Player Matchup

Hercules
Hercules
DatboiPrim
Hercules
Level 145
God Stats
5W - 9L
1,497 SR
Queue Stats
645W - 605L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
EVOLUTIONAIRE1
Ao Kuang
Level 65
God Stats
12W - 17L
1,311 SR
Queue Stats
116W - 133L
1,468 Elo+
Party 1
Rama
Rama
Lil-Chief-GV
Rama
Level 149
God Stats
2W - 6L
1,567 SR
Queue Stats
179W - 189L
1,502 Elo+
Party 1
Cerberus
Cerberus
OTM-Chompo
Cerberus
Level 23
God Stats
15W - 15L
1,653 SR
Queue Stats
51W - 65L
1,439 Elo+
Party 1
Scylla
Scylla
theGhosttkiller
Scylla
Level 153
God Stats
1W - 1L
1,416 SR
Queue Stats
127W - 121L
1,507 Elo+
Solo
Team Averages
Level 107
1,489 SR
1,481 Elo+

VS

Team Averages
Level 95
1,561 SR
1,473 Elo+
Agni
Agni
FoxyMiriAri11
Agni
Level 65
God Stats
6W - 6L
1,529 SR
Queue Stats
212W - 202L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
LuvBuddha_
Sun Wukong
Level 129
God Stats
13W - 3L
1,730 SR
Queue Stats
185W - 178L
1,518 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Papadannn
Kumbhakarna
Level 106
God Stats
12W - 13L
1,540 SR
Queue Stats
217W - 201L
1,445 Elo+
Solo
Hel
Hel
Sakourah
Hel
Level 67
God Stats
10W - 14L
1,445 SR
Queue Stats
124W - 146L
1,424 Elo+
Party 2
Charybdis
Charybdis
deiviscougar1983
Charybdis
Level 109
God Stats
10W - 7L
1,559 SR
Queue Stats
315W - 311L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DatboiPrim
Hercules
12
2 / 3 / 0
7,589
474
4,217
10,303
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ao Kuang
11
4 / 4 / 1
7,280
455
4,847
12,542
5,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 7 / 2
7,808
488
12,436
13,912
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
OTM-Chompo
Cerberus
10
0 / 8 / 0
6,339
396
5,397
21,158
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 3 / 0
7,548
472
2,721
6,955
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 2
8,937
559
1,776
3,723
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
LuvBuddha_
Sun Wukong
17
8 / 1 / 4
10,021
626
7,235
13,275
6,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Papadannn
Kumbhakarna
15
3 / 3 / 10
8,952
560
8,352
19,883
17,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 3
9,162
573
9,098
9,883
7,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
16
12 / 4 / 7
9,844
615
20,049
13,492
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
8
Kills
25
25
Deaths
9
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
DatboiPrim
Hercules
2
3
0
0.67
L
Ao Kuang
4
4
1
1.13
W
0
0
2
1
L
2
7
2
0.43
W
Sun Wukong
LuvBuddha_
Sun Wukong
8
1
4
10
L
Cerberus
OTM-Chompo
Cerberus
0
8
0
0
W
Kumbhakarna
Papadannn
Kumbhakarna
3
3
10
2.67
W
2
1
3
3.5
W
Charybdis
12
4
7
3.88
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,618
Damage
46,510
64,870
Taken
60,256
30,014
Mitigated
36,936
16,829
Healing
24,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DatboiPrim
Hercules
4,217
1,252
0
3,512
10,303
6,695
0
4,899
4,598
0
44,217
L
Ao Kuang
4,847
1,406
0
3,919
12,542
5,112
0
3,353
9,133
29,687
2,286
W
1,776
55
0
1,250
3,723
1,149
1,648
1,190
2,373
65,789
214
L
12,436
9,173
0
3,858
13,912
3,998
0
4,704
9,164
0
72,790
W
Sun Wukong
LuvBuddha_
Sun Wukong
7,235
1,971
0
6,988
13,275
6,057
12
1,389
11,766
0
73,801
L
Cerberus
OTM-Chompo
Cerberus
5,397
1,003
134
4,906
21,158
12,122
0
3,478
17,620
18,977
1,234
W
Kumbhakarna
Papadannn
Kumbhakarna
8,352
2,071
281
4,315
19,883
17,623
144
3,980
15,743
33,516
0
W
9,098
924
1,506
5,502
9,883
7,708
14
1,481
8,329
57,845
505
W
Charybdis
20,049
13,512
0
4,247
13,492
4,399
2,215
3,861
9,480
0
80,260
L
2,721
136
0
500
6,955
2,087
0
1,747
5,208
49,424
1,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,564
Gold Earned
46,916
384
Minions Killed
523
0
Camps Cleared
0
1,319,790
Distance Traveled
1,587,598
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,589
474
89
6
0
222,411
1
L
Ao Kuang
7,280
455
43
3
0
311,739
0
W
Agni
8,937
559
127
8
0
333,555
5
L
Rama
7,808
488
110
7
0
273,603
0
W
Sun Wukong
10,021
626
120
8
0
330,962
1
L
Cerberus
6,339
396
34
2
0
287,435
0
W
Kumbhakarna
8,952
560
37
2
0
331,305
0
W
Hel
9,162
573
123
8
0
316,877
0
W
Charybdis
9,844
615
116
7
0
274,899
2
L
Scylla
7,548
472
108
7
0
224,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role