Player Matchup

Zhong Kui
Zhong Kui
Chief_CloneCone
Zhong Kui
Level 51
God Stats
46W - 27L
1,626 SR
Queue Stats
79W - 72L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
Chief__Stu
Sylvanus
Level 69
God Stats
4W - 9L
1,200 SR
Queue Stats
114W - 95L
1,498 Elo+
Party 1
Thanatos
Thanatos
MigrantLord
Thanatos
Level 62
God Stats
9W - 15L
1,338 SR
Queue Stats
63W - 72L
1,466 Elo+
Party 1
Team Averages
Level 61
1,388 SR
1,491 Elo+

VS

Team Averages
Level 97
1,669 SR
1,456 Elo+
Horus
Horus
TyrantDiety
Horus
Level 108
God Stats
4W - 5L
1,486 SR
Queue Stats
169W - 189L
1,413 Elo+
Solo
He Bo
He Bo
UnholyPrince13
He Bo
Level 105
God Stats
5W - 3L
2,021 SR
Queue Stats
65W - 53L
1,513 Elo+
Solo
Kali
Kali
brayan2017
Kali
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 69L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chief_CloneCone
Zhong Kui
18
2 / 0 / 8
10,993
785
13,516
8,012
6,038
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Chief__Stu
Sylvanus
16
3 / 1 / 8
10,621
759
7,728
12,514
13,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
MigrantLord
Thanatos
18
6 / 2 / 4
11,284
806
8,641
11,408
5,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,179
656
6,875
14,679
11,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 1
9,715
694
5,798
8,879
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 1
9,939
710
9,929
13,809
4,909
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Chief_CloneCone
Zhong Kui
2
0
8
6
W
Sylvanus
Chief__Stu
Sylvanus
3
1
8
7
W
Thanatos
MigrantLord
Thanatos
6
2
4
4
L
0
4
3
0.38
L
1
4
1
0.38
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,885
Damage
22,602
31,934
Taken
37,367
25,384
Mitigated
18,902
15,877
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Chief_CloneCone
Zhong Kui
13,516
743
0
4,224
8,012
6,038
2,928
745
7,258
39,452
1,119
W
Sylvanus
Chief__Stu
Sylvanus
7,728
1,732
1,642
2,653
12,514
13,354
484
1,989
10,518
16,974
3,161
W
Thanatos
MigrantLord
Thanatos
8,641
944
0
7,358
11,408
5,992
820
2,940
8,336
0
28,836
L
6,875
3,336
1,122
3,410
14,679
11,526
0
8,702
5,977
0
18,222
L
5,798
394
0
0
8,879
2,467
0
3,671
5,208
28,576
0
L
9,929
3,464
0
2,375
13,809
4,909
0
7,712
6,055
0
41,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,898
Gold Earned
28,833
131
Minions Killed
129
0
Camps Cleared
0
721,036
Distance Traveled
743,217
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,993
785
68
5
0
241,321
0
W
Sylvanus
10,621
759
30
2
0
210,920
0
W
Thanatos
11,284
806
33
2
0
268,795
1
L
Horus
9,179
656
20
1
0
233,590
3
L
He Bo
9,715
694
56
4
0
234,830
3
L
Kali
9,939
710
53
4
0
274,797
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role