role